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authorEric Anholt <[email protected]>2011-05-25 13:56:04 -0700
committerEric Anholt <[email protected]>2011-05-26 08:54:29 -0700
commitc095335fa54498ec54e4587b5f84ad6afd8f1857 (patch)
tree36347c108bd928a69732a051bed7a6ac38fb4502 /src/mesa/drivers/dri/intel
parent6d4b974e89ca8c803e2a0033005ad95eab537fe6 (diff)
intel: Drop doubly irrelevant code in intelReadBuffers.
First, FBO read/draw == NULL validation happens in mesa core not intelReadBuffers -> intel_draw_buffers. Second, that condition is no longer tested for in our driver since ARB_ES2_compatibility was added. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index a0fa0915c91..7eb50edc6b4 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -308,18 +308,6 @@ intelReadBuffer(struct gl_context * ctx, GLenum mode)
if (!was_front_buffer_reading && intel->is_front_buffer_reading)
dri2InvalidateDrawable(intel->driContext->driReadablePriv);
}
-
- if (ctx->ReadBuffer == ctx->DrawBuffer) {
- /* This will update FBO completeness status.
- * A framebuffer will be incomplete if the GL_READ_BUFFER setting
- * refers to a missing renderbuffer. Calling glReadBuffer can set
- * that straight and can make the drawing buffer complete.
- */
- intel_draw_buffer(ctx, ctx->DrawBuffer);
- }
- /* Generally, functions which read pixels (glReadPixels, glCopyPixels, etc)
- * reference ctx->ReadBuffer and do appropriate state checks.
- */
}