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authorDave Airlie <[email protected]>2008-08-24 17:52:40 +1000
committerDave Airlie <[email protected]>2008-08-24 17:52:40 +1000
commit7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a (patch)
tree832251b8ecfc3282c1748187350ceb0e3a5cdc9f /src/mesa/drivers/dri/intel
parenta35002c1673a1a37ec79b237dda7e8f6b9c9962a (diff)
Revert "Merge branch 'drm-gem'"
This reverts commit 53675e5c05c0598b7ea206d5c27dbcae786a2c03. Conflicts: src/mesa/drivers/dri/i965/brw_wm_surface_state.c
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c134
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h24
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c113
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h8
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c1122
-rw-r--r--src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h28
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c111
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h14
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_depthstencil.c80
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c20
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_ioctl.c82
-rw-r--r--src/mesa/drivers/dri/intel/intel_ioctl.h16
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h129
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c162
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h13
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c115
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c676
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c23
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c14
29 files changed, 1803 insertions, 1162 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 5afaad070cf..a594fb6cc46 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -29,7 +29,6 @@
#include "intel_ioctl.h"
#include "intel_decode.h"
#include "intel_reg.h"
-#include "intel_bufmgr.h"
/* Relocations in kernel space:
* - pass dma buffer seperately
@@ -79,21 +78,19 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->buf = NULL;
}
- if (!batch->buffer && intel->ttm == GL_TRUE)
- batch->buffer = malloc (intel->maxBatchSize);
-
batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
- intel->maxBatchSize, 4096);
- if (batch->buffer)
- batch->map = batch->buffer;
- else {
- dri_bo_map(batch->buf, GL_TRUE);
- batch->map = batch->buf->virtual;
- }
+ intel->maxBatchSize, 4096,
+ DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED);
+ dri_bo_map(batch->buf, GL_TRUE);
+ batch->map = batch->buf->virtual;
batch->size = intel->maxBatchSize;
batch->ptr = batch->map;
batch->dirty_state = ~0;
batch->cliprect_mode = IGNORE_CLIPRECTS;
+
+ /* account batchbuffer in aperture */
+ dri_bufmgr_check_aperture_space(batch->buf);
+
}
struct intel_batchbuffer *
@@ -102,6 +99,7 @@ intel_batchbuffer_alloc(struct intel_context *intel)
struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
batch->intel = intel;
+ batch->last_fence = NULL;
intel_batchbuffer_reset(batch);
return batch;
@@ -110,13 +108,14 @@ intel_batchbuffer_alloc(struct intel_context *intel)
void
intel_batchbuffer_free(struct intel_batchbuffer *batch)
{
- if (batch->buffer)
- free (batch->buffer);
- else {
- if (batch->map) {
- dri_bo_unmap(batch->buf);
- batch->map = NULL;
- }
+ if (batch->last_fence) {
+ dri_fence_wait(batch->last_fence);
+ dri_fence_unreference(batch->last_fence);
+ batch->last_fence = NULL;
+ }
+ if (batch->map) {
+ dri_bo_unmap(batch->buf);
+ batch->map = NULL;
}
dri_bo_unreference(batch->buf);
batch->buf = NULL;
@@ -132,12 +131,11 @@ do_flush_locked(struct intel_batchbuffer *batch,
GLuint used, GLboolean allow_unlock)
{
struct intel_context *intel = batch->intel;
- int ret = 0;
+ void *start;
+ GLuint count;
- if (batch->buffer)
- dri_bo_subdata (batch->buf, 0, used, batch->buffer);
- else
- dri_bo_unmap(batch->buf);
+ dri_bo_unmap(batch->buf);
+ start = dri_process_relocs(batch->buf, &count);
batch->map = NULL;
batch->ptr = NULL;
@@ -150,25 +148,21 @@ do_flush_locked(struct intel_batchbuffer *batch,
if (!(intel->numClipRects == 0 &&
batch->cliprect_mode == LOOP_CLIPRECTS)) {
if (intel->ttm == GL_TRUE) {
- struct drm_i915_gem_execbuffer *execbuf;
-
- execbuf = dri_process_relocs(batch->buf);
- ret = intel_exec_ioctl(batch->intel,
- used,
- batch->cliprect_mode != LOOP_CLIPRECTS,
- allow_unlock,
- execbuf);
+ intel_exec_ioctl(batch->intel,
+ used,
+ batch->cliprect_mode != LOOP_CLIPRECTS,
+ allow_unlock,
+ start, count, &batch->last_fence);
} else {
- dri_process_relocs(batch->buf);
- ret = intel_batch_ioctl(batch->intel,
- batch->buf->offset,
- used,
- batch->cliprect_mode != LOOP_CLIPRECTS,
- allow_unlock);
+ intel_batch_ioctl(batch->intel,
+ batch->buf->offset,
+ used,
+ batch->cliprect_mode != LOOP_CLIPRECTS,
+ allow_unlock);
}
}
-
- dri_post_submit(batch->buf);
+
+ dri_post_submit(batch->buf, &batch->last_fence);
if (intel->numClipRects == 0 &&
batch->cliprect_mode == LOOP_CLIPRECTS) {
@@ -193,10 +187,6 @@ do_flush_locked(struct intel_batchbuffer *batch,
intel->vtbl.debug_batch(intel);
}
- if (ret != 0) {
- UNLOCK_HARDWARE(intel);
- exit(1);
- }
intel->vtbl.new_batch(intel);
}
@@ -214,27 +204,21 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
if (INTEL_DEBUG & DEBUG_BATCH)
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
used);
-
- /* Emit a flush if the bufmgr doesn't do it for us. */
- if (!intel->ttm) {
- *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
- batch->ptr += 4;
- used = batch->ptr - batch->map;
+ /* Add the MI_BATCH_BUFFER_END. Always add an MI_FLUSH - this is a
+ * performance drain that we would like to avoid.
+ */
+ if (used & 4) {
+ ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd();
+ ((int *) batch->ptr)[1] = 0;
+ ((int *) batch->ptr)[2] = MI_BATCH_BUFFER_END;
+ used += 12;
}
-
- /* Round batchbuffer usage to 2 DWORDs. */
-
- if ((used & 4) == 0) {
- *(GLuint *) (batch->ptr) = 0; /* noop */
- batch->ptr += 4;
- used = batch->ptr - batch->map;
+ else {
+ ((int *) batch->ptr)[0] = intel->vtbl.flush_cmd();
+ ((int *) batch->ptr)[1] = MI_BATCH_BUFFER_END;
+ used += 8;
}
- /* Mark the end of the buffer. */
- *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; /* noop */
- batch->ptr += 4;
- used = batch->ptr - batch->map;
-
/* Workaround for recursive batchbuffer flushing: If the window is
* moved, we can get into a case where we try to flush during a
* flush. What happens is that when we try to grab the lock for
@@ -246,9 +230,6 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
* avoid that in the first place. */
batch->ptr = batch->map;
- if (intel->vtbl.finish_batch)
- intel->vtbl.finish_batch(intel);
-
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
@@ -261,13 +242,9 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_SYNC) {
- int irq;
-
fprintf(stderr, "waiting for idle\n");
- LOCK_HARDWARE(intel);
- irq = intelEmitIrqLocked(intel);
- UNLOCK_HARDWARE(intel);
- intelWaitIrq(intel, irq);
+ if (batch->last_fence != NULL)
+ dri_fence_wait(batch->last_fence);
}
/* Reset the buffer:
@@ -275,22 +252,25 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
intel_batchbuffer_reset(batch);
}
+void
+intel_batchbuffer_finish(struct intel_batchbuffer *batch)
+{
+ intel_batchbuffer_flush(batch);
+ if (batch->last_fence != NULL)
+ dri_fence_wait(batch->last_fence);
+}
+
/* This is the only way buffers get added to the validate list.
*/
GLboolean
intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
dri_bo *buffer,
- uint32_t read_domains, uint32_t write_domain,
- uint32_t delta)
+ GLuint flags, GLuint delta)
{
int ret;
- if (batch->ptr - batch->map > batch->buf->size)
- _mesa_printf ("bad relocation ptr %p map %p offset %d size %d\n",
- batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
- ret = intel_bo_emit_reloc(batch->buf, read_domains, write_domain,
- delta, batch->ptr - batch->map, buffer);
+ ret = dri_emit_reloc(batch->buf, flags, delta, batch->ptr - batch->map, buffer);
/*
* Using the old buffer offset, write in what the right data would be, in case
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 52d6ecc2238..0da602010e8 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -4,7 +4,6 @@
#include "mtypes.h"
#include "dri_bufmgr.h"
-#include "intel_reg.h"
struct intel_context;
@@ -41,8 +40,7 @@ struct intel_batchbuffer
struct intel_context *intel;
dri_bo *buf;
-
- GLubyte *buffer;
+ dri_fence *last_fence;
GLubyte *map;
GLubyte *ptr;
@@ -60,6 +58,8 @@ struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context
void intel_batchbuffer_free(struct intel_batchbuffer *batch);
+void intel_batchbuffer_finish(struct intel_batchbuffer *batch);
+
void _intel_batchbuffer_flush(struct intel_batchbuffer *batch,
const char *file, int line);
@@ -82,16 +82,14 @@ void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
dri_bo *buffer,
- uint32_t read_domains,
- uint32_t write_domain,
- uint32_t offset);
+ GLuint flags, GLuint offset);
/* Inline functions - might actually be better off with these
* non-inlined. Certainly better off switching all command packets to
* be passed as structs rather than dwords, but that's a little bit of
* work...
