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authorBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
committerBrian Paul <[email protected]>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/dri/mga/mgaioctl.c
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/dri/mga/mgaioctl.c')
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
index 08e9705a176..37047344747 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.c
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -157,7 +157,7 @@ drmBufPtr mga_get_buffer_ioctl( mgaContextPtr mmesa )
static void
-mgaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
+mgaClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
GLint cx, GLint cy, GLint cw, GLint ch )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
@@ -390,7 +390,7 @@ void mgaCopyBuffer( const __DRIdrawablePrivate *dPriv )
/* This is overkill
*/
-void mgaDDFinish( GLcontext *ctx )
+void mgaFinish( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
@@ -600,7 +600,7 @@ drmBufPtr mgaGetBufferLocked( mgaContextPtr mmesa )
-void mgaDDFlush( GLcontext *ctx )
+void mgaFlush( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
@@ -670,9 +670,9 @@ int mgaFlushDMA( int fd, drmLockFlags flags )
}
}
-void mgaDDInitIoctlFuncs( GLcontext *ctx )
+void mgaInitIoctlFuncs( struct dd_function_table *functions )
{
- ctx->Driver.Clear = mgaDDClear;
- ctx->Driver.Flush = mgaDDFlush;
- ctx->Driver.Finish = mgaDDFinish;
+ functions->Clear = mgaClear;
+ functions->Flush = mgaFlush;
+ functions->Finish = mgaFinish;
}