diff options
author | Alan Hourihane <[email protected]> | 2003-12-05 00:32:15 +0000 |
---|---|---|
committer | Alan Hourihane <[email protected]> | 2003-12-05 00:32:15 +0000 |
commit | eed5ac284cb4edca5400d55040e83fdf2f329f84 (patch) | |
tree | addcbdefa6d8fae9635ee830d9d4cd97d096c110 /src/mesa/drivers/dri/mga | |
parent | 1f2d9ae69fa6d368b1df3f316e7bb7186ca8f746 (diff) |
bring over latest mga DRI driver from DRI trunk
Diffstat (limited to 'src/mesa/drivers/dri/mga')
-rw-r--r-- | src/mesa/drivers/dri/mga/mga_texcombine.c | 35 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mga_texstate.c | 490 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mga_xmesa.c | 42 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgacontext.h | 36 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgaioctl.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgaioctl.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgaspan.c | 32 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgastate.c | 196 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgatex.c | 80 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgatexmem.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgatris.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgatris.h | 16 |
12 files changed, 433 insertions, 506 deletions
diff --git a/src/mesa/drivers/dri/mga/mga_texcombine.c b/src/mesa/drivers/dri/mga/mga_texcombine.c index f0664e37cfa..ca7322a599d 100644 --- a/src/mesa/drivers/dri/mga/mga_texcombine.c +++ b/src/mesa/drivers/dri/mga/mga_texcombine.c @@ -143,9 +143,16 @@ GLboolean mgaUpdateTextureEnvCombine( GLcontext *ctx, int unit ) } break; case GL_CONSTANT: + if (mmesa->fcol_used && + mmesa->envcolor[source] != mmesa->envcolor[!source]) + return GL_FALSE; + arg1[i] |= ARG_DISABLE; arg2[i] |= TD0_color_arg2_fcol; alpha[i] |= TD0_color_alpha_fcol; + + mmesa->setup.fcol = mmesa->envcolor[source]; + mmesa->fcol_used = GL_TRUE; break; case GL_PRIMARY_COLOR: arg1[i] |= ARG_DISABLE; @@ -178,12 +185,23 @@ GLboolean mgaUpdateTextureEnvCombine( GLcontext *ctx, int unit ) case GL_SRC_COLOR: arg1[i] |= 0; arg2[i] |= 0; - alpha[i] |= ARG_DISABLE; + if (texUnit->CombineSourceRGB[i] == GL_CONSTANT && + RGBA_EQUAL( mmesa->envcolor[source] )) { + alpha[i] |= 0; + } else { + alpha[i] |= ARG_DISABLE; + } break; case GL_ONE_MINUS_SRC_COLOR: arg1[i] |= TD0_color_arg1_inv_enable; arg2[i] |= TD0_color_arg2_inv_enable; - alpha[i] |= ARG_DISABLE; + if (texUnit->CombineSourceRGB[i] == GL_CONSTANT && + RGBA_EQUAL( mmesa->envcolor[source] )) { + alpha[i] |= (TD0_color_alpha1inv_enable | + TD0_color_alpha2inv_enable); + } else { + alpha[i] |= ARG_DISABLE; + } break; case GL_SRC_ALPHA: arg1[i] |= TD0_color_arg1_replicatealpha_enable; @@ -346,7 +364,7 @@ GLboolean mgaUpdateTextureEnvCombine( GLcontext *ctx, int unit ) *reg |= TD0_color_addbias_enable; /* fallthrough */ case GL_ADD: - if (args[0] == MGA_ALPHA || args[1] == MGA_ALPHA){ + if (args[0] == MGA_ALPHA || args[1] == MGA_ALPHA) { /* Can't get alpha to the adder */ return GL_FALSE; } @@ -396,7 +414,7 @@ GLboolean mgaUpdateTextureEnvCombine( GLcontext *ctx, int unit ) TD0_color_sel_arg2 | TD0_alpha_arg2_prevstage | TD0_alpha_sel_arg2); - mmesa->dualtex_env = GL_TRUE; + mmesa->force_dualtex = GL_TRUE; } break; case GL_SUBTRACT: @@ -538,8 +556,15 @@ GLboolean mgaUpdateTextureEnvCombine( GLcontext *ctx, int unit ) } break; case GL_CONSTANT: + if (mmesa->fcol_used && + mmesa->envcolor[source] != mmesa->envcolor[!source]) + return GL_FALSE; + arg1[i] |= ARG_DISABLE; arg2[i] |= TD0_alpha_arg2_fcol; + + mmesa->setup.fcol = mmesa->envcolor[source]; + mmesa->fcol_used = GL_TRUE; break; case GL_PRIMARY_COLOR: arg1[i] |= ARG_DISABLE; @@ -595,7 +620,7 @@ GLboolean mgaUpdateTextureEnvCombine( GLcontext *ctx, int unit ) return GL_FALSE; } - if (args[0] == MGA_ARG1){ + if (args[0] == MGA_ARG1) { *reg |= TD0_alpha_sel_arg1; } else if (args[0] == MGA_ARG2) { *reg |= TD0_alpha_sel_arg2; diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index 5f3e1b1bacc..e22a69e052c 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -48,15 +48,15 @@ #define TMC_nr_tformat (MESA_FORMAT_YCBCR_REV + 1) static const unsigned TMC_tformat[ TMC_nr_tformat ] = { - [MESA_FORMAT_ARGB8888] = TMC_tformat_tw32 | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_RGB565] = TMC_tformat_tw16 | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_ARGB4444] = TMC_tformat_tw12 | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_ARGB1555] = TMC_tformat_tw15 | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_AL88] = TMC_tformat_tw8al | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_I8] = TMC_tformat_tw8a | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_CI8] = TMC_tformat_tw8 | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_YCBCR] = TMC_tformat_tw422uyvy | TMC_takey_1 | TMC_tamask_0, - [MESA_FORMAT_YCBCR_REV] = TMC_tformat_tw422 | TMC_takey_1 | TMC_tamask_0, + [MESA_FORMAT_ARGB8888] = TMC_tformat_tw32, + [MESA_FORMAT_RGB565] = TMC_tformat_tw16, + [MESA_FORMAT_ARGB4444] = TMC_tformat_tw12, + [MESA_FORMAT_ARGB1555] = TMC_tformat_tw15, + [MESA_FORMAT_AL88] = TMC_tformat_tw8al, + [MESA_FORMAT_I8] = TMC_tformat_tw8a, + [MESA_FORMAT_CI8] = TMC_tformat_tw8 , + [MESA_FORMAT_YCBCR] = TMC_tformat_tw422uyvy, + [MESA_FORMAT_YCBCR_REV] = TMC_tformat_tw422, }; #endif @@ -106,8 +106,13 @@ mgaSetTexImages( mgaContextPtr mmesa, #endif /* MGA_USE_TABLE_FOR_FORMAT */ driCalculateTextureFirstLastLevel( (driTextureObject *) t ); - log2Width = tObj->Image[t->base.firstLevel]->WidthLog2; - log2Height = tObj->Image[t->base.firstLevel]->HeightLog2; + if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) { + log2Width = 0; + log2Height = 0; + } else { + log2Width = tObj->Image[t->base.firstLevel]->WidthLog2; + log2Height = tObj->Image[t->base.firstLevel]->HeightLog2; + } width = tObj->Image[t->base.firstLevel]->Width; height = tObj->Image[t->base.firstLevel]->Height; @@ -120,19 +125,30 @@ mgaSetTexImages( mgaContextPtr mmesa, for ( i = 0 ; i < numLevels ; i++ ) { const struct gl_texture_image * const texImage = tObj->Image[ i + t->base.firstLevel ]; + int size; - if ( (texImage == NULL) - || ((i != 