*/
-static INLINE GLint
+static INLINE GLuint
intel_batchbuffer_space(struct intel_batchbuffer *batch)
{
return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map);
@@ -138,20 +136,12 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
-#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
+#define OUT_RELOC(buf, cliprect_mode, delta) do { \
assert((delta) >= 0); \
- intel_batchbuffer_emit_reloc(intel->batch, buf, \
- read_domains, write_domain, delta); \
+ intel_batchbuffer_emit_reloc(intel->batch, buf, cliprect_mode, delta); \
} while (0)
#define ADVANCE_BATCH() do { } while(0)
-static INLINE void
-intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
-{
- intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS);
- intel_batchbuffer_emit_dword(batch, MI_FLUSH);
-}
-
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 7129a4ba917..25ac609f133 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -54,6 +54,7 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
struct intel_context *intel;
const intelScreenPrivate *intelScreen;
+ int ret;
DBG("%s\n", __FUNCTION__);
@@ -65,6 +66,14 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
intelScreen = intel->intelScreen;
+ if (intel->last_swap_fence) {
+ dri_fence_wait(intel->last_swap_fence);
+ dri_fence_unreference(intel->last_swap_fence);
+ intel->last_swap_fence = NULL;
+ }
+ intel->last_swap_fence = intel->first_swap_fence;
+ intel->first_swap_fence = NULL;
+
/* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
* should work regardless.
*/
@@ -80,7 +89,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
unsigned short src_x, src_y;
int BR13, CMD;
int i;
- dri_bo *aper_array[3];
src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
@@ -106,28 +114,26 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
}
#ifndef I915
- if (src->tiling != I915_TILING_NONE) {
+ if (src->tiled) {
CMD |= XY_SRC_TILED;
src_pitch /= 4;
}
- if (dst->tiling != I915_TILING_NONE) {
+ if (dst->tiled) {
CMD |= XY_DST_TILED;
dst_pitch /= 4;
}
#endif
/* do space/cliprects check before going any further */
- intel_batchbuffer_require_space(intel->batch, 8 * 4,
- REFERENCES_CLIPRECTS);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4, REFERENCES_CLIPRECTS);
again:
- aper_array[0] = intel->batch->buf;
- aper_array[1] = dst->buffer;
- aper_array[2] = src->buffer;
-
- if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
+ ret = dri_bufmgr_check_aperture_space(dst->buffer);
+ ret |= dri_bufmgr_check_aperture_space(src->buffer);
+
+ if (ret) {
intel_batchbuffer_flush(intel->batch);
goto again;
}
-
+
for (i = 0; i < nbox; i++, pbox++) {
drm_clip_rect_t box = *pbox;
@@ -151,22 +157,19 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
OUT_BATCH((box.y1 << 16) | box.x1);
OUT_BATCH((box.y2 << 16) | box.x2);
- OUT_RELOC(dst->buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
+ OUT_RELOC(dst->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, 0);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(src_pitch);
- OUT_RELOC(src->buffer,
- I915_GEM_DOMAIN_RENDER, 0,
- 0);
+ OUT_RELOC(src->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, 0);
ADVANCE_BATCH();
}
- /* Flush the rendering and the batch so that the results all land on the
- * screen in a timely fashion.
- */
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ if (intel->first_swap_fence)
+ dri_fence_unreference(intel->first_swap_fence);
intel_batchbuffer_flush(intel->batch);
+ intel->first_swap_fence = intel->batch->last_fence;
+ if (intel->first_swap_fence)
+ dri_fence_reference(intel->first_swap_fence);
}
UNLOCK_HARDWARE(intel);
@@ -181,7 +184,7 @@ intelEmitFillBlit(struct intel_context *intel,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
- uint32_t dst_tiling,
+ GLboolean dst_tiled,
GLshort x, GLshort y,
GLshort w, GLshort h,
GLuint color)
@@ -206,7 +209,7 @@ intelEmitFillBlit(struct intel_context *intel,
return;
}
#ifndef I915
- if (dst_tiling != I915_TILING_NONE) {
+ if (dst_tiled) {
CMD |= XY_DST_TILED;
dst_pitch /= 4;
}
@@ -223,9 +226,7 @@ intelEmitFillBlit(struct intel_context *intel,
OUT_BATCH(BR13 | dst_pitch);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
- OUT_RELOC(dst_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- dst_offset);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
OUT_BATCH(color);
ADVANCE_BATCH();
}
@@ -262,11 +263,11 @@ intelEmitCopyBlit(struct intel_context *intel,
GLshort src_pitch,
dri_bo *src_buffer,
GLuint src_offset,
- uint32_t src_tiling,
+ GLboolean src_tiled,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
- uint32_t dst_tiling,
+ GLboolean dst_tiled,
GLshort src_x, GLshort src_y,
GLshort dst_x, GLshort dst_y,
GLshort w, GLshort h,
@@ -275,19 +276,17 @@ intelEmitCopyBlit(struct intel_context *intel,
GLuint CMD, BR13;
int dst_y2 = dst_y + h;
int dst_x2 = dst_x + w;
- dri_bo *aper_array[3];
+ int ret;
BATCH_LOCALS;
/* do space/cliprects check before going any further */
intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
again:
- aper_array[0] = intel->batch->buf;
- aper_array[1] = dst_buffer;
- aper_array[2] = src_buffer;
-
- if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
- intel_batchbuffer_flush(intel->batch);
- goto again;
+ ret = dri_bufmgr_check_aperture_space(dst_buffer);
+ ret |= dri_bufmgr_check_aperture_space(src_buffer);
+ if (ret) {
+ intel_batchbuffer_flush(intel->batch);
+ goto again;
}
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
@@ -316,11 +315,11 @@ intelEmitCopyBlit(struct intel_context *intel,
}
#ifndef I915
- if (dst_tiling != I915_TILING_NONE) {
+ if (dst_tiled) {
CMD |= XY_DST_TILED;
dst_pitch /= 4;
}
- if (src_tiling != I915_TILING_NONE) {
+ if (src_tiled) {
CMD |= XY_SRC_TILED;
src_pitch /= 4;
}
@@ -346,13 +345,11 @@ intelEmitCopyBlit(struct intel_context *intel,
OUT_BATCH(BR13 | dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
- OUT_RELOC(dst_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(src_pitch);
- OUT_RELOC(src_buffer,
- I915_GEM_DOMAIN_RENDER, 0,
+ OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
src_offset);
ADVANCE_BATCH();
}
@@ -365,17 +362,14 @@ intelEmitCopyBlit(struct intel_context *intel,
OUT_BATCH(BR13 | ((uint16_t)dst_pitch));
OUT_BATCH((0 << 16) | dst_x);
OUT_BATCH((h << 16) | dst_x2);
- OUT_RELOC(dst_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
dst_offset + dst_y * dst_pitch);
OUT_BATCH((0 << 16) | src_x);
OUT_BATCH(src_pitch);
- OUT_RELOC(src_buffer,
- I915_GEM_DOMAIN_RENDER, 0,
+ OUT_RELOC(src_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
src_offset + src_y * src_pitch);
ADVANCE_BATCH();
}
- intel_batchbuffer_emit_mi_flush(intel->batch);
}
@@ -519,7 +513,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
#ifndef I915
- if (irb_region->tiling != I915_TILING_NONE) {
+ if (irb_region->tiled) {
CMD |= XY_DST_TILED;
pitch /= 4;
}
@@ -547,8 +541,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
OUT_BATCH(BR13);
OUT_BATCH((b.y1 << 16) | b.x1);
OUT_BATCH((b.y2 << 16) | b.x2);
- OUT_RELOC(write_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
irb_region->draw_offset);
OUT_BATCH(clearVal);
ADVANCE_BATCH();
@@ -556,7 +549,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
}
}
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
@@ -570,7 +563,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
- uint32_t dst_tiling,
+ GLboolean dst_tiled,
GLshort x, GLshort y,
GLshort w, GLshort h,
GLenum logic_op)
@@ -594,13 +587,13 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
(8 * 4) +
(3 * 4) +
dwords,
- REFERENCES_CLIPRECTS );
+ NO_LOOP_CLIPRECTS );
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
#ifndef I915
- if (dst_tiling != I915_TILING_NONE) {
+ if (dst_tiled) {
opcode |= XY_DST_TILED;
dst_pitch /= 4;
}
@@ -613,17 +606,15 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
br13 |= BR13_8888;
blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
- if (dst_tiling != I915_TILING_NONE)
+ if (dst_tiled)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
+ BEGIN_BATCH(8 + 3, NO_LOOP_CLIPRECTS);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
- OUT_RELOC(dst_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- dst_offset);
+ OUT_RELOC(dst_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, dst_offset);
OUT_BATCH(0); /* bg */
OUT_BATCH(fg_color); /* fg */
OUT_BATCH(0); /* pattern base addr */
@@ -636,7 +627,5 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_data( intel->batch,
src_bits,
dwords * 4,
- REFERENCES_CLIPRECTS );
-
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ NO_LOOP_CLIPRECTS );
}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 0881cc4fdc7..fc0620caba1 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -42,11 +42,11 @@ extern void intelEmitCopyBlit(struct intel_context *intel,
GLshort src_pitch,
dri_bo *src_buffer,
GLuint src_offset,
- uint32_t src_tiling,
+ GLboolean src_tiled,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
- uint32_t dst_tiling,
+ GLboolean dst_tiled,
GLshort srcx, GLshort srcy,
GLshort dstx, GLshort dsty,
GLshort w, GLshort h,
@@ -57,7 +57,7 @@ extern void intelEmitFillBlit(struct intel_context *intel,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
- uint32_t dst_tiling,
+ GLboolean dst_tiled,
GLshort x, GLshort y,
GLshort w, GLshort h, GLuint color);
@@ -69,7 +69,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLshort dst_pitch,
dri_bo *dst_buffer,
GLuint dst_offset,
- uint32_t dst_tiling,
+ GLboolean dst_tiled,
GLshort x, GLshort y,
GLshort w, GLshort h,
GLenum logic_op);
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 1923a21516c..951b8cbfb76 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -32,7 +32,6 @@
#include "intel_context.h"
#include "intel_buffer_objects.h"
-#include "intel_batchbuffer.h"
#include "intel_regions.h"
#include "dri_bufmgr.h"
@@ -46,7 +45,8 @@ intel_bufferobj_alloc_buffer(struct intel_context *intel,
struct intel_buffer_object *intel_obj)
{
intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
- intel_obj->Base.Size, 64);
+ intel_obj->Base.Size, 64,
+ DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED);
}
/**
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 77352e6a531..75542a97758 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -819,8 +819,6 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
intel_fb->swap_ust = ust;
}
- drmCommandNone(intel->driFd, DRM_I915_GEM_THROTTLE);
-
}
else {
/* XXX this shouldn't be an error but we can't handle it for now */
diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c
new file mode 100644
index 00000000000..194814e8fb5
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c
@@ -0,0 +1,1122 @@
+/**************************************************************************
+ *
+ * Copyright � 2007 Red Hat Inc.
