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authorFrancisco Jerez <[email protected]>2010-02-01 01:19:10 +0100
committerFrancisco Jerez <[email protected]>2010-02-04 22:14:39 +0100
commitbfb5dc68fcc9f5dee71f66d9499b8bdcde9627ea (patch)
treeedd4cd9d1e7a4fdfa63c4ded65b8348dc74dc40a /src/mesa/drivers/dri/nouveau/nv04_context.c
parent42fa009e641c35a6543f2fb63b229c0adc8a30dc (diff)
Import a classic DRI driver for nv0x-nv2x.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv04_context.c')
-rw-r--r--src/mesa/drivers/dri/nouveau/nv04_context.c118
1 files changed, 118 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c
new file mode 100644
index 00000000000..5548286a73e
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nv04_context.c
@@ -0,0 +1,118 @@
+/*
+ * Copyright (C) 2009 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_util.h"
+#include "nouveau_class.h"
+#include "nv04_driver.h"
+
+struct nouveau_grobj *
+nv04_context_engine(GLcontext *ctx)
+{
+ struct nv04_context *nctx = to_nv04_context(ctx);
+ struct nouveau_screen *screen = nctx->base.screen;
+ struct nouveau_grobj *fahrenheit;
+
+ if (ctx->Texture.Unit[0].EnvMode == GL_COMBINE ||
+ ctx->Texture.Unit[0].EnvMode == GL_BLEND ||
+ ctx->Texture.Unit[1]._ReallyEnabled ||
+ ctx->Stencil.Enabled)
+ fahrenheit = screen->eng3dm;
+ else
+ fahrenheit = screen->eng3d;
+
+ if (fahrenheit != nctx->eng3d) {
+ nctx->eng3d = fahrenheit;
+
+ if (nv04_mtex_engine(fahrenheit)) {
+ context_dirty_i(ctx, TEX_ENV, 0);
+ context_dirty_i(ctx, TEX_ENV, 1);
+ context_dirty_i(ctx, TEX_OBJ, 0);
+ context_dirty_i(ctx, TEX_OBJ, 1);
+ context_dirty(ctx, CONTROL);
+ context_dirty(ctx, BLEND);
+ } else {
+ context_bctx_i(ctx, TEXTURE, 1);
+ context_dirty_i(ctx, TEX_ENV, 0);
+ context_dirty_i(ctx, TEX_OBJ, 0);
+ context_dirty(ctx, CONTROL);
+ context_dirty(ctx, BLEND);
+ }
+ }
+
+ return fahrenheit;
+}
+
+static void
+init_dummy_texture(GLcontext *ctx)
+{
+ struct nouveau_surface *s = &to_nv04_context(ctx)->dummy_texture;
+
+ nouveau_surface_alloc(ctx, s, SWIZZLED,
+ NOUVEAU_BO_MAP | NOUVEAU_BO_VRAM,
+ MESA_FORMAT_ARGB8888, 1, 1);
+
+ nouveau_bo_map(s->bo, NOUVEAU_BO_WR);
+ *(uint32_t *)s->bo->map = 0xffffffff;
+ nouveau_bo_unmap(s->bo);
+}
+
+GLcontext *
+nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual,
+ GLcontext *share_ctx)
+{
+ struct nv04_context *nctx;
+ GLcontext *ctx;
+
+ nctx = CALLOC_STRUCT(nv04_context);
+ if (!nctx)
+ return NULL;
+
+ ctx = &nctx->base.base;
+ nouveau_context_init(ctx, screen, visual, share_ctx);
+
+ ctx->Const.MaxTextureCoordUnits = NV04_TEXTURE_UNITS;
+ ctx->Const.MaxTextureImageUnits = NV04_TEXTURE_UNITS;
+ ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS;
+ ctx->Const.MaxTextureMaxAnisotropy = 2;
+ ctx->Const.MaxTextureLodBias = 15;
+
+ init_dummy_texture(ctx);
+ nv04_render_init(ctx);
+
+ return ctx;
+}
+
+void
+nv04_context_destroy(GLcontext *ctx)
+{
+ nv04_render_destroy(ctx);
+ nouveau_surface_ref(NULL, &to_nv04_context(ctx)->dummy_texture);
+
+ FREE(ctx);
+}