0) - && ((texImage->Width < 8) || (texImage->Height < 8))) ) { + if (texImage == NULL) break; - } + + size = texImage->Width * texImage->Height * + baseImage->TexFormat->TexelBytes; t->offsets[i] = totalSize; t->base.dirty_images[0] |= (1<<i); - totalSize += ((MAX2( texImage->Width, 8 ) * - MAX2( texImage->Height, 8 ) * - baseImage->TexFormat->TexelBytes) + 31) & ~31; + /* All mipmaps must be 32-byte aligned */ + totalSize += (size + 31) & ~31; + + /* Since G400 calculates the offsets in hardware + * it can't handle more than one < 32 byte mipmap. + * + * Further testing has indicated that it can't + * handle any < 32 byte mipmaps. + */ + if (MGA_IS_G400( mmesa ) && size <= 32) { + i++; + break; + } } /* save these values */ @@ -152,17 +168,17 @@ mgaSetTexImages( mgaContextPtr mmesa, */ t->setup.texctl |= TMC_tpitchlin_enable; - t->setup.texctl |= (width & (2048 - 1)) << TMC_tpitchext_SHIFT; + t->setup.texctl |= MGA_FIELD( TMC_tpitchext, width & (2048 - 1) ); /* G400 specifies the number of mip levels in a strange way. Since there - * are up to 12 levels, it requires 4 bits. Three of the bits are at the + * are up to 11 levels, it requires 4 bits. Three of the bits are at the * high end of TEXFILTER. The other bit is in the middle. Weird. */ - + numLevels--; t->setup.texfilter &= TF_mapnb_MASK & TF_mapnbhigh_MASK & TF_reserved_MASK; - t->setup.texfilter |= (((numLevels-1) & 0x07) << (TF_mapnb_SHIFT)); - t->setup.texfilter |= (((numLevels-1) & 0x08) << (TF_mapnbhigh_SHIFT - 3)); + t->setup.texfilter |= MGA_FIELD( TF_mapnb, numLevels & 0x7 ); + t->setup.texfilter |= MGA_FIELD( TF_mapnbhigh, (numLevels >> 3) & 0x1 ); /* warp texture registers */ ofs = MGA_IS_G200(mmesa) ? 28 : 11; @@ -185,53 +201,80 @@ mgaSetTexImages( mgaContextPtr mmesa, static void mgaUpdateTextureEnvG200( GLcontext *ctx, GLuint unit ) { + mgaContextPtr mmesa = MGA_CONTEXT(ctx); struct gl_texture_object *tObj = ctx->Texture.Unit[0]._Current; - mgaTextureObjectPtr t; + mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData; + GLenum format = tObj->Image[tObj->BaseLevel]->Format; - if (!tObj || !tObj->DriverData) + if (tObj != ctx->Texture.Unit[0].Current2D && + tObj != ctx->Texture.Unit[0].CurrentRect) return; - t = (mgaTextureObjectPtr)tObj->DriverData; - t->setup.texctl2 &= ~TMC_decalblend_enable; + t->setup.texctl &= ~TMC_tmodulate_enable; + t->setup.texctl2 &= ~(TMC_decalblend_enable | + TMC_idecal_enable | + TMC_decaldis_enable); switch (ctx->Texture.Unit[0].EnvMode) { case GL_REPLACE: - t->setup.texctl &= ~TMC_tmodulate_enable; + if (format == GL_ALPHA) + t->setup.texctl2 |= TMC_idecal_enable; + + if (format == GL_RGB || format == GL_LUMINANCE) + mmesa->hw.alpha_sel = AC_alphasel_diffused; + else + mmesa->hw.alpha_sel = AC_alphasel_fromtex; break; + case GL_MODULATE: t->setup.texctl |= TMC_tmodulate_enable; + + if (format == GL_ALPHA) + t->setup.texctl2 |= (TMC_idecal_enable | + TMC_decaldis_enable); + + if (format == GL_RGB || format == GL_LUMINANCE) + mmesa->hw.alpha_sel = AC_alphasel_diffused; + else + mmesa->hw.alpha_sel = AC_alphasel_modulated; break; + case GL_DECAL: - t->setup.texctl &= ~TMC_tmodulate_enable; - t->setup.texctl2 |= TMC_decalblend_enable; + if (format == GL_RGB || format == GL_RGBA) + t->setup.texctl2 |= TMC_decalblend_enable; + else + t->setup.texctl2 |= TMC_idecal_enable; + + mmesa->hw.alpha_sel = AC_alphasel_diffused; break; + case GL_BLEND: - t->texenv_fallback = GL_TRUE; + if (format == GL_ALPHA) { + t->setup.texctl2 |= TMC_idecal_enable; + mmesa->hw.alpha_sel = AC_alphasel_modulated; + } else { + t->texenv_fallback = GL_TRUE; + } break; + default: break; } } -#define MGA_DISABLE 0 -#define MGA_REPLACE 1 -#define MGA_MODULATE 2 -#define MGA_DECAL 3 -#define MGA_BLEND 4 -#define MGA_ADD 5 -#define MGA_MAX_COMBFUNC 6 +#define MGA_REPLACE 0 +#define MGA_MODULATE 1 +#define MGA_DECAL 2 +#define MGA_ADD 3 +#define MGA_MAX_COMBFUNC 4 static const GLuint g400_color_combine[][MGA_MAX_COMBFUNC] = { /* Unit 0: */ { - /* Disable combiner stage - */ - (0), - /* GL_REPLACE * Cv = Cs * Av = Af @@ -257,16 +300,6 @@ static const GLuint g400_color_combine[][MGA_MAX_COMBFUNC] = TD0_alpha_arg2_diffuse | TD0_alpha_sel_arg2), - /* GL_BLEND (Cc=0.0) - * Cv = Cf ( 1 - Cs ) - * Av = Af - */ - (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_arg2), - /* GL_ADD * Cv = Cf + Cs * Av = Af @@ -281,10 +314,6 @@ static const GLuint g400_color_combine[][MGA_MAX_COMBFUNC] = /* Unit 1: */ { - /* Disable combiner stage - */ - (0), - /* GL_REPLACE * Cv = Cs * Av = Ap @@ -310,16 +339,6 @@ static const GLuint g400_color_combine[][MGA_MAX_COMBFUNC] = TD0_alpha_arg2_prevstage | TD0_alpha_sel_arg2), - /* GL_BLEND (Cc=0.0) - * Cv = Cp ( 1 - Cs ) - * Av = Ap - */ - (TD0_color_arg1_inv_enable | - TD0_color_arg2_prevstage | - TD0_color_sel_mul | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_arg2), - /* GL_ADD * Cv = Cp + Cs * Av = Ap @@ -337,10 +356,6 @@ static const GLuint g400_color_alpha_combine[][MGA_MAX_COMBFUNC] = /* Unit 0: */ { - /* Disable combiner stage - */ - (0), - /* GL_REPLACE * Cv = Cs * Av = As @@ -374,16 +389,6 @@ static const GLuint g400_color_alpha_combine[][MGA_MAX_COMBFUNC] = TD0_alpha_arg2_diffuse | TD0_alpha_sel_arg2), - /* GL_BLEND (Cc=0.0) - * Cv = Cf ( 1 - Cs ) - * Av = Af As - */ - (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul), - /* GL_ADD * Cv = Cf + Cs * Av = Af As @@ -398,10 +403,6 @@ static const GLuint g400_color_alpha_combine[][MGA_MAX_COMBFUNC] = /* Unit 1: */ { - /* Disable combiner stage - */ - (0), - /* GL_REPLACE * Cv = Cs * Av = As @@ -435,16 +436,6 @@ static const GLuint g400_color_alpha_combine[][MGA_MAX_COMBFUNC] = TD0_alpha_arg2_prevstage | TD0_alpha_sel_arg2), - /* GL_BLEND (Cc=0.0) - * Cv = Cp ( 1 - Cs ) - * Av = Ap As - */ - (TD0_color_arg1_inv_enable | - TD0_color_arg2_prevstage | - TD0_color_sel_mul | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_mul), - /* GL_ADD * Cv = Cp + Cs * Av = Ap As @@ -462,10 +453,6 @@ static const GLuint g400_alpha_combine[][MGA_MAX_COMBFUNC] = /* Unit 0: */ { - /* Disable combiner stage - */ - (0), - /* GL_REPLACE * Cv = Cf * Av = As @@ -492,15 +479,6 @@ static const GLuint g400_alpha_combine[][MGA_MAX_COMBFUNC] = TD0_alpha_arg2_diffuse | TD0_alpha_sel_arg2), - /* GL_BLEND - * Cv = Cf - * Av = Af As - */ - (TD0_color_arg2_diffuse | - TD0_color_sel_arg2 | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul), - /* GL_ADD * Cv = Cf * Av = Af As @@ -514,10 +492,6 @@ static const GLuint g400_alpha_combine[][MGA_MAX_COMBFUNC] = /* Unit 1: */ { - /* Disable combiner stage - */ - (0), - /* GL_REPLACE * Cv = Cp * Av = As @@ -544,15 +518,6 @@ static const GLuint g400_alpha_combine[][MGA_MAX_COMBFUNC] = TD0_alpha_arg2_prevstage | TD0_alpha_sel_arg2), - /* GL_BLEND - * Cv = Cp - * Av = Ap As - */ - (TD0_color_arg2_prevstage | - TD0_color_sel_arg2 | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_mul), - /* GL_ADD * Cv = Cp * Av = Ap As @@ -564,6 +529,102 @@ static const GLuint g400_alpha_combine[][MGA_MAX_COMBFUNC] = }, }; +static GLboolean mgaUpdateTextureEnvBlend( GLcontext *ctx, int unit ) +{ + mgaContextPtr mmesa = MGA_CONTEXT(ctx); + const int source = mmesa->tmu_source[unit]; + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source]; + const struct gl_texture_object *tObj = texUnit->_Current; + GLuint *reg = ((GLuint *)&mmesa->setup.tdualstage0 + unit); + GLenum format = tObj->Image[tObj->BaseLevel]->Format; + + *reg = 0; + + if (format == GL_ALPHA) { + /* Cv = Cf */ + *reg |= (TD0_color_arg2_diffuse | + TD0_color_sel_arg2); + /* Av = Af As */ + *reg |= (TD0_alpha_arg2_diffuse | + TD0_alpha_sel_mul); + return GL_TRUE; + } + + /* C1 = Cf ( 1 - Cs ) */ + *reg |= (TD0_color_arg1_inv_enable | + TD0_color_arg2_diffuse | + TD0_color_sel_mul); + + if (format == GL_RGB || format == GL_LUMINANCE) { + /* A1 = Af */ + *reg |= (TD0_alpha_arg2_diffuse | + TD0_alpha_sel_arg2); + } else + if (format == GL_RGBA || format == GL_LUMINANCE_ALPHA) { + /* A1 = Af As */ + *reg |= (TD0_alpha_arg2_diffuse | + TD0_alpha_sel_mul); + } else + if (format == GL_INTENSITY) { + /* A1 = Af ( 1 - As ) */ + *reg |= (TD0_alpha_arg1_inv_enable | + TD0_alpha_arg2_diffuse | + TD0_alpha_sel_mul); + } + + if (RGB_ZERO(mmesa->envcolor[source]) && + (format != GL_INTENSITY || ALPHA_ZERO(mmesa->envcolor[source]))) + return GL_TRUE; /* all done */ + + if (ctx->Texture._EnabledUnits == 0x03) + return GL_FALSE; /* need both units */ + + mmesa->force_dualtex = GL_TRUE; + reg = &mmesa->setup.tdualstage1; + *reg = 0; + + if (RGB_ZERO(mmesa->envcolor[source])) { + /* Cv = C1 */ + *reg |= (TD0_color_arg2_prevstage | + TD0_color_sel_arg2); + } else + if (RGB_ONE(mmesa->envcolor[source])) { + /* Cv = C1 + Cs */ + *reg |= (TD0_color_arg2_prevstage | + TD0_color_add_add | + TD0_color_sel_add); + } else + if (RGBA_EQUAL(mmesa->envcolor[source])) { + /* Cv = C1 + Cc Cs */ + *reg |= (TD0_color_arg2_prevstage | + TD0_color_alpha_fcol | + TD0_color_arg2mul_alpha2 | + TD0_color_arg1add_mulout | + TD0_color_add_add | + TD0_color_sel_add); + + mmesa->setup.fcol = mmesa->envcolor[source]; + } else { + return GL_FALSE; + } + + if (format != GL_INTENSITY || ALPHA_ZERO(mmesa->envcolor[source])) { + /* Av = A1 */ + *reg |= (TD0_alpha_arg2_prevstage | + TD0_alpha_sel_arg2); + } else + if (ALPHA_ONE(mmesa->envcolor[source])) { + /* Av = A1 + As */ + *reg |= (TD0_alpha_arg2_prevstage | + TD0_alpha_add_enable | + TD0_alpha_sel_add); + } else { + return GL_FALSE; + } + + return GL_TRUE; +} + static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit ) { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); @@ -571,18 +632,13 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit ) const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[source]; const struct gl_texture_object *tObj = texUnit->_Current; GLuint *reg = ((GLuint *)&mmesa->setup.tdualstage0 + unit); - mgaTextureObjectPtr t; - GLenum format; + mgaTextureObjectPtr t = (mgaTextureObjectPtr) tObj->DriverData; + GLenum format = tObj->Image[tObj->BaseLevel]->Format; - if ( !tObj || - (tObj != ctx->Texture.Unit[source].Current2D && - tObj != ctx->Texture.Unit[source].CurrentRect) ) + if (tObj != ctx->Texture.Unit[source].Current2D && + tObj != ctx->Texture.Unit[source].CurrentRect) return; - format = tObj->Image[tObj->BaseLevel]->Format; - - t = (mgaTextureObjectPtr) tObj->DriverData; - switch (ctx->Texture.Unit[source].EnvMode) { case GL_REPLACE: if (format == GL_ALPHA) { @@ -615,7 +671,7 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit ) TD0_color_sel_arg2 | TD0_alpha_arg2_prevstage | TD0_alpha_sel_arg2); - mmesa->dualtex_env = GL_TRUE; + mmesa->force_dualtex = GL_TRUE; } } else { /* Undefined */ @@ -653,146 +709,11 @@ static void mgaUpdateTextureEnvG400( GLcontext *ctx, GLuint unit ) break; case GL_BLEND: - if (format == GL_ALPHA) { - *reg = g400_alpha_combine[unit][MGA_BLEND]; - } else { - if (mmesa->blend_flags & MGA_BLEND_RGB_ZERO) { - if (format == GL_RGB || format == GL_LUMINANCE) { - *reg = g400_color_combine[unit][MGA_BLEND]; - } else if (format == GL_RGBA || format == GL_LUMINANCE_ALPHA) { - *reg = g400_color_alpha_combine[unit][MGA_BLEND]; - } else if (format == GL_INTENSITY) { - if (mmesa->blend_flags & MGA_BLEND_ALPHA_ZERO) { - /* Cv = Cf ( 1 - Cs ) - * Av = Af ( 1 - As ) - */ - if (unit == 0) { - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg1_inv_enable | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul); - } else { - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_prevstage | - TD0_color_sel_mul | - TD0_alpha_arg1_inv_enable | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_mul); - } - } else if (mmesa->blend_flags & MGA_BLEND_ALPHA_ONE && - ctx->Texture._EnabledUnits != 0x03) { - /* C1 = Cf ( 1 - Cs ) - * A1 = Af ( 1 - As ) - */ - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg1_inv_enable | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul); - /* Cv = C1 - * Av = A1 + As - */ - *(reg+1) = (TD0_color_arg2_prevstage | - TD0_color_sel_arg2 | - TD0_alpha_arg2_prevstage | - TD0_alpha_add_enable | - TD0_alpha_sel_add); - mmesa->dualtex_env = GL_TRUE; - } else { - t->texenv_fallback = GL_TRUE; - } - } - } else if (mmesa->blend_flags & MGA_BLEND_RGB_ONE && - ctx->Texture._EnabledUnits != 0x03) { - if (format == GL_RGB || format == GL_LUMINANCE) { - /* C1 = Cf ( 1 - Cs ) - * A1 = Af - */ - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_arg2); - /* Cv = C1 + Cs - * Av = A1 - */ - *(reg+1) = (TD0_color_arg2_prevstage | - TD0_color_add_add | - TD0_color_sel_add | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_arg2); - mmesa->dualtex_env = GL_TRUE; - } else if (format == GL_RGBA || format == GL_LUMINANCE_ALPHA) { - /* C1 = Cf ( 1 - Cs ) - * A1 = Af As - */ - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul); - /* Cv = C1 + Cs - * Av = A1 - */ - *(reg+1) = (TD0_color_arg2_prevstage | - TD0_color_add_add | - TD0_color_sel_add | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_arg2); - mmesa->dualtex_env = GL_TRUE; - } else if (format == GL_INTENSITY) { - if (mmesa->blend_flags & MGA_BLEND_ALPHA_ZERO) { - /* C1 = Cf ( 1 - Cs ) - * A1 = Af ( 1 - As ) - */ - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg1_inv_enable | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul); - /* Cv = C1 + Cs - * Av = A1 - */ - *(reg+1) = (TD0_color_arg2_prevstage | - TD0_color_add_add | - TD0_color_sel_add | - TD0_alpha_arg2_prevstage | - TD0_alpha_sel_arg2); - mmesa->dualtex_env = GL_TRUE; - } else if (mmesa->blend_flags & MGA_BLEND_ALPHA_ONE) { - /* C1 = Cf ( 1 - Cs ) - * A1 = Af ( 1 - As ) - */ - *reg = (TD0_color_arg1_inv_enable | - TD0_color_arg2_diffuse | - TD0_color_sel_mul | - TD0_alpha_arg1_inv_enable | - TD0_alpha_arg2_diffuse | - TD0_alpha_sel_mul); - /* Cv = C1 + Cs - * Av = A1 + As - */ - *(reg+1) = (TD0_color_arg2_prevstage | - TD0_color_add_add | - TD0_color_sel_add | - TD0_alpha_arg2_prevstage | - TD0_alpha_add_enable | - TD0_alpha_sel_add); - mmesa->dualtex_env = GL_TRUE; - } else { - t->texenv_fallback = GL_TRUE; - } - } - } else { - t->texenv_fallback = GL_TRUE; - } - } + if (!mgaUpdateTextureEnvBlend(ctx, unit)) + t->texenv_fallback = GL_TRUE; break; - case GL_COMBINE_EXT: + + case GL_COMBINE: if (!mgaUpdateTextureEnvCombine(ctx, unit)) t->texenv_fallback = GL_TRUE; break; @@ -816,7 +737,7 @@ static void disable_tex( GLcontext *ctx, int unit ) mmesa->CurrentTexObj[unit] = NULL; } - if ( unit != 0 && !mmesa->dualtex_env ) { + if ( unit != 0 && !mmesa->force_dualtex ) { mmesa->setup.tdualstage1 = mmesa->setup.tdualstage0; } @@ -887,11 +808,6 @@ static GLboolean update_tex_common( GLcontext *ctx, int unit ) mmesa->setup.tdualstage1 = mmesa->setup.tdualstage0; } - t->setup.texctl2 &= TMC_dualtex_MASK; - if (ctx->Texture._EnabledUnits == 0x03) { - t->setup.texctl2 |= TMC_dualtex_enable; - } - t->texenv_fallback = GL_FALSE; /* Set this before mgaUpdateTextureEnvG400() since @@ -914,23 +830,14 @@ static GLboolean update_tex_common( GLcontext *ctx, int unit ) mgaUpdateTextureEnvG400( ctx, unit ); } else { - mmesa->hw.alpha_sel = 0; - switch (ctx->Texture.Unit[0].EnvMode) { - case GL_DECAL: - mmesa->hw.alpha_sel |= AC_alphasel_diffused; - case GL_REPLACE: - mmesa->hw.alpha_sel |= AC_alphasel_fromtex; - break; - case GL_BLEND: - case GL_MODULATE: - mmesa->hw.alpha_sel |= AC_alphasel_modulated; - break; - default: - break; - } - mgaUpdateTextureEnvG200( ctx, unit ); } + + t->setup.texctl2 &= TMC_dualtex_MASK; + if (ctx->Texture._EnabledUnits == 0x03 || mmesa->force_dualtex) { + t->setup.texctl2 |= TMC_dualtex_enable; + } + mmesa->dirty |= MGA_UPLOAD_CONTEXT | (MGA_UPLOAD_TEX0 << unit); FALLBACK( ctx, MGA_FALLBACK_BORDER_MODE, t->border_fallback ); @@ -967,7 +874,8 @@ void mgaUpdateTextureState( GLcontext *ctx ) GLboolean ok; unsigned i; - mmesa->dualtex_env = GL_FALSE; + mmesa->force_dualtex = GL_FALSE; + mmesa->fcol_used = GL_FALSE; /* This works around a quirk with the MGA hardware. If only OpenGL * TEXTURE1 is enabled, then the hardware TEXTURE0 must be used. The diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 11daf9aaf4f..3752a8b13c0 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -26,8 +26,6 @@ * Keith Whitwell <[email protected]> */ -#ifdef GLX_DIRECT_RENDERING - #include "mga_common.h" #include "mga_xmesa.h" #include "context.h" @@ -70,8 +68,12 @@ DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END + DRI_CONF_SECTION_QUALITY + DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB) + DRI_CONF_COLOR_REDUCTION(DRI_CONF_COLOR_REDUCTION_DITHER) + DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 1; +const GLuint __driNConfigOptions = 3; #ifndef MGA_DEBUG int MGA_DEBUG = 0; @@ -130,10 +132,12 @@ mgaInitDriver(__DRIscreenPrivate *sPriv) (*glx_enable_extension)( psc, "GLX_MESA_swap_control" ); } + (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" ); (*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" ); } } #endif + if (serverInfo->chipset != MGA_CARD_TYPE_G200 && serverInfo->chipset != MGA_CARD_TYPE_G400) { FREE(mgaScreen); @@ -301,6 +305,7 @@ static const char * const card_extensions[] = { "GL_ARB_multisample", "GL_ARB_texture_compression", + "GL_EXT_blend_logic_op", "GL_EXT_fog_coord", /* paletted_textures currently doesn't work, but we could fix them later */ #if 0 @@ -328,7 +333,7 @@ static const struct dri_debug_control debug_control[] = static int -get_ust_nop( uint64_t * ust ) +get_ust_nop( int64_t * ust ) { *ust = 1; return 0; @@ -378,7 +383,6 @@ mgaCreateContext( const __GLcontextModes *mesaVis, mmesa->mgaScreen = mgaScreen; mmesa->driScreen = sPriv; mmesa->sarea = (void *)saPriv; - mmesa->glBuffer = NULL; /* Parse configuration files */ driParseConfigFiles (&mmesa->optionCache, &mgaScreen->optionCache, @@ -432,7 +436,11 @@ mgaCreateContext( const __GLcontextModes *mesaVis, ctx->Const.MaxLineWidthAA = 10.0; ctx->Const.LineWidthGranularity = 1.0; - mmesa->default32BitTextures = (mesaVis->rgbBits >= 24); + mmesa->texture_depth = driQueryOptioni (&mmesa->optionCache, + "texture_depth"); + if (mmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB) + mmesa->texture_depth = ( mesaVis->rgbBits >= 24 ) ? + DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; mmesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; switch (mesaVis->depthBits) { @@ -616,6 +624,24 @@ mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate)); } +static void +mgaSwapBuffers(__DRIdrawablePrivate *dPriv) +{ + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + mgaContextPtr mmesa; + GLcontext *ctx; + mmesa = (mgaContextPtr) dPriv->driContextPriv->driverPrivate; + ctx = mmesa->glCtx; + + if (ctx->Visual.doubleBufferMode) { + _mesa_notifySwapBuffers( ctx ); + mgaCopyBuffer( dPriv ); + } + } else { + /* XXX this shouldn't be an error but we can't handle it for now */ + _mesa_problem(NULL, "%s: drawable has no context!