+ * Copyright � 2007 Intel Corporation
+ * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ *
+ **************************************************************************/
+/*
+ * Authors: Thomas Hellstr�m <thomas-at-tungstengraphics-dot-com>
+ * Keith Whitwell <keithw-at-tungstengraphics-dot-com>
+ * Eric Anholt <[email protected]>
+ * Dave Airlie <[email protected]>
+ */
+
+#include <xf86drm.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <assert.h>
+
+#include "errno.h"
+#include "mtypes.h"
+#include "dri_bufmgr.h"
+#include "string.h"
+#include "imports.h"
+
+#include "i915_drm.h"
+
+#include "intel_bufmgr_ttm.h"
+#ifdef TTM_API
+
+#define DBG(...) do { \
+ if (bufmgr_ttm->bufmgr.debug) \
+ fprintf(stderr, __VA_ARGS__); \
+} while (0)
+
+/*
+ * These bits are always specified in each validation
+ * request. Other bits are not supported at this point
+ * as it would require a bit of investigation to figure
+ * out what mask value should be used.
+ */
+#define INTEL_BO_MASK (DRM_BO_MASK_MEM | \
+ DRM_BO_FLAG_READ | \
+ DRM_BO_FLAG_WRITE | \
+ DRM_BO_FLAG_EXE)
+
+struct intel_validate_entry {
+ dri_bo *bo;
+ struct drm_i915_op_arg bo_arg;
+};
+
+struct dri_ttm_bo_bucket_entry {
+ drmBO drm_bo;
+ struct dri_ttm_bo_bucket_entry *next;
+};
+
+struct dri_ttm_bo_bucket {
+ struct dri_ttm_bo_bucket_entry *head;
+ struct dri_ttm_bo_bucket_entry **tail;
+ /**
+ * Limit on the number of entries in this bucket.
+ *
+ * 0 means that this caching at this bucket size is disabled.
+ * -1 means that there is no limit to caching at this size.
+ */
+ int max_entries;
+ int num_entries;
+};
+
+/* Arbitrarily chosen, 16 means that the maximum size we'll cache for reuse
+ * is 1 << 16 pages, or 256MB.
+ */
+#define INTEL_TTM_BO_BUCKETS 16
+typedef struct _dri_bufmgr_ttm {
+ dri_bufmgr bufmgr;
+
+ int fd;
+ unsigned int fence_type;
+ unsigned int fence_type_flush;
+
+ uint32_t max_relocs;
+
+ struct intel_validate_entry *validate_array;
+ int validate_array_size;
+ int validate_count;
+
+ /** Array of lists of cached drmBOs of power-of-two sizes */
+ struct dri_ttm_bo_bucket cache_bucket[INTEL_TTM_BO_BUCKETS];
+} dri_bufmgr_ttm;
+
+/**
+ * Private information associated with a relocation that isn't already stored
+ * in the relocation buffer to be passed to the kernel.
+ */
+struct dri_ttm_reloc {
+ dri_bo *target_buf;
+ uint64_t validate_flags;
+ /** Offset of target_buf after last execution of this relocation entry. */
+ unsigned int last_target_offset;
+};
+
+typedef struct _dri_bo_ttm {
+ dri_bo bo;
+
+ int refcount;
+ unsigned int map_count;
+ drmBO drm_bo;
+ const char *name;
+
+ uint64_t last_flags;
+
+ /**
+ * Index of the buffer within the validation list while preparing a
+ * batchbuffer execution.
+ */
+ int validate_index;
+
+ /** DRM buffer object containing relocation list */
+ uint32_t *reloc_buf_data;
+ struct dri_ttm_reloc *relocs;
+
+ /**
+ * Indicates that the buffer may be shared with other processes, so we
+ * can't hold maps beyond when the user does.
+ */
+ GLboolean shared;
+
+ GLboolean delayed_unmap;
+ /* Virtual address from the dri_bo_map whose unmap was delayed. */
+ void *saved_virtual;
+} dri_bo_ttm;
+
+typedef struct _dri_fence_ttm
+{
+ dri_fence fence;
+
+ int refcount;
+ const char *name;
+ drmFence drm_fence;
+} dri_fence_ttm;
+
+static int
+logbase2(int n)
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ while (n > i) {
+ i *= 2;
+ log2++;
+ }
+
+ return log2;
+}
+
+static struct dri_ttm_bo_bucket *
+dri_ttm_bo_bucket_for_size(dri_bufmgr_ttm *bufmgr_ttm, unsigned long size)
+{
+ int i;
+
+ /* We only do buckets in power of two increments */
+ if ((size & (size - 1)) != 0)
+ return NULL;
+
+ /* We should only see sizes rounded to pages. */
+ assert((size % 4096) == 0);
+
+ /* We always allocate in units of pages */
+ i = ffs(size / 4096) - 1;
+ if (i >= INTEL_TTM_BO_BUCKETS)
+ return NULL;
+
+ return &bufmgr_ttm->cache_bucket[i];
+}
+
+
+static void dri_ttm_dump_validation_list(dri_bufmgr_ttm *bufmgr_ttm)
+{
+ int i, j;
+
+ for (i = 0; i < bufmgr_ttm->validate_count; i++) {
+ dri_bo *bo = bufmgr_ttm->validate_array[i].bo;
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+
+ if (bo_ttm->reloc_buf_data != NULL) {
+ for (j = 0; j < (bo_ttm->reloc_buf_data[0] & 0xffff); j++) {
+ uint32_t *reloc_entry = bo_ttm->reloc_buf_data +
+ I915_RELOC_HEADER +
+ j * I915_RELOC0_STRIDE;
+ dri_bo *target_bo = bo_ttm->relocs[j].target_buf;
+ dri_bo_ttm *target_ttm = (dri_bo_ttm *)target_bo;
+
+ DBG("%2d: %s@0x%08x -> %s@0x%08lx + 0x%08x\n",
+ i,
+ bo_ttm->name, reloc_entry[0],
+ target_ttm->name, target_bo->offset,
+ reloc_entry[1]);
+ }
+ } else {
+ DBG("%2d: %s\n", i, bo_ttm->name);
+ }
+ }
+}
+
+/**
+ * Adds the given buffer to the list of buffers to be validated (moved into the
+ * appropriate memory type) with the next batch submission.
+ *
+ * If a buffer is validated multiple times in a batch submission, it ends up
+ * with the intersection of the memory type flags and the union of the
+ * access flags.
+ */
+static void
+intel_add_validate_buffer(dri_bo *buf,
+ uint64_t flags)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+
+ /* If we delayed doing an unmap to mitigate map/unmap syscall thrashing,
+ * do that now.
+ */
+ if (ttm_buf->delayed_unmap) {
+ drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+ ttm_buf->delayed_unmap = GL_FALSE;
+ }
+
+ if (ttm_buf->validate_index == -1) {
+ struct intel_validate_entry *entry;
+ struct drm_i915_op_arg *arg;
+ struct drm_bo_op_req *req;
+ int index;
+
+ /* Extend the array of validation entries as necessary. */
+ if (bufmgr_ttm->validate_count == bufmgr_ttm->validate_array_size) {
+ int i, new_size = bufmgr_ttm->validate_array_size * 2;
+
+ if (new_size == 0)
+ new_size = 5;
+
+ bufmgr_ttm->validate_array =
+ realloc(bufmgr_ttm->validate_array,
+ sizeof(struct intel_validate_entry) * new_size);
+ bufmgr_ttm->validate_array_size = new_size;
+
+ /* Update pointers for realloced mem. */
+ for (i = 0; i < bufmgr_ttm->validate_count - 1; i++) {
+ bufmgr_ttm->validate_array[i].bo_arg.next = (unsigned long)
+ &bufmgr_ttm->validate_array[i + 1].bo_arg;
+ }
+ }
+
+ /* Pick out the new array entry for ourselves */
+ index = bufmgr_ttm->validate_count;
+ ttm_buf->validate_index = index;
+ entry = &bufmgr_ttm->validate_array[index];
+ bufmgr_ttm->validate_count++;
+
+ /* Fill in array entry */
+ entry->bo = buf;
+ dri_bo_reference(buf);
+
+ /* Fill in kernel arg */
+ arg = &entry->bo_arg;
+ req = &arg->d.req;
+
+ memset(arg, 0, sizeof(*arg));
+ req->bo_req.handle = ttm_buf->drm_bo.handle;
+ req->op = drm_bo_validate;
+ req->bo_req.flags = flags;
+ req->bo_req.hint = 0;
+#ifdef DRM_BO_HINT_PRESUMED_OFFSET
+ /* PRESUMED_OFFSET indicates that all relocations pointing at this
+ * buffer have the correct offset. If any of our relocations don't,
+ * this flag will be cleared off the buffer later in the relocation
+ * processing.
