diff options
author | Brian <[email protected]> | 2008-01-06 18:07:26 -0700 |
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committer | Brian <[email protected]> | 2008-01-06 18:07:26 -0700 |
commit | 601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf (patch) | |
tree | 96730ec79e4a8c0dcbea3bab085ed624213f41fd /src/mesa/drivers/dri/mga | |
parent | ff73c783cc47361ff0dd819c82d067b4b85870dd (diff) |
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask.
The number of active color buffers is specified by _NumColorDrawBuffers.
This builds on the previous DrawBuffer changes and will help with drivers
implementing GL_ARB_draw_buffers.
Diffstat (limited to 'src/mesa/drivers/dri/mga')
-rw-r--r-- | src/mesa/drivers/dri/mga/mgastate.c | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 88f2175cc3e..1d413d34734 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -799,20 +799,22 @@ static void mgaDDDrawBuffer(GLcontext *ctx, GLenum mode ) FLUSH_BATCH( mmesa ); - /* - * _DrawDestMask is easier to cope with than <mode>. - */ - switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { - case BUFFER_BIT_FRONT_LEFT: + if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) { + /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ + FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_TRUE ); + return; + } + + switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) { + case BUFFER_FRONT_LEFT: mmesa->setup.dstorg = mmesa->mgaScreen->frontOffset; mmesa->draw_buffer = MGA_FRONT; break; - case BUFFER_BIT_BACK_LEFT: + case BUFFER_BACK_LEFT: mmesa->setup.dstorg = mmesa->mgaScreen->backOffset; mmesa->draw_buffer = MGA_BACK; break; default: - /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_TRUE ); return; } |