diff options
author | Francisco Jerez <[email protected]> | 2010-02-01 01:19:10 +0100 |
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committer | Francisco Jerez <[email protected]> | 2010-02-04 22:14:39 +0100 |
commit | bfb5dc68fcc9f5dee71f66d9499b8bdcde9627ea (patch) | |
tree | edd4cd9d1e7a4fdfa63c4ded65b8348dc74dc40a /src/mesa/drivers/dri/nouveau/nv04_context.c | |
parent | 42fa009e641c35a6543f2fb63b229c0adc8a30dc (diff) |
Import a classic DRI driver for nv0x-nv2x.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv04_context.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv04_context.c | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c new file mode 100644 index 00000000000..5548286a73e --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -0,0 +1,118 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_fbo.h" +#include "nouveau_util.h" +#include "nouveau_class.h" +#include "nv04_driver.h" + +struct nouveau_grobj * +nv04_context_engine(GLcontext *ctx) +{ + struct nv04_context *nctx = to_nv04_context(ctx); + struct nouveau_screen *screen = nctx->base.screen; + struct nouveau_grobj *fahrenheit; + + if (ctx->Texture.Unit[0].EnvMode == GL_COMBINE || + ctx->Texture.Unit[0].EnvMode == GL_BLEND || + ctx->Texture.Unit[1]._ReallyEnabled || + ctx->Stencil.Enabled) + fahrenheit = screen->eng3dm; + else + fahrenheit = screen->eng3d; + + if (fahrenheit != nctx->eng3d) { + nctx->eng3d = fahrenheit; + + if (nv04_mtex_engine(fahrenheit)) { + context_dirty_i(ctx, TEX_ENV, 0); + context_dirty_i(ctx, TEX_ENV, 1); + context_dirty_i(ctx, TEX_OBJ, 0); + context_dirty_i(ctx, TEX_OBJ, 1); + context_dirty(ctx, CONTROL); + context_dirty(ctx, BLEND); + } else { + context_bctx_i(ctx, TEXTURE, 1); + context_dirty_i(ctx, TEX_ENV, 0); + context_dirty_i(ctx, TEX_OBJ, 0); + context_dirty(ctx, CONTROL); + context_dirty(ctx, BLEND); + } + } + + return fahrenheit; +} + +static void +init_dummy_texture(GLcontext *ctx) +{ + struct nouveau_surface *s = &to_nv04_context(ctx)->dummy_texture; + + nouveau_surface_alloc(ctx, s, SWIZZLED, + NOUVEAU_BO_MAP | NOUVEAU_BO_VRAM, + MESA_FORMAT_ARGB8888, 1, 1); + + nouveau_bo_map(s->bo, NOUVEAU_BO_WR); + *(uint32_t *)s->bo->map = 0xffffffff; + nouveau_bo_unmap(s->bo); +} + +GLcontext * +nv04_context_create(struct nouveau_screen *screen, const GLvisual *visual, + GLcontext *share_ctx) +{ + struct nv04_context *nctx; + GLcontext *ctx; + + nctx = CALLOC_STRUCT(nv04_context); + if (!nctx) + return NULL; + + ctx = &nctx->base.base; + nouveau_context_init(ctx, screen, visual, share_ctx); + + ctx->Const.MaxTextureCoordUnits = NV04_TEXTURE_UNITS; + ctx->Const.MaxTextureImageUnits = NV04_TEXTURE_UNITS; + ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 2; + ctx->Const.MaxTextureLodBias = 15; + + init_dummy_texture(ctx); + nv04_render_init(ctx); + + return ctx; +} + +void +nv04_context_destroy(GLcontext *ctx) +{ + nv04_render_destroy(ctx); + nouveau_surface_ref(NULL, &to_nv04_context(ctx)->dummy_texture); + + FREE(ctx); +} |