+ */
+ req->bo_req.hint |= DRM_BO_HINT_PRESUMED_OFFSET;
+ req->bo_req.presumed_offset = buf->offset;
+#endif
+ req->bo_req.mask = INTEL_BO_MASK;
+ req->bo_req.fence_class = 0; /* Backwards compat. */
+
+ if (ttm_buf->reloc_buf_data != NULL)
+ arg->reloc_ptr = (unsigned long)(void *)ttm_buf->reloc_buf_data;
+ else
+ arg->reloc_ptr = 0;
+
+ /* Hook up the linked list of args for the kernel */
+ arg->next = 0;
+ if (index != 0) {
+ bufmgr_ttm->validate_array[index - 1].bo_arg.next =
+ (unsigned long)arg;
+ }
+ } else {
+ struct intel_validate_entry *entry =
+ &bufmgr_ttm->validate_array[ttm_buf->validate_index];
+ struct drm_i915_op_arg *arg = &entry->bo_arg;
+ struct drm_bo_op_req *req = &arg->d.req;
+ uint64_t memFlags = req->bo_req.flags & flags & DRM_BO_MASK_MEM;
+ uint64_t modeFlags = (req->bo_req.flags | flags) & ~DRM_BO_MASK_MEM;
+
+ /* Buffer was already in the validate list. Extend its flags as
+ * necessary.
+ */
+
+ if (memFlags == 0) {
+ fprintf(stderr,
+ "%s: No shared memory types between "
+ "0x%16llx and 0x%16llx\n",
+ __FUNCTION__, req->bo_req.flags, flags);
+ abort();
+ }
+ if (flags & ~INTEL_BO_MASK) {
+ fprintf(stderr,
+ "%s: Flags bits 0x%16llx are not supposed to be used in a relocation\n",
+ __FUNCTION__, flags & ~INTEL_BO_MASK);
+ abort();
+ }
+ req->bo_req.flags = memFlags | modeFlags;
+ }
+}
+
+
+#define RELOC_BUF_SIZE(x) ((I915_RELOC_HEADER + x * I915_RELOC0_STRIDE) * \
+ sizeof(uint32_t))
+
+static int
+intel_setup_reloc_list(dri_bo *bo)
+{
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bo->bufmgr;
+
+ bo_ttm->relocs = calloc(bufmgr_ttm->max_relocs,
+ sizeof(struct dri_ttm_reloc));
+ bo_ttm->reloc_buf_data = calloc(1, RELOC_BUF_SIZE(bufmgr_ttm->max_relocs));
+
+ /* Initialize the relocation list with the header:
+ * DWORD 0: relocation count
+ * DWORD 1: relocation type
+ * DWORD 2+3: handle to next relocation list (currently none) 64-bits
+ */
+ bo_ttm->reloc_buf_data[0] = 0;
+ bo_ttm->reloc_buf_data[1] = I915_RELOC_TYPE_0;
+ bo_ttm->reloc_buf_data[2] = 0;
+ bo_ttm->reloc_buf_data[3] = 0;
+
+ return 0;
+}
+
+#if 0
+int
+driFenceSignaled(DriFenceObject * fence, unsigned type)
+{
+ int signaled;
+ int ret;
+
+ if (fence == NULL)
+ return GL_TRUE;
+
+ ret = drmFenceSignaled(bufmgr_ttm->fd, &fence->fence, type, &signaled);
+ BM_CKFATAL(ret);
+ return signaled;
+}
+#endif
+
+static dri_bo *
+dri_ttm_alloc(dri_bufmgr *bufmgr, const char *name,
+ unsigned long size, unsigned int alignment,
+ uint64_t location_mask)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+ dri_bo_ttm *ttm_buf;
+ unsigned int pageSize = getpagesize();
+ int ret;
+ uint64_t flags;
+ unsigned int hint;
+ unsigned long alloc_size;
+ struct dri_ttm_bo_bucket *bucket;
+ GLboolean alloc_from_cache = GL_FALSE;
+
+ ttm_buf = calloc(1, sizeof(*ttm_buf));
+ if (!ttm_buf)
+ return NULL;
+
+ /* The mask argument doesn't do anything for us that we want other than
+ * determine which pool (TTM or local) the buffer is allocated into, so
+ * just pass all of the allocation class flags.
+ */
+ flags = location_mask | DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE |
+ DRM_BO_FLAG_EXE;
+ /* No hints we want to use. */
+ hint = 0;
+
+ /* Round the allocated size up to a power of two number of pages. */
+ alloc_size = 1 << logbase2(size);
+ if (alloc_size < pageSize)
+ alloc_size = pageSize;
+ bucket = dri_ttm_bo_bucket_for_size(bufmgr_ttm, alloc_size);
+
+ /* If we don't have caching at this size, don't actually round the
+ * allocation up.
+ */
+ if (bucket == NULL || bucket->max_entries == 0)
+ alloc_size = size;
+
+ /* Get a buffer out of the cache if available */
+ if (bucket != NULL && bucket->num_entries > 0) {
+ struct dri_ttm_bo_bucket_entry *entry = bucket->head;
+ int busy;
+
+ /* Check if the buffer is still in flight. If not, reuse it. */
+ ret = drmBOBusy(bufmgr_ttm->fd, &entry->drm_bo, &busy);
+ alloc_from_cache = (ret == 0 && busy == 0);
+
+ if (alloc_from_cache) {
+ bucket->head = entry->next;
+ if (entry->next == NULL)
+ bucket->tail = &bucket->head;
+ bucket->num_entries--;
+
+ ttm_buf->drm_bo = entry->drm_bo;
+ free(entry);
+ }
+ }
+
+ if (!alloc_from_cache) {
+ ret = drmBOCreate(bufmgr_ttm->fd, alloc_size, alignment / pageSize,
+ NULL, flags, hint, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ free(ttm_buf);
+ return NULL;
+ }
+ }
+
+ ttm_buf->bo.size = size;
+ ttm_buf->bo.offset = ttm_buf->drm_bo.offset;
+ ttm_buf->bo.virtual = NULL;
+ ttm_buf->bo.bufmgr = bufmgr;
+ ttm_buf->name = name;
+ ttm_buf->refcount = 1;
+ ttm_buf->reloc_buf_data = NULL;
+ ttm_buf->relocs = NULL;
+ ttm_buf->last_flags = ttm_buf->drm_bo.flags;
+ ttm_buf->shared = GL_FALSE;
+ ttm_buf->delayed_unmap = GL_FALSE;
+ ttm_buf->validate_index = -1;
+
+ DBG("bo_create: %p (%s) %ldb\n", &ttm_buf->bo, ttm_buf->name, size);
+
+ return &ttm_buf->bo;
+}
+
+/* Our TTM backend doesn't allow creation of static buffers, as that requires
+ * privelege for the non-fake case, and the lock in the fake case where we were
+ * working around the X Server not creating buffers and passing handles to us.
+ */
+static dri_bo *
+dri_ttm_alloc_static(dri_bufmgr *bufmgr, const char *name,
+ unsigned long offset, unsigned long size, void *virtual,
+ uint64_t location_mask)
+{
+ return NULL;
+}
+
+/**
+ * Returns a dri_bo wrapping the given buffer object handle.
+ *
+ * This can be used when one application needs to pass a buffer object
+ * to another.
+ */
+dri_bo *
+intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
+ unsigned int handle)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+ dri_bo_ttm *ttm_buf;
+ int ret;
+
+ ttm_buf = calloc(1, sizeof(*ttm_buf));
+ if (!ttm_buf)
+ return NULL;
+
+ ret = drmBOReference(bufmgr_ttm->fd, handle, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't reference %s handle 0x%08x: %s\n",
+ name, handle, strerror(-ret));
+ free(ttm_buf);
+ return NULL;
+ }
+ ttm_buf->bo.size = ttm_buf->drm_bo.size;
+ ttm_buf->bo.offset = ttm_buf->drm_bo.offset;
+ ttm_buf->bo.virtual = NULL;
+ ttm_buf->bo.bufmgr = bufmgr;
+ ttm_buf->name = name;
+ ttm_buf->refcount = 1;
+ ttm_buf->reloc_buf_data = NULL;
+ ttm_buf->relocs = NULL;
+ ttm_buf->last_flags = ttm_buf->drm_bo.flags;
+ ttm_buf->shared = GL_TRUE;
+ ttm_buf->delayed_unmap = GL_FALSE;
+ ttm_buf->validate_index = -1;
+
+ DBG("bo_create_from_handle: %p %08x (%s)\n",
+ &ttm_buf->bo, handle, ttm_buf->name);
+
+ return &ttm_buf->bo;
+}
+
+static void
+dri_ttm_bo_reference(dri_bo *buf)
+{
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+
+ ttm_buf->refcount++;
+}
+
+static void
+dri_ttm_bo_unreference(dri_bo *buf)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+
+ if (!buf)
+ return;
+
+ if (--ttm_buf->refcount == 0) {
+ struct dri_ttm_bo_bucket *bucket;
+ int ret;
+
+ assert(ttm_buf->map_count == 0);
+
+ if (ttm_buf->reloc_buf_data) {
+ int i;
+
+ /* Unreference all the target buffers */
+ for (i = 0; i < (ttm_buf->reloc_buf_data[0] & 0xffff); i++)
+ dri_bo_unreference(ttm_buf->relocs[i].target_buf);
+ free(ttm_buf->relocs);
+
+ /* Free the kernel BO containing relocation entries */
+ free(ttm_buf->reloc_buf_data);
+ ttm_buf->reloc_buf_data = NULL;
+ }
+
+ if (ttm_buf->delayed_unmap) {
+ int ret = drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+
+ if (ret != 0) {
+ fprintf(stderr, "%s:%d: Error unmapping buffer %s: %s.\n",
+ __FILE__, __LINE__, ttm_buf->name, strerror(-ret));
+ }
+ }
+
+ bucket = dri_ttm_bo_bucket_for_size(bufmgr_ttm, ttm_buf->drm_bo.size);
+ /* Put the buffer into our internal cache for reuse if we can. */
+ if (!ttm_buf->shared &&
+ bucket != NULL &&
+ (bucket->max_entries == -1 ||
+ (bucket->max_entries > 0 &&
+ bucket->num_entries < bucket->max_entries)))
+ {
+ struct dri_ttm_bo_bucket_entry *entry;
+
+ entry = calloc(1, sizeof(*entry));
+ entry->drm_bo = ttm_buf->drm_bo;
+
+ entry->next = NULL;
+ *bucket->tail = entry;
+ bucket->tail = &entry->next;
+ bucket->num_entries++;
+ } else {
+ /* Decrement the kernel refcount for the buffer. */
+ ret = drmBOUnreference(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ fprintf(stderr, "drmBOUnreference failed (%s): %s\n",
+ ttm_buf->name, strerror(-ret));
+ }
+ }
+
+ DBG("bo_unreference final: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+
+ free(buf);
+ return;
+ }
+}
+
+static int
+dri_ttm_bo_map(dri_bo *buf, GLboolean write_enable)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+ uint64_t flags;
+ int ret;
+
+ bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+
+ flags = DRM_BO_FLAG_READ;
+ if (write_enable)
+ flags |= DRM_BO_FLAG_WRITE;
+
+ /* Allow recursive mapping. Mesa may recursively map buffers with
+ * nested display loops.