\n", __FUNCTION__); + } +} static GLboolean mgaUnbindContext(__DRIcontextPrivate *driContextPriv) @@ -653,8 +679,11 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, mmesa->driDrawable = driDrawPriv; mmesa->dirty = ~0; mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK); + mmesa->mesa_drawable = driDrawPriv; } + mmesa->driReadable = driReadPriv; + _mesa_make_current2(mmesa->glCtx, (GLframebuffer *) driDrawPriv->driverPrivate, (GLframebuffer *) driReadPriv->driverPrivate); @@ -775,4 +804,3 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) return 0; } -#endif diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h index 50efe4c817f..245cb5eb737 100644 --- a/src/mesa/drivers/dri/mga/mgacontext.h +++ b/src/mesa/drivers/dri/mga/mgacontext.h @@ -32,10 +32,10 @@ #include <inttypes.h> #include "dri_util.h" #include "mtypes.h" -#include "colormac.h" #include "xf86drm.h" #include "mm.h" #include "mga_sarea.h" +#include "colormac.h" #include "texmem.h" #include "macros.h" #include "xmlconfig.h" @@ -57,7 +57,7 @@ #define MGA_FALLBACK_TEXTURE 0x1 #define MGA_FALLBACK_DRAW_BUFFER 0x2 #define MGA_FALLBACK_READ_BUFFER 0x4 -#define MGA_FALLBACK_LOGICOP 0x8 +#define MGA_FALLBACK_BLEND 0x8 #define MGA_FALLBACK_RENDERMODE 0x10 #define MGA_FALLBACK_STENCIL 0x20 #define MGA_FALLBACK_DEPTH 0x40 @@ -80,12 +80,14 @@ typedef void (*mga_point_func)( mgaContextPtr, mgaVertex * ); -/* GL_BLEND has some limitations +/* Texture environment color */ -#define MGA_BLEND_RGB_ZERO 0x1 -#define MGA_BLEND_RGB_ONE 0x2 -#define MGA_BLEND_ALPHA_ZERO 0x4 -#define MGA_BLEND_ALPHA_ONE 0x8 +#define RGB_ZERO(c) (((c) & 0xffffff) == 0x000000) +#define RGB_ONE(c) (((c) & 0xffffff) == 0xffffff) +#define ALPHA_ZERO(c) (((c) >> 24) == 0x00) +#define ALPHA_ONE(c) (((c) >> 24) == 0xff) +#define RGBA_EQUAL(c) ((c) == PACK_COLOR_8888( (c) & 0xff, (c) & 0xff, \ + (c) & 0xff, (c) & 0xff )) struct mga_texture_object_s; struct mga_screen_private_s; @@ -197,7 +199,7 @@ struct mga_context_t { */ GLuint tmu_source[2]; - GLboolean default32BitTextures; + int texture_depth; /* Manage fallbacks */ @@ -209,11 +211,11 @@ struct mga_context_t { struct gl_client_array UbyteColor; struct gl_client_array UbyteSecondaryColor; - /* Support for GL_DECAL and GL_BLEND + /* Texture environment color. */ - unsigned int blend_flags; - unsigned int envcolor; - GLboolean dualtex_env; + unsigned int envcolor[2]; + GLboolean fcol_used; + GLboolean force_dualtex; /* Rasterization state */ @@ -299,11 +301,19 @@ struct mga_context_t { /* Mirrors of some DRI state. */ - GLframebuffer *glBuffer; drmContext hHWContext; drmLock *driHwLock; int driFd; __DRIdrawablePrivate *driDrawable; + __DRIdrawablePrivate *driReadable; + + /** + * Drawable used by Mesa for software fallbacks for reading and + * writing. It is set by Mesa's \c SetBuffer callback, and will always be + * either \c mga_context_t::driDrawable or \c mga_context_t::driReadable. + */ + __DRIdrawablePrivate *mesa_drawable; + __DRIscreenPrivate *driScreen; struct mga_screen_private_s *mgaScreen; MGASAREAPrivPtr sarea; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index fc53912af4c..2709a40c694 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -26,8 +26,6 @@ * Gareth Hughes <[email protected]> */ /* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaioctl.c,v 1.16 2002/12/16 16:18:52 dawes Exp $ */ -#include <errno.h> -#include <sched.h> #include "mtypes.h" #include "macros.h" @@ -323,7 +321,7 @@ static void mgaWaitForFrameCompletion( mgaContextPtr mmesa ) /* * Copy the back buffer to the front buffer. */ -void mgaSwapBuffers( __DRIdrawablePrivate *dPriv ) +void mgaCopyBuffer( const __DRIdrawablePrivate *dPriv ) { mgaContextPtr mmesa; XF86DRIClipRectPtr pbox; diff --git a/src/mesa/drivers/dri/mga/mgaioctl.h b/src/mesa/drivers/dri/mga/mgaioctl.h index 2d959d8246d..9e57d48cea7 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.h +++ b/src/mesa/drivers/dri/mga/mgaioctl.h @@ -33,7 +33,7 @@ #include "mgacontext.h" #include "mga_xmesa.h" -void mgaSwapBuffers( __DRIdrawablePrivate *dPriv ); +void mgaCopyBuffer( const __DRIdrawablePrivate *dPriv ); void mgaWaitForVBlank( mgaContextPtr mmesa ); GLuint *mgaAllocVertexDwords( mgaContextPtr mmesa, int dwords ); diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 684239865f7..c8a55d4cd15 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -37,7 +37,7 @@ #define LOCAL_VARS \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIdrawablePrivate *dPriv = mmesa->mesa_drawable; \ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \ __DRIscreenPrivate *sPriv = mmesa->driScreen; \ GLuint pitch = mgaScreen->frontPitch; \ @@ -56,7 +56,7 @@ #define LOCAL_DEPTH_VARS \ - __DRIdrawablePrivate *dPriv = mmesa->driDrawable; \ + __DRIdrawablePrivate *dPriv = mmesa->mesa_drawable; \ mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; \ __DRIscreenPrivate *sPriv = mmesa->driScreen; \ GLuint pitch = mgaScreen->frontPitch; \ @@ -242,20 +242,22 @@ static void mgaDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); + unsigned int offset; - if (bufferBit == FRONT_LEFT_BIT) - { - mmesa->drawOffset = mmesa->mgaScreen->frontOffset; - mmesa->readOffset = mmesa->mgaScreen->frontOffset; - } - else if (bufferBit == BACK_LEFT_BIT) - { - mmesa->drawOffset = mmesa->mgaScreen->backOffset; - mmesa->readOffset = mmesa->mgaScreen->backOffset; - } - else { - assert(0); - } + assert( (bufferBit == FRONT_LEFT_BIT) || (bufferBit == BACK_LEFT_BIT) ); + + offset = (bufferBit == FRONT_LEFT_BIT) + ? mmesa->mgaScreen->frontOffset + : mmesa->mgaScreen->backOffset; + + mmesa->drawOffset = offset; + mmesa->readOffset = offset; + + assert( (buffer == mmesa->driDrawable->driverPrivate) + || (buffer == mmesa->driReadable->driverPrivate) ); + + mmesa->mesa_drawable = (buffer == mmesa->driDrawable->driverPrivate) + ? mmesa->driDrawable : mmesa->driReadable; } void mgaDDInitSpanFuncs( GLcontext *ctx ) diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 29815008be9..becb08a2080 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -48,13 +48,10 @@ #include "tnl/t_pipeline.h" #include "swrast_setup/swrast_setup.h" +#include "xmlpool.h" static void updateSpecularLighting( GLcontext *ctx ); - -/* Some outstanding problems with accelerating logic ops... - */ -#if defined(ACCEL_ROP) static const GLuint mgarop_NoBLK[16] = { DC_atype_rpl | 0x00000000, DC_atype_rstr | 0x00080000, DC_atype_rstr | 0x00040000, DC_atype_rpl | 0x000c0000, @@ -65,8 +62,6 @@ static const GLuint mgarop_NoBLK[16] = { DC_atype_rpl | 0x00030000, DC_atype_rstr | 0x000b0000, DC_atype_rstr | 0x00070000, DC_atype_rpl | 0x000f0000 }; -#endif - /* ============================================================= * Alpha blending @@ -111,27 +106,32 @@ static void mgaDDAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) break; } - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.alpha_func = a | MGA_FIELD( AC_atref, refByte ); - mmesa->dirty |= MGA_UPLOAD_CONTEXT; } -static void mgaDDBlendEquation(GLcontext *ctx, GLenum mode) +static void updateBlendLogicOp(GLcontext *ctx) { - FLUSH_BATCH( MGA_CONTEXT(ctx) ); + mgaContextPtr mmesa = MGA_CONTEXT(ctx); - /* BlendEquation sets ColorLogicOpEnabled in an unexpected - * manner. - */ - FALLBACK( ctx, MGA_FALLBACK_LOGICOP, - (ctx->Color.ColorLogicOpEnabled && - ctx->Color.LogicOp != GL_COPY)); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); + + mmesa->hw.blend_func_enable = + (ctx->Color.BlendEnabled && !ctx->Color._LogicOpEnabled) ? ~0 : 0; + + FALLBACK( ctx, MGA_FALLBACK_BLEND, + ctx->Color.BlendEnabled && !ctx->Color._LogicOpEnabled && + mmesa->hw.blend_func == (AC_src_src_alpha_sat | AC_dst_zero) ); +} + +static void mgaDDBlendEquation(GLcontext *ctx, GLenum mode) +{ + updateBlendLogicOp( ctx ); } static void mgaDDBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - mgaScreenPrivate *mgaScreen = mmesa->mgaScreen; GLuint src; GLuint dst; @@ -150,11 +150,11 @@ static void mgaDDBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor) case GL_ONE_MINUS_SRC_ALPHA: src = AC_src_om_src_alpha; break; case GL_DST_ALPHA: - src = (mgaScreen->cpp == 4) + src = (ctx->Visual.alphaBits > 0) ? AC_src_dst_alpha : AC_src_one; break; case GL_ONE_MINUS_DST_ALPHA: - src = (mgaScreen->cpp == 4) + src = (ctx->Visual.alphaBits > 0) ? AC_src_om_dst_alpha : AC_src_zero; break; case GL_SRC_ALPHA_SATURATE: @@ -178,18 +178,21 @@ static void mgaDDBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor) case GL_ONE_MINUS_SRC_COLOR: dst = AC_dst_om_src_color; break; case GL_DST_ALPHA: - dst = (mgaScreen->cpp == 4) + dst = (ctx->Visual.alphaBits > 0) ? AC_dst_dst_alpha : AC_dst_one; break; case GL_ONE_MINUS_DST_ALPHA: - dst = (mgaScreen->cpp == 4) + dst = (ctx->Visual.alphaBits > 0) ? AC_dst_om_dst_alpha : AC_dst_zero; break; } - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.blend_func = (src | dst); - mmesa->dirty |= MGA_UPLOAD_CONTEXT; + + FALLBACK( ctx, MGA_FALLBACK_BLEND, + ctx->Color.BlendEnabled && !ctx->Color._LogicOpEnabled && + mmesa->hw.blend_func == (AC_src_src_alpha_sat | AC_dst_zero) ); } static void mgaDDBlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB, @@ -199,7 +202,6 @@ static void mgaDDBlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB, mgaDDBlendFunc( ctx, sfactorRGB, dfactorRGB ); } - /* ============================================================= * Depth testing */ @@ -233,10 +235,9 @@ static void mgaDDDepthFunc(GLcontext *ctx, GLenum func) zmode = 0; break; } - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.zmode &= DC_zmode_MASK; mmesa->hw.zmode |= zmode; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; } static void mgaDDDepthMask(GLcontext *ctx, GLboolean flag) @@ -244,10 +245,9 @@ static void mgaDDDepthMask(GLcontext *ctx, GLboolean flag) mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.zmode &= DC_atype_MASK; mmesa->hw.zmode |= (flag) ? DC_atype_zi : DC_atype_i; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; } @@ -343,8 +343,7 @@ static void mgaDDCullFaceFrontFace(GLcontext *ctx, GLenum unused) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) { @@ -363,8 +362,6 @@ static void mgaDDCullFaceFrontFace(GLcontext *ctx, GLenum unused) mmesa->hw.cull = _CULL_DISABLE; mmesa->hw.cull_dualtex = _CULL_DISABLE; } - - mmesa->dirty |= MGA_UPLOAD_CONTEXT; } @@ -494,8 +491,6 @@ static void updateSpecularLighting( GLcontext *ctx ) if ( specen != mmesa->hw.specen ) { mmesa->hw.specen = specen; mmesa->dirty |= MGA_UPLOAD_TEX0 | MGA_UPLOAD_TEX1; - - mgaChooseVertexState( ctx ); } } @@ -527,7 +522,7 @@ static void mgaDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, GLuint stencil; GLuint stencilctl; - stencil = (ref << S_sref_SHIFT) | (mask << S_smsk_SHIFT); + stencil = MGA_FIELD( S_sref, ref ) | MGA_FIELD( S_smsk, mask ); switch (func) { case GL_NEVER: @@ -557,22 +552,20 @@ static void mgaDDStencilFunc(GLcontext *ctx, GLenum func, GLint ref, break; } - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.stencil &= (S_sref_MASK & S_smsk_MASK); mmesa->hw.stencil |= stencil; mmesa->hw.stencilctl &= SC_smode_MASK; mmesa->hw.stencilctl |= stencilctl; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; } static void mgaDDStencilMask(GLcontext *ctx, GLuint mask) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.stencil &= S_swtmsk_MASK; - mmesa->hw.stencil |= (mask << S_swtmsk_SHIFT); - mmesa->dirty |= MGA_UPLOAD_CONTEXT; + mmesa->hw.stencil |= MGA_FIELD( S_swtmsk, mask ); } static void mgaDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, @@ -672,11 +665,10 @@ static void mgaDDStencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, break; } - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.stencilctl &= (SC_sfailop_MASK & SC_szfailop_MASK & SC_szpassop_MASK); mmesa->hw.stencilctl |= stencilctl; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; } @@ -747,14 +739,8 @@ static void mgaDDLogicOp( GLcontext *ctx, GLenum opcode ) { mgaContextPtr mmesa = MGA_CONTEXT( ctx ); - FLUSH_BATCH( mmesa ); -#if defined(ACCEL_ROP) + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.rop = mgarop_NoBLK[ opcode & 0x0f ]; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; -#else - FALLBACK( ctx, MGA_FALLBACK_LOGICOP, - (ctx->Color.ColorLogicOpEnabled && opcode != GL_COPY) ); -#endif } @@ -884,27 +870,24 @@ static void mgaDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) mgaContextPtr mmesa = MGA_CONTEXT( ctx ); switch(cap) { + case GL_DITHER: + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); + if (!ctx->Color.DitherFlag) + mmesa->setup.maccess |= MA_nodither_enable; + else + mmesa->setup.maccess &= ~MA_nodither_enable; + break; case GL_LIGHTING: case GL_COLOR_SUM_EXT: FLUSH_BATCH( mmesa ); updateSpecularLighting( ctx ); break; case GL_ALPHA_TEST: - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->hw.alpha_func_enable = (state) ? ~0 : 0; break; - case GL_BLEND: - FLUSH_BATCH( mmesa ); - mmesa->hw.blend_func_enable = (state) ? ~0 : 0; - - /* For some reason enable(GL_BLEND) affects ColorLogicOpEnabled. - */ - FALLBACK( ctx, MGA_FALLBACK_LOGICOP, - (ctx->Color.ColorLogicOpEnabled && - ctx->Color.LogicOp != GL_COPY)); - break; case GL_DEPTH_TEST: - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); FALLBACK (ctx, MGA_FALLBACK_DEPTH, ctx->Depth.Func == GL_NEVER && ctx->Depth.Test); break; @@ -921,8 +904,6 @@ static void mgaDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) mmesa->setup.maccess |= MA_fogen_enable; else mmesa->setup.maccess &= ~MA_fogen_enable; - - mgaChooseVertexState( ctx ); break; case GL_CULL_FACE: mgaDDCullFaceFrontFace( ctx, 0 ); @@ -933,22 +914,20 @@ static void mgaDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) break; case GL_POLYGON_STIPPLE: if (mmesa->haveHwStipple && mmesa->raster_primitive == GL_TRIANGLES) { - FLUSH_BATCH(mmesa); - mmesa->dirty |= MGA_UPLOAD_CONTEXT; + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); mmesa->setup.dwgctl &= ~(0xf<<20); if (state) mmesa->setup.dwgctl |= mmesa->poly_stipple; } break; + + case GL_BLEND: case GL_COLOR_LOGIC_OP: - FLUSH_BATCH( mmesa ); -#if !defined(ACCEL_ROP) - FALLBACK( ctx, MGA_FALLBACK_LOGICOP, - (state && ctx->Color.LogicOp != GL_COPY)); -#endif + updateBlendLogicOp( ctx ); break; + case GL_STENCIL_TEST: - FLUSH_BATCH( mmesa ); + MGA_STATECHANGE( mmesa, MGA_UPLOAD_CONTEXT ); if (mmesa->hw_stencil) { mmesa->hw.stencil_enable = ( state ) ? ~0 : 0; } @@ -1013,23 +992,17 @@ void mgaEmitHwStateLocked( mgaContextPtr mmesa ) mmesa->setup.dwgctl |= (ctx->Depth.Test) ? mmesa->hw.zmode : (DC_zmode_nozcmp | DC_atype_i); -#if defined(ACCEL_ROP) mmesa->setup.dwgctl &= DC_bop_MASK; - mmesa->setup.dwgctl |= (ctx->Color.ColorLogicOpEnabled) + mmesa->setup.dwgctl |= (ctx->Color._LogicOpEnabled) ? mmesa->hw.rop : mgarop_NoBLK[ GL_COPY & 0x0f ]; -#endif mmesa->setup.alphactrl &= AC_src_MASK & AC_dst_MASK & AC_atmode_MASK - & AC_atref_MASK & AC_alphasel_MASK; + & AC_atref_MASK & AC_alphasel_MASK; mmesa->setup.alphactrl |= - ((mmesa->hw.alpha_func & mmesa->hw.alpha_func_enable) - | ((mmesa->hw.blend_func & mmesa->hw.blend_func_enable) - | ((AC_src_one | AC_dst_zero) & ~mmesa->hw.blend_func_enable)) - | mmesa->hw.alpha_sel - | (AC_amode_alpha_channel - | AC_astipple_disable - | AC_aten_disable - | AC_atmode_noacmp)); + (mmesa->hw.alpha_func & mmesa->hw.alpha_func_enable) | + (mmesa->hw.blend_func & mmesa->hw.blend_func_enable) | + ((AC_src_one | AC_dst_zero) & ~mmesa->hw.blend_func_enable) | + mmesa->hw.alpha_sel; memcpy( &sarea->ContextState, &mmesa->setup, sizeof(mmesa->setup)); } @@ -1046,19 +1019,11 @@ void mgaEmitHwStateLocked( mgaContextPtr mmesa ) sizeof(sarea->TexState[1])); } - if (mmesa->dualtex_env) { - sarea->TexState[0].texctl2 |= TMC_dualtex_enable; - memcpy( &sarea->TexState[1], &sarea->TexState[0], - sizeof(sarea->TexState[0]) ); - mmesa->dirty |= MGA_UPLOAD_TEX1|MGA_UPLOAD_TEX0; - } else if ( (sarea->TexState[0].texctl2 & TMC_borderen_MASK) != - (sarea->TexState[1].texctl2 & TMC_borderen_MASK) ) { - const int borderen = sarea->TexState[1].texctl2 & ~TMC_borderen_MASK; - - memcpy( &sarea->TexState[1], &sarea->TexState[0], - sizeof(sarea->TexState[0]) ); - sarea->TexState[1].texctl2 |= borderen; - mmesa->dirty |= MGA_UPLOAD_TEX1|MGA_UPLOAD_TEX0; + if (mmesa->dirty & (MGA_UPLOAD_TEX0 | MGA_UPLOAD_TEX1)) { + sarea->TexState[0].texctl2 &= ~TMC_specen_enable; + sarea->TexState[1].texctl2 &= ~TMC_specen_enable; + sarea->TexState[0].texctl2 |= mmesa->hw.specen; + sarea->TexState[1].texctl2 |= mmesa->hw.specen; } if (mmesa->dirty & MGA_UPLOAD_PIPE) { @@ -1069,14 +1034,8 @@ void mgaEmitHwStateLocked( mgaContextPtr mmesa ) mmesa->sarea->dirty |= mmesa->dirty; mmesa->dirty &= MGA_UPLOAD_CLIPRECTS; - - sarea->TexState[0].texctl2 &= ~TMC_specen_enable; - sarea->TexState[1].texctl2 &= ~TMC_specen_enable; - sarea->TexState[0].texctl2 |= mmesa->hw.specen; - sarea->TexState[1].texctl2 |= mmesa->hw.specen; } - /* ============================================================= */ @@ -1155,6 +1114,9 @@ void mgaInitState( mgaContextPtr mmesa ) MA_tlutload_disable | MA_nodither_disable | MA_dit555_disable); + if (driQueryOptioni (&mmesa->optionCache, "color_reduction") != + DRI_CONF_COLOR_REDUCTION_DITHER) + mmesa->setup.maccess |= MA_nodither_enable; switch (mmesa->mgaScreen->cpp) { case 2: @@ -1182,14 +1144,20 @@ void mgaInitState( mgaContextPtr mmesa ) } mmesa->hw.blend_func = AC_src_one | AC_dst_zero; + mmesa->hw.blend_func_enable = 0; + mmesa->hw.alpha_func = AC_atmode_noacmp | MGA_FIELD( AC_atref, 0x00 ); + mmesa->hw.alpha_func_enable = 0; + mmesa->hw.rop = mgarop_NoBLK[ GL_COPY & 0x0f ]; mmesa->hw.zmode = DC_zmode_zlt | DC_atype_zi; - mmesa->hw.stencil = (0x0ff << S_smsk_SHIFT) | (0x0ff << S_swtmsk_SHIFT); + mmesa->hw.stencil = MGA_FIELD( S_sref, 0x00) | MGA_FIELD( S_smsk, 0xff ) | + MGA_FIELD( S_swtmsk, 0xff ); mmesa->hw.stencilctl = SC_smode_salways | SC_sfailop_keep - | SC_szfailop_keep | SC_szpassop_keep; + | SC_szfailop_keep | SC_szpassop_keep; mmesa->hw.stencil_enable = 0; mmesa->hw.cull = _CULL_DISABLE; mmesa->hw.cull_dualtex = _CULL_DISABLE; mmesa->hw.specen = 0; + mmesa->hw.alpha_sel = AC_alphasel_diffused; mmesa->setup.dwgctl = (DC_opcod_trap | DC_linear_xy | @@ -1197,22 +1165,17 @@ void mgaInitState( mgaContextPtr mmesa ) DC_arzero_disable | DC_sgnzero_disable | DC_shftzero_enable | - (0xC << DC_bop_SHIFT) | - (0x0 << DC_trans_SHIFT) | + MGA_FIELD( DC_bop, 0xC ) | + MGA_FIELD( DC_trans, 0x0 ) | DC_bltmod_bmonolef | DC_pattern_disable | DC_transc_disable | DC_clipdis_disable); - mmesa->setup.plnwt = ~0; - mmesa->setup.alphactrl = ( AC_src_one | - AC_dst_zero | - AC_amode_FCOL | - AC_astipple_disable | - AC_aten_disable | - AC_atmode_noacmp | - AC_alphasel_fromtex ); + mmesa->setup.alphactrl = (AC_amode_alpha_channel | + AC_astipple_disable | + AC_aten_disable); mmesa->setup.fogcolor = PACK_COLOR_888((GLubyte)(ctx->Fog.Color[0]*255.0F), (GLubyte)(ctx->Fog.Color[1]*255.0F), @@ -1224,9 +1187,8 @@ void mgaInitState( mgaContextPtr mmesa ) mmesa->setup.fcol = 0; mmesa->dirty |= MGA_UPLOAD_CONTEXT; - mmesa->envcolor = 0; - mmesa->blend_flags = MGA_BLEND_RGB_ZERO | MGA_BLEND_ALPHA_ZERO; - mmesa->dualtex_env = GL_FALSE; + mmesa->envcolor[0] = 0; + mmesa->envcolor[1] = 0; } diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 166bdfc22f3..8b8d472c525 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -46,6 +46,8 @@ #include "swrast/swrast.h" +#include "xmlpool.h" + /** * Set the texture wrap modes. * Currently \c GL_REPEAT, \c GL_CLAMP and \c GL_CLAMP_TO_EDGE are supported. @@ -134,9 +136,9 @@ mgaSetTexFilter( mgaTextureObjectPtr t, GLenum minf, GLenum magf ) /* See OpenGL 1.2 specification */ if (magf == GL_LINEAR && (minf == GL_NEAREST_MIPMAP_NEAREST || minf == GL_NEAREST_MIPMAP_LINEAR)) { - val |= (0x20 << TF_fthres_SHIFT); /* c = 0.5 */ + val |= MGA_FIELD( TF_fthres, 0x20 ); /* c = 0.5 */ } else { - val |= (0x10 << TF_fthres_SHIFT); /* c = 0 */ + val |= MGA_FIELD( TF_fthres, 0x10 ); /* c = 0 */ } @@ -163,38 +165,53 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); - const GLboolean do32bpt = mmesa->default32BitTextures; + const GLboolean do32bpt = + ( mmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32 ); + const GLboolean force16bpt = + ( mmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16 ); + (void) format; switch ( internalFormat ) { case 4: case GL_RGBA: case GL_COMPRESSED_RGBA: - if ( format == GL_BGRA ) { - if ( type == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; - } - else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; - } - else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; - } + switch ( type ) { + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + return &_mesa_texformat_argb4444; + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + return &_mesa_texformat_argb1555; + default: + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: - if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { + switch ( type ) { + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + return &_mesa_texformat_argb4444; + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + return &_mesa_texformat_argb1555; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: return &_mesa_texformat_rgb565; + default: + return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return !force16bpt ? + &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; case GL_RGBA4: case GL_RGBA2: @@ -207,7 +224,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; case GL_RGB5: case GL_RGB4: @@ -303,10 +320,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) t->setup.texctl = TMC_takey_1 | TMC_tamask_0; t->setup.texctl2 = TMC_ckstransdis_enable; - t->setup.texfilter = (TF_minfilter_nrst - | TF_magfilter_nrst - | TF_filteralpha_enable - | TF_uvoffset_OGL); + t->setup.texfilter = TF_filteralpha_enable | TF_uvoffset_OGL; t->border_fallback = GL_FALSE; t->texenv_fallback = GL_FALSE; @@ -334,27 +348,7 @@ static void mgaDDTexEnv( GLcontext *ctx, GLenum target, GLubyte c[4]; UNCLAMPED_FLOAT_TO_RGBA_CHAN( c, texUnit->EnvColor ); - mmesa->envcolor = PACK_COLOR_8888( c[3], c[0], c[1], c[2] ); - - if (mmesa->setup.fcol != mmesa->envcolor) { - FLUSH_BATCH(mmesa); - mmesa->setup.fcol = mmesa->envcolor; - mmesa->dirty |= MGA_UPLOAD_CONTEXT; - - mmesa->blend_flags = 0; - - if ((mmesa->envcolor & 0xffffff) == 0x0) { - mmesa->blend_flags |= MGA_BLEND_RGB_ZERO; - } else if ((mmesa->envcolor & 0xffffff) == 0xffffff) { - mmesa->blend_flags |= MGA_BLEND_RGB_ONE; - } - - if ((mmesa->envcolor >> 24) == 0x0) { - mmesa->blend_flags |= MGA_BLEND_ALPHA_ZERO; - } else if ((mmesa->envcolor >> 24) == 0xff) { - mmesa->blend_flags |= MGA_BLEND_ALPHA_ONE; - } - } + mmesa->envcolor[unit] = PACK_COLOR_8888( c[3], c[0], c[1], c[2] ); break; } } diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c index 4e7fd6b24b3..66c69bf3e5e 100644 --- a/src/mesa/drivers/dri/mga/mgatexmem.c +++ b/src/mesa/drivers/dri/mga/mgatexmem.c @@ -131,10 +131,6 @@ static void mgaUploadSubImage( mgaContextPtr mmesa, for ( i = 0 ; i < hwlevel ; i++ ) { offset += (t->offsets[1] >> (i * 2)); } - - /* Each mipmap must be DWORD aligned. - */ - offset &= ~0x03; } diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index 1c193066ff3..651c93ccd42 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -830,7 +830,7 @@ static const char * const fallbackStrings[] = { "Texture mode", "glDrawBuffer(GL_FRONT_AND_BACK)", "read buffer", - "LogicOp != GL_COPY", + "glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ZERO)", "glRenderMode(selection or feedback)", "No hardware stencil", "glDepthFunc( GL_NEVER )", diff --git a/src/mesa/drivers/dri/mga/mgatris.h b/src/mesa/drivers/dri/mga/mgatris.h index a8c0b8936b7..f3ece3a053b 100644 --- a/src/mesa/drivers/dri/mga/mgatris.h +++ b/src/mesa/drivers/dri/mga/mgatris.h @@ -38,11 +38,15 @@ extern void mgaRasterPrimitive( GLcontext *ctx, GLenum prim, GLuint hwprim ); extern void mgaFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); #define FALLBACK( ctx, bit, mode ) mgaFallback( ctx, bit, mode ) -#define _MGA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET | \ - _DD_NEW_TRI_STIPPLE | \ - _NEW_POLYGONSTIPPLE) +#define _MGA_NEW_RENDERSTATE (_DD_NEW_POINT_SMOOTH | \ + _DD_NEW_LINE_SMOOTH | \ + _DD_NEW_LINE_STIPPLE | \ + _DD_NEW_TRI_SMOOTH | \ + _DD_NEW_FLATSHADE | \ + _DD_NEW_TRI_LIGHT_TWOSIDE | \ + _DD_NEW_TRI_OFFSET | \ + _DD_NEW_TRI_UNFILLED | \ + _DD_NEW_TRI_STIPPLE | \ + _NEW_POLYGONSTIPPLE) #endif |