+ */
+ if (ttm_buf->map_count++ != 0)
+ return 0;
+
+ assert(buf->virtual == NULL);
+
+ DBG("bo_map: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+
+ /* XXX: What about if we're upgrading from READ to WRITE? */
+ if (ttm_buf->delayed_unmap) {
+ buf->virtual = ttm_buf->saved_virtual;
+ return 0;
+ }
+
+ ret = drmBOMap(bufmgr_ttm->fd, &ttm_buf->drm_bo, flags, 0, &buf->virtual);
+ if (ret != 0) {
+ fprintf(stderr, "%s:%d: Error mapping buffer %s: %s .\n",
+ __FILE__, __LINE__, ttm_buf->name, strerror(-ret));
+ }
+
+ return ret;
+}
+
+static int
+dri_ttm_bo_unmap(dri_bo *buf)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+ dri_bo_ttm *ttm_buf = (dri_bo_ttm *)buf;
+ int ret;
+
+ if (buf == NULL)
+ return 0;
+
+ assert(ttm_buf->map_count != 0);
+ if (--ttm_buf->map_count != 0)
+ return 0;
+
+ bufmgr_ttm = (dri_bufmgr_ttm *)buf->bufmgr;
+
+ assert(buf->virtual != NULL);
+
+ DBG("bo_unmap: %p (%s)\n", &ttm_buf->bo, ttm_buf->name);
+
+ if (!ttm_buf->shared) {
+ ttm_buf->saved_virtual = buf->virtual;
+ ttm_buf->delayed_unmap = GL_TRUE;
+ buf->virtual = NULL;
+
+ return 0;
+ }
+
+ buf->virtual = NULL;
+
+ ret = drmBOUnmap(bufmgr_ttm->fd, &ttm_buf->drm_bo);
+ if (ret != 0) {
+ fprintf(stderr, "%s:%d: Error unmapping buffer %s: %s.\n",
+ __FILE__, __LINE__, ttm_buf->name, strerror(-ret));
+ }
+
+ return ret;
+}
+
+/**
+ * Returns a dri_bo wrapping the given buffer object handle.
+ *
+ * This can be used when one application needs to pass a buffer object
+ * to another.
+ */
+dri_fence *
+intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name,
+ drm_fence_arg_t *arg)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+ dri_fence_ttm *ttm_fence;
+
+ ttm_fence = malloc(sizeof(*ttm_fence));
+ if (!ttm_fence)
+ return NULL;
+
+ ttm_fence->drm_fence.handle = arg->handle;
+ ttm_fence->drm_fence.fence_class = arg->fence_class;
+ ttm_fence->drm_fence.type = arg->type;
+ ttm_fence->drm_fence.flags = arg->flags;
+ ttm_fence->drm_fence.signaled = 0;
+ ttm_fence->drm_fence.sequence = arg->sequence;
+
+ ttm_fence->fence.bufmgr = bufmgr;
+ ttm_fence->name = name;
+ ttm_fence->refcount = 1;
+
+ DBG("fence_create_from_handle: %p (%s)\n",
+ &ttm_fence->fence, ttm_fence->name);
+
+ return &ttm_fence->fence;
+}
+
+
+static void
+dri_ttm_fence_reference(dri_fence *fence)
+{
+ dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
+
+ ++fence_ttm->refcount;
+ DBG("fence_reference: %p (%s)\n", &fence_ttm->fence, fence_ttm->name);
+}
+
+static void
+dri_ttm_fence_unreference(dri_fence *fence)
+{
+ dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
+
+ if (!fence)
+ return;
+
+ DBG("fence_unreference: %p (%s)\n", &fence_ttm->fence, fence_ttm->name);
+
+ if (--fence_ttm->refcount == 0) {
+ int ret;
+
+ ret = drmFenceUnreference(bufmgr_ttm->fd, &fence_ttm->drm_fence);
+ if (ret != 0) {
+ fprintf(stderr, "drmFenceUnreference failed (%s): %s\n",
+ fence_ttm->name, strerror(-ret));
+ }
+
+ free(fence);
+ return;
+ }
+}
+
+static void
+dri_ttm_fence_wait(dri_fence *fence)
+{
+ dri_fence_ttm *fence_ttm = (dri_fence_ttm *)fence;
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)fence->bufmgr;
+ int ret;
+
+ ret = drmFenceWait(bufmgr_ttm->fd, DRM_FENCE_FLAG_WAIT_LAZY, &fence_ttm->drm_fence, 0);
+ if (ret != 0) {
+ fprintf(stderr, "%s:%d: Error waiting for fence %s: %s.\n",
+ __FILE__, __LINE__, fence_ttm->name, strerror(-ret));
+ abort();
+ }
+
+ DBG("fence_wait: %p (%s)\n", &fence_ttm->fence, fence_ttm->name);
+}
+
+static void
+dri_bufmgr_ttm_destroy(dri_bufmgr *bufmgr)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+ int i;
+
+ free(bufmgr_ttm->validate_array);
+
+ /* Free any cached buffer objects we were going to reuse */
+ for (i = 0; i < INTEL_TTM_BO_BUCKETS; i++) {
+ struct dri_ttm_bo_bucket *bucket = &bufmgr_ttm->cache_bucket[i];
+ struct dri_ttm_bo_bucket_entry *entry;
+
+ while ((entry = bucket->head) != NULL) {
+ int ret;
+
+ bucket->head = entry->next;
+ if (entry->next == NULL)
+ bucket->tail = &bucket->head;
+ bucket->num_entries--;
+
+ /* Decrement the kernel refcount for the buffer. */
+ ret = drmBOUnreference(bufmgr_ttm->fd, &entry->drm_bo);
+ if (ret != 0) {
+ fprintf(stderr, "drmBOUnreference failed: %s\n",
+ strerror(-ret));
+ }
+
+ free(entry);
+ }
+ }
+
+ free(bufmgr);
+}
+
+/**
+ * Adds the target buffer to the validation list and adds the relocation
+ * to the reloc_buffer's relocation list.
+ *
+ * The relocation entry at the given offset must already contain the
+ * precomputed relocation value, because the kernel will optimize out
+ * the relocation entry write when the buffer hasn't moved from the
+ * last known offset in target_buf.
+ */
+static int
+dri_ttm_emit_reloc(dri_bo *reloc_buf, uint64_t flags, GLuint delta,
+ GLuint offset, dri_bo *target_buf)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)reloc_buf->bufmgr;
+ dri_bo_ttm *reloc_buf_ttm = (dri_bo_ttm *)reloc_buf;
+ dri_bo_ttm *target_buf_ttm = (dri_bo_ttm *)target_buf;
+ int num_relocs;
+ uint32_t *this_reloc;
+
+ /* Create a new relocation list if needed */
+ if (reloc_buf_ttm->reloc_buf_data == NULL)
+ intel_setup_reloc_list(reloc_buf);
+
+ num_relocs = reloc_buf_ttm->reloc_buf_data[0];
+
+ /* Check overflow */
+ assert(num_relocs < bufmgr_ttm->max_relocs);
+
+ this_reloc = reloc_buf_ttm->reloc_buf_data + I915_RELOC_HEADER +
+ num_relocs * I915_RELOC0_STRIDE;
+
+ this_reloc[0] = offset;
+ this_reloc[1] = delta;
+ this_reloc[2] = target_buf_ttm->drm_bo.handle; /* To be filled in at exec time */
+ this_reloc[3] = 0;
+
+ reloc_buf_ttm->relocs[num_relocs].validate_flags = flags;
+ reloc_buf_ttm->relocs[num_relocs].target_buf = target_buf;
+ dri_bo_reference(target_buf);
+
+ reloc_buf_ttm->reloc_buf_data[0]++; /* Increment relocation count */
+ /* Check wraparound */
+ assert(reloc_buf_ttm->reloc_buf_data[0] != 0);
+ return 0;
+}
+
+/**
+ * Walk the tree of relocations rooted at BO and accumulate the list of
+ * validations to be performed and update the relocation buffers with
+ * index values into the validation list.
+ */
+static void
+dri_ttm_bo_process_reloc(dri_bo *bo)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bo->bufmgr;
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+ unsigned int nr_relocs;
+ int i;
+
+ if (bo_ttm->reloc_buf_data == NULL)
+ return;
+
+ nr_relocs = bo_ttm->reloc_buf_data[0] & 0xffff;
+
+ for (i = 0; i < nr_relocs; i++) {
+ struct dri_ttm_reloc *r = &bo_ttm->relocs[i];
+
+ /* Continue walking the tree depth-first. */
+ dri_ttm_bo_process_reloc(r->target_buf);
+
+ /* Add the target to the validate list */
+ intel_add_validate_buffer(r->target_buf, r->validate_flags);
+
+ /* Clear the PRESUMED_OFFSET flag from the validate list entry of the
+ * target if this buffer has a stale relocated pointer at it.
+ */
+ if (r->last_target_offset != r->target_buf->offset) {
+ dri_bo_ttm *target_buf_ttm = (dri_bo_ttm *)r->target_buf;
+ struct intel_validate_entry *entry =
+ &bufmgr_ttm->validate_array[target_buf_ttm->validate_index];
+
+ entry->bo_arg.d.req.bo_req.hint &= ~DRM_BO_HINT_PRESUMED_OFFSET;
+ }
+ }
+}
+
+static void *
+dri_ttm_process_reloc(dri_bo *batch_buf, GLuint *count)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr;
+
+ /* Update indices and set up the validate list. */
+ dri_ttm_bo_process_reloc(batch_buf);
+
+ /* Add the batch buffer to the validation list. There are no relocations
+ * pointing to it.
+ */
+ intel_add_validate_buffer(batch_buf,
+ DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_EXE);
+
+ *count = bufmgr_ttm->validate_count;
+ return &bufmgr_ttm->validate_array[0].bo_arg;
+}
+
+static const char *
+intel_get_flags_mem_type_string(uint64_t flags)
+{
+ switch (flags & DRM_BO_MASK_MEM) {
+ case DRM_BO_FLAG_MEM_LOCAL: return "local";
+ case DRM_BO_FLAG_MEM_TT: return "ttm";
+ case DRM_BO_FLAG_MEM_VRAM: return "vram";
+ case DRM_BO_FLAG_MEM_PRIV0: return "priv0";
+ case DRM_BO_FLAG_MEM_PRIV1: return "priv1";
+ case DRM_BO_FLAG_MEM_PRIV2: return "priv2";
+ case DRM_BO_FLAG_MEM_PRIV3: return "priv3";
+ case DRM_BO_FLAG_MEM_PRIV4: return "priv4";
+ default: return NULL;
+ }
+}
+
+static const char *
+intel_get_flags_caching_string(uint64_t flags)
+{
+ switch (flags & (DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED)) {
+ case 0: return "UU";
+ case DRM_BO_FLAG_CACHED: return "CU";
+ case DRM_BO_FLAG_CACHED_MAPPED: return "UC";
+ case DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED: return "CC";
+ default: return NULL;
+ }
+}
+
+static void
+intel_update_buffer_offsets (dri_bufmgr_ttm *bufmgr_ttm)
+{
+ int i;
+
+ for (i = 0; i < bufmgr_ttm->validate_count; i++) {
+ dri_bo *bo = bufmgr_ttm->validate_array[i].bo;
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+ struct drm_i915_op_arg *arg = &bufmgr_ttm->validate_array[i].bo_arg;
+ struct drm_bo_arg_rep *rep = &arg->d.rep;
+
+ /* Update the flags */
+ if (rep->bo_info.flags != bo_ttm->last_flags) {
+ DBG("BO %s migrated: %s/%s -> %s/%s\n",
+ bo_ttm->name,
+ intel_get_flags_mem_type_string(bo_ttm->last_flags),
+ intel_get_flags_caching_string(bo_ttm->last_flags),
+ intel_get_flags_mem_type_string(rep->bo_info.flags),
+ intel_get_flags_caching_string(rep->bo_info.flags));
+
+ bo_ttm->last_flags = rep->bo_info.flags;
+ }
+ /* Update the buffer offset */
+ if (rep->bo_info.offset != bo->offset) {
+ DBG("BO %s migrated: 0x%08lx -> 0x%08lx\n",
+ bo_ttm->name, bo->offset, (unsigned long)rep->bo_info.offset);
+ bo->offset = rep->bo_info.offset;
+ }
+ }
+}
+
+/**
+ * Update the last target offset field of relocation entries for PRESUMED_OFFSET
+ * computation.
+ */
+static void
+dri_ttm_bo_post_submit(dri_bo *bo)
+{
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+ unsigned int nr_relocs;
+ int i;
+
+ if (bo_ttm->reloc_buf_data == NULL)
+ return;
+
+ nr_relocs = bo_ttm->reloc_buf_data[0] & 0xffff;
+
+ for (i = 0; i < nr_relocs; i++) {
+ struct dri_ttm_reloc *r = &bo_ttm->relocs[i];
+
+ /* Continue walking the tree depth-first. */
+ dri_ttm_bo_post_submit(r->target_buf);
+
+ r->last_target_offset = r->target_buf->offset;
+ }
+}
+
+static void
+dri_ttm_post_submit(dri_bo *batch_buf, dri_fence **last_fence)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)batch_buf->bufmgr;
+ int i;
+
+ intel_update_buffer_offsets (bufmgr_ttm);
+
+ dri_ttm_bo_post_submit(batch_buf);
+
+ if (bufmgr_ttm->bufmgr.debug)
+ dri_ttm_dump_validation_list(bufmgr_ttm);
+
+ for (i = 0; i < bufmgr_ttm->validate_count; i++) {
+ dri_bo *bo = bufmgr_ttm->validate_array[i].bo;
+ dri_bo_ttm *bo_ttm = (dri_bo_ttm *)bo;
+
+ /* Disconnect the buffer from the validate list */
+ bo_ttm->validate_index = -1;
+ dri_bo_unreference(bo);
+ bufmgr_ttm->validate_array[i].bo = NULL;
+ }
+ bufmgr_ttm->validate_count = 0;
+}
+
+/**
+ * Enables unlimited caching of buffer objects for reuse.
+ *
+ * This is potentially very memory expensive, as the cache at each bucket
+ * size is only bounded by how many buffers of that size we've managed to have
+ * in flight at once.
+ */
+void
+intel_ttm_enable_bo_reuse(dri_bufmgr *bufmgr)
+{
+ dri_bufmgr_ttm *bufmgr_ttm = (dri_bufmgr_ttm *)bufmgr;
+ int i;
+
+ for (i = 0; i < INTEL_TTM_BO_BUCKETS; i++) {
+ bufmgr_ttm->cache_bucket[i].max_entries = -1;
+ }
+}
+
+/*
+ *
+ */
+static int
+dri_ttm_check_aperture_space(dri_bo *bo)
+{
+ return 0;
+}
+
+/**
+ * Initializes the TTM buffer manager, which uses the kernel to allocate, map,
+ * and manage map buffer objections.
+ *
+ * \param fd File descriptor of the opened DRM device.
+ * \param fence_type Driver-specific fence type used for fences with no flush.
+ * \param fence_type_flush Driver-specific fence type used for fences with a
+ * flush.
+ */
+dri_bufmgr *
+intel_bufmgr_ttm_init(int fd, unsigned int fence_type,
+ unsigned int fence_type_flush, int batch_size)
+{
+ dri_bufmgr_ttm *bufmgr_ttm;
+ int i;
+
+ bufmgr_ttm = calloc(1, sizeof(*bufmgr_ttm));
+ bufmgr_ttm->fd = fd;
+ bufmgr_ttm->fence_type = fence_type;
+ bufmgr_ttm->fence_type_flush = fence_type_flush;
+
+ /* Let's go with one relocation per every 2 dwords (but round down a bit
+ * since a power of two will mean an extra page allocation for the reloc
+ * buffer).
+ *
+ * Every 4 was too few for the blender benchmark.
+ */
+ bufmgr_ttm->max_relocs = batch_size / sizeof(uint32_t) / 2 - 2;
+
+ bufmgr_ttm->bufmgr.bo_alloc = dri_ttm_alloc;
+ bufmgr_ttm->bufmgr.bo_alloc_static = dri_ttm_alloc_static;
+ bufmgr_ttm->bufmgr.bo_reference = dri_ttm_bo_reference;
+ bufmgr_ttm->bufmgr.bo_unreference = dri_ttm_bo_unreference;
+ bufmgr_ttm->bufmgr.bo_map = dri_ttm_bo_map;
+ bufmgr_ttm->bufmgr.bo_unmap = dri_ttm_bo_unmap;
+ bufmgr_ttm->bufmgr.fence_reference = dri_ttm_fence_reference;
+ bufmgr_ttm->bufmgr.fence_unreference = dri_ttm_fence_unreference;
+ bufmgr_ttm->bufmgr.fence_wait = dri_ttm_fence_wait;
+ bufmgr_ttm->bufmgr.destroy = dri_bufmgr_ttm_destroy;
+ bufmgr_ttm->bufmgr.emit_reloc = dri_ttm_emit_reloc;
+ bufmgr_ttm->bufmgr.process_relocs = dri_ttm_process_reloc;
+ bufmgr_ttm->bufmgr.post_submit = dri_ttm_post_submit;
+ bufmgr_ttm->bufmgr.debug = GL_FALSE;
+ bufmgr_ttm->bufmgr.check_aperture_space = dri_ttm_check_aperture_space;
+ /* Initialize the linked lists for BO reuse cache. */
+ for (i = 0; i < INTEL_TTM_BO_BUCKETS; i++)
+ bufmgr_ttm->cache_bucket[i].tail = &bufmgr_ttm->cache_bucket[i].head;
+
+ return &bufmgr_ttm->bufmgr;
+}
+#else
+dri_bufmgr *
+intel_bufmgr_ttm_init(int fd, unsigned int fence_type,
+ unsigned int fence_type_flush, int batch_size)
+{
+ return NULL;
+}
+
+dri_bo *
+intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
+ unsigned int handle)
+{
+ return NULL;
+}
+
+void
+intel_ttm_enable_bo_reuse(dri_bufmgr *bufmgr)
+{
+}
+#endif
diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h
new file mode 100644
index 00000000000..f5bd64c90fd
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.h
@@ -0,0 +1,28 @@
+
+#ifndef INTEL_BUFMGR_TTM_H
+#define INTEL_BUFMGR_TTM_H
+
+#include "dri_bufmgr.h"
+
+extern dri_bo *intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name,
+ unsigned int handle);
+
+#ifdef TTM_API
+dri_fence *intel_ttm_fence_create_from_arg(dri_bufmgr *bufmgr, const char *name,
+ drm_fence_arg_t *arg);
+#endif
+
+
+dri_bufmgr *intel_bufmgr_ttm_init(int fd, unsigned int fence_type,
+ unsigned int fence_type_flush, int batch_size);
+
+void
+intel_ttm_enable_bo_reuse(dri_bufmgr *bufmgr);
+
+#ifndef TTM_API
+#define DRM_I915_FENCE_CLASS_ACCEL 0
+#define DRM_I915_FENCE_TYPE_RW 2
+#define DRM_I915_FENCE_FLAG_FLUSHED 0x01000000
+#endif
+
+#endif
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 50c1964d878..5fa9d95e111 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -59,7 +59,7 @@
#include "intel_buffer_objects.h"
#include "intel_fbo.h"
#include "intel_decode.h"
-#include "intel_bufmgr.h"
+#include "intel_bufmgr_ttm.h"
#include "drirenderbuffer.h"
#include "vblank.h"
@@ -96,13 +96,11 @@ int INTEL_DEBUG = (0);
#include "extension_helper.h"
-#define DRIVER_DATE "20080716"
-#define DRIVER_DATE_GEM "GEM " DRIVER_DATE
+#define DRIVER_DATE "20061102"
static const GLubyte *
intelGetString(GLcontext * ctx, GLenum name)
{
- const struct intel_context *const intel = intel_context(ctx);
const char *chipset;
static char buffer[128];
@@ -112,7 +110,7 @@ intelGetString(GLcontext * ctx, GLenum name)
break;
case GL_RENDERER:
- switch (intel->intelScreen->deviceID) {
+ switch (intel_context(ctx)->intelScreen->deviceID) {
case PCI_CHIP_845_G:
chipset = "Intel(R) 845G";
break;
@@ -185,9 +183,7 @@ intelGetString(GLcontext * ctx, GLenum name)
break;
}
- (void) driGetRendererString(buffer, chipset,
- (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE,
- 0);
+ (void) driGetRendererString(buffer, chipset, DRIVER_DATE, 0);
return (GLubyte *) buffer;
default:
@@ -371,34 +367,22 @@ intelFlush(GLcontext * ctx)
if (!IS_965(intel->intelScreen->deviceID))
INTEL_FIREVERTICES(intel);
- /* Emit a flush so that any frontbuffer rendering that might have occurred
- * lands onscreen in a timely manner, even if the X Server doesn't trigger
- * a flush for us.
- */
- intel_batchbuffer_emit_mi_flush(intel->batch);
-
if (intel->batch->map != intel->batch->ptr)
intel_batchbuffer_flush(intel->batch);
+
+ /* XXX: Need to do an MI_FLUSH here.
+ */
}
void
intelFinish(GLcontext * ctx)
{
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- int i;
-
+ struct intel_context *intel = intel_context(ctx);
intelFlush(ctx);
-
- for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
- struct intel_renderbuffer *irb;
-
- irb = intel_renderbuffer(fb->_ColorDrawBuffers[i]);
-
- if (irb->region)
- dri_bo_wait_rendering(irb->region->buffer);
- }
- if (fb->_DepthBuffer) {
- /* XXX: Wait on buffer idle */
+ if (intel->batch->last_fence) {
+ dri_fence_wait(intel->batch->last_fence);
+ dri_fence_unreference(intel->batch->last_fence);
+ intel->batch->last_fence = NULL;
}
}
@@ -464,32 +448,28 @@ static GLboolean
intel_init_bufmgr(struct intel_context *intel)
{
intelScreenPrivate *intelScreen = intel->intelScreen;
- GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL;
- int gem_kernel = 0;
- GLboolean gem_supported;
- struct drm_i915_getparam gp;
-
- gp.param = I915_PARAM_HAS_GEM;
- gp.value = &gem_kernel;
+ GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL;
+ GLboolean ttm_supported;
- (void) drmCommandWriteRead(intel->driFd, DRM_I915_GETPARAM, &gp, sizeof(gp));
-
- /* If we've got a new enough DDX that's initializing GEM and giving us
+ /* If we've got a new enough DDX that's initializing TTM and giving us
* object handles for the shared buffers, use that.
*/
intel->ttm = GL_FALSE;
if (intel->intelScreen->driScrnPriv->dri2.enabled)
- gem_supported = GL_TRUE;
+ ttm_supported = GL_TRUE;
else if (intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
- gem_kernel &&
+ intel->intelScreen->drmMinor >= 11 &&
intel->intelScreen->front.bo_handle != -1)
- gem_supported = GL_TRUE;
+ ttm_supported = GL_TRUE;
else
- gem_supported = GL_FALSE;
+ ttm_supported = GL_FALSE;
- if (!gem_disable && gem_supported) {
+ if (!ttm_disable && ttm_supported) {
int bo_reuse_mode;
- intel->bufmgr = intel_bufmgr_gem_init(intel->driFd,
+ intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd,
+ DRM_FENCE_TYPE_EXE,
+ DRM_FENCE_TYPE_EXE |
+ DRM_I915_FENCE_TYPE_RW,
BATCH_SZ);
if (intel->bufmgr != NULL)
intel->ttm = GL_TRUE;
@@ -499,16 +479,16 @@ intel_init_bufmgr(struct intel_context *intel)
case DRI_CONF_BO_REUSE_DISABLED:
break;
case DRI_CONF_BO_REUSE_ALL:
- intel_bufmgr_gem_enable_reuse(intel->bufmgr);
+ intel_ttm_enable_bo_reuse(intel->bufmgr);
break;
}
}
/* Otherwise, use the classic buffer manager. */
if (intel->bufmgr == NULL) {
- if (gem_disable) {
- fprintf(stderr, "GEM disabled. Using classic.\n");
+ if (ttm_disable) {
+ fprintf(stderr, "TTM buffer manager disabled. Using classic.\n");
} else {
- fprintf(stderr, "Failed to initialize GEM. "
+ fprintf(stderr, "Failed to initialize TTM buffer manager. "
"Falling back to classic.\n");
}
@@ -518,17 +498,14 @@ intel_init_bufmgr(struct intel_context *intel)
return GL_FALSE;
}
- intel->bufmgr = intel_bufmgr_fake_init(intelScreen->tex.offset,
- intelScreen->tex.map,
- intelScreen->tex.size,
- intel_fence_emit,
- intel_fence_wait,
- intel);
+ intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
+ intelScreen->tex.map,
+ intelScreen->tex.size,
+ intel_fence_emit,
+ intel_fence_wait,
+ intel);
}
- /* XXX bufmgr should be per-screen, not per-context */
- intelScreen->ttm = intel->ttm;
-
return GL_TRUE;
}
@@ -696,6 +673,8 @@ intelInitContext(struct intel_context *intel,
intel_recreate_static_regions(intel);
intel->batch = intel_batchbuffer_alloc(intel);
+ intel->last_swap_fence = NULL;
+ intel->first_swap_fence = NULL;
intel_bufferobj_init(intel);
intel_fbo_init(intel);
@@ -713,6 +692,7 @@ intelInitContext(struct intel_context *intel,
/* Force all software fallbacks */
if (driQueryOptionb(&intel->optionCache, "no_rast")) {
fprintf(stderr, "disabling 3D rasterization\n");
+ FALLBACK(intel, INTEL_FALLBACK_USER, 1);
intel->no_rast = 1;
}
@@ -747,7 +727,17 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->Fallback = 0; /* don't call _swrast_Flush later */
intel_batchbuffer_free(intel->batch);
- free(intel->prim.vb);
+
+ if (intel->last_swap_fence) {
+ dri_fence_wait(intel->last_swap_fence);
+ dri_fence_unreference(intel->last_swap_fence);
+ intel->last_swap_fence = NULL;
+ }
+ if (intel->first_swap_fence) {
+ dri_fence_wait(intel->first_swap_fence);
+ dri_fence_unreference(intel->first_swap_fence);
+ intel->first_swap_fence = NULL;
+ }
if (release_texture_heaps) {
/* This share group is about to go away, free our private
@@ -899,7 +889,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
*/
if (!intel->ttm && sarea->texAge != intel->hHWContext) {
sarea->texAge = intel->hHWContext;
- intel_bufmgr_fake_contended_lock_take(intel->bufmgr);
+ dri_bufmgr_fake_contended_lock_take(intel->bufmgr);
if (INTEL_DEBUG & DEBUG_BATCH)
intel_decode_context_reset();
if (INTEL_DEBUG & DEBUG_BUFMGR)
@@ -1027,7 +1017,6 @@ void UNLOCK_HARDWARE( struct intel_context *intel )
* Nothing should be left in batch outside of LOCK/UNLOCK which references
* cliprects.
*/
- if (intel->batch->cliprect_mode == REFERENCES_CLIPRECTS)
- intel_batchbuffer_flush(intel->batch);
+ assert(intel->batch->cliprect_mode != REFERENCES_CLIPRECTS);
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index f9a373cf748..df79ab88977 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -35,7 +35,6 @@
#include "mm.h"
#include "texmem.h"
#include "dri_bufmgr.h"
-#include "intel_bufmgr.h"
#include "intel_screen.h"
#include "intel_tex_obj.h"
@@ -86,7 +85,6 @@ struct intel_context
{
void (*destroy) (struct intel_context * intel);
void (*emit_state) (struct intel_context * intel);
- void (*finish_batch) (struct intel_context * intel);
void (*new_batch) (struct intel_context * intel);
void (*emit_invarient_state) (struct intel_context * intel);
void (*note_fence) (struct intel_context *intel, GLuint fence);
@@ -176,6 +174,9 @@ struct intel_context
*/
GLboolean ttm;
+ dri_fence *last_swap_fence;
+ dri_fence *first_swap_fence;
+
struct intel_batchbuffer *batch;
GLboolean no_batch_wrap;
unsigned batch_id;
@@ -183,13 +184,9 @@ struct intel_context
struct
{
GLuint id;
- uint32_t primitive; /**< Current hardware primitive type */
+ GLuint primitive;
+ GLubyte *start_ptr;
void (*flush) (struct intel_context *);
- dri_bo *vb_bo;
- uint8_t *vb;
- unsigned int start_offset; /**< Byte offset of primitive sequence */
- unsigned int current_offset; /**< Byte offset of next vertex */
- unsigned int count; /**< Number of vertices in current primitive */
} prim;
GLuint stats_wm;
@@ -294,7 +291,6 @@ extern char *__progname;
#define SUBPIXEL_X 0.125
#define SUBPIXEL_Y 0.125
-#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
#define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
#define INTEL_FIREVERTICES(intel) \
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index 9c105013c05..a1240639f4e 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -183,10 +183,9 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
switch ((data[0] & 0x1fc00000) >> 22) {
case 0x50:
instr_out(data, hw_offset, 0,
- "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n",
+ "XY_COLOR_BLT (rgb %sabled, alpha %sabled)\n",
(data[0] & (1 << 20)) ? "en" : "dis",
- (data[0] & (1 << 21)) ? "en" : "dis",
- (data[0] >> 11) & 1);
+ (data[0] & (1 << 21)) ? "en" : "dis");
len = (data[0] & 0x000000ff) + 2;
if (len != 6)
@@ -211,8 +210,7 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
instr_out(data, hw_offset, 1, "format %s, pitch %d, "
"clipping %sabled\n", format,
- (short)(data[1] & 0xffff),
- data[1] & (1 << 30) ? "en" : "dis");
+ data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
instr_out(data, hw_offset, 2, "(%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
instr_out(data, hw_offset, 3, "(%d,%d)\n",
@@ -222,12 +220,9 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
return len;
case 0x53:
instr_out(data, hw_offset, 0,
- "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, "
- "src tile %d, dst tile %d)\n",
+ "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled)\n",
(data[0] & (1 << 20)) ? "en" : "dis",
- (data[0] & (1 << 21)) ? "en" : "dis",
- (data[0] >> 15) & 1,
- (data[0] >> 11) & 1);
+ (data[0] & (1 << 21)) ? "en" : "dis");
len = (data[0] & 0x000000ff) + 2;
if (len != 8)
@@ -252,17 +247,16 @@ decode_2d(uint32_t *data, int count, uint32_t hw_offset, int *failures)
instr_out(data, hw_offset, 1, "format %s, dst pitch %d, "
"clipping %sabled\n", format,
- (short)(data[1] & 0xffff),
- data[1] & (1 << 30) ? "en" : "dis");
+ data[1] & 0xffff, data[1] & (1 << 30) ? "en" : "dis");
instr_out(data, hw_offset, 2, "dst (%d,%d)\n",
data[2] & 0xffff, data[2] >> 16);
instr_out(data, hw_offset, 3, "dst (%d,%d)\n",
- data[3] & 0xffff, data[3] >> 16);
+ data[2] & 0xffff, data[2] >> 16);
instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]);
instr_out(data, hw_offset, 5, "src (%d,%d)\n",
data[5] & 0xffff, data[5] >> 16);
instr_out(data, hw_offset, 6, "src pitch %d\n",
- (short)(data[6] & 0xffff));
+ data[6] & 0xffff);
instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]);
return len;
}
diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c
index 70ba68e9e32..90baecd8c21 100644
--- a/src/mesa/drivers/dri/intel/intel_depthstencil.c
+++ b/src/mesa/drivers/dri/intel/intel_depthstencil.c
@@ -39,7 +39,7 @@
#include "intel_fbo.h"
#include "intel_depthstencil.h"
#include "intel_regions.h"
-#include "intel_span.h"
+
/**
* The GL_EXT_framebuffer_object allows the user to create their own
@@ -86,33 +86,68 @@
*
*/
+
+
+static void
+map_regions(GLcontext * ctx,
+ struct intel_renderbuffer *depthRb,
+ struct intel_renderbuffer *stencilRb)
+{
+ struct intel_context *intel = intel_context(ctx);
+ if (depthRb && depthRb->region) {
+ intel_region_map(intel, depthRb->region);
+ depthRb->pfMap = depthRb->region->map;
+ depthRb->pfPitch = depthRb->region->pitch;
+ }
+ if (stencilRb && stencilRb->region) {
+ intel_region_map(intel, stencilRb->region);
+ stencilRb->pfMap = stencilRb->region->map;
+ stencilRb->pfPitch = stencilRb->region->pitch;
+ }
+}
+
+static void
+unmap_regions(GLcontext * ctx,
+ struct intel_renderbuffer *depthRb,
+ struct intel_renderbuffer *stencilRb)
+{
+ struct intel_context *intel = intel_context(ctx);
+ if (depthRb && depthRb->region) {
+ intel_region_unmap(intel, depthRb->region);
+ depthRb->pfMap = NULL;
+ depthRb->pfPitch = 0;
+ }
+ if (stencilRb && stencilRb->region) {
+ intel_region_unmap(intel, stencilRb->region);
+ stencilRb->pfMap = NULL;
+ stencilRb->pfPitch = 0;
+ }
+}
+
+
+
/**
* Undo the pairing/interleaving between depth and stencil buffers.
* irb should be a depth/stencil or stencil renderbuffer.
*/
void
-intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb)
+intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb)
{
- struct intel_context *intel = intel_context(ctx);
- struct gl_renderbuffer *rb = &irb->Base;
-
if (irb->PairedStencil) {
/* irb is a depth/stencil buffer */
struct gl_renderbuffer *stencilRb;
struct intel_renderbuffer *stencilIrb;
- ASSERT(rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(irb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT);
stencilRb = _mesa_lookup_renderbuffer(ctx, irb->PairedStencil);
stencilIrb = intel_renderbuffer(stencilRb);
if (stencilIrb) {
/* need to extract stencil values from the depth buffer */
- ASSERT(stencilIrb->PairedDepth == rb->Name);
- intel_renderbuffer_map(intel, rb);
- intel_renderbuffer_map(intel, stencilRb);
- _mesa_extract_stencil(ctx, rb, stencilRb);
- intel_renderbuffer_unmap(intel, stencilRb);
- intel_renderbuffer_unmap(intel, rb);
+ ASSERT(stencilIrb->PairedDepth == irb->Base.Name);
+ map_regions(ctx, irb, stencilIrb);
+ _mesa_extract_stencil(ctx, &irb->Base, &stencilIrb->Base);
+ unmap_regions(ctx, irb, stencilIrb);
stencilIrb->PairedDepth = 0;
}
irb->PairedStencil = 0;
@@ -122,19 +157,17 @@ intel_unpair_depth_stencil(GLcontext *ctx, struct intel_renderbuffer *irb)
struct gl_renderbuffer *depthRb;
struct intel_renderbuffer *depthIrb;
- ASSERT(rb->_ActualFormat == GL_STENCIL_INDEX8_EXT ||
- rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT);
+ ASSERT(irb->Base._ActualFormat == GL_STENCIL_INDEX8_EXT ||
+ irb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT);
depthRb = _mesa_lookup_renderbuffer(ctx, irb->PairedDepth);
depthIrb = intel_renderbuffer(depthRb);
if (depthIrb) {
/* need to extract stencil values from the depth buffer */
- ASSERT(depthIrb->PairedStencil == rb->Name);
- intel_renderbuffer_map(intel, rb);
- intel_renderbuffer_map(intel, depthRb);
- _mesa_extract_stencil(ctx, depthRb, rb);
- intel_renderbuffer_unmap(intel, depthRb);
- intel_renderbuffer_unmap(intel, rb);
+ ASSERT(depthIrb->PairedStencil == irb->Base.Name);
+ map_regions(ctx, depthIrb, irb);
+ _mesa_extract_stencil(ctx, &depthIrb->Base, &irb->Base);
+ unmap_regions(ctx, depthIrb, irb);
depthIrb->PairedStencil = 0;
}
irb->PairedDepth = 0;
@@ -161,7 +194,6 @@ void
intel_validate_paired_depth_stencil(GLcontext * ctx,
struct gl_framebuffer *fb)
{
- struct intel_context *intel = intel_context(ctx);
struct intel_renderbuffer *depthRb, *stencilRb;
depthRb = intel_get_renderbuffer(fb, BUFFER_DEPTH);
@@ -198,11 +230,9 @@ intel_validate_paired_depth_stencil(GLcontext * ctx,
stencilRb->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT);
/* establish new pairing: interleave stencil into depth buffer */
- intel_renderbuffer_map(intel, &depthRb->Base);
- intel_renderbuffer_map(intel, &stencilRb->Base);
+ map_regions(ctx, depthRb, stencilRb);
_mesa_insert_stencil(ctx, &depthRb->Base, &stencilRb->Base);
- intel_renderbuffer_unmap(intel, &stencilRb->Base);
- intel_renderbuffer_unmap(intel, &depthRb->Base);
+ unmap_regions(ctx, depthRb, stencilRb);
depthRb->PairedStencil = stencilRb->Base.Name;
stencilRb->PairedDepth = depthRb->Base.Name;
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 5bd2ebfdcf6..b3f66105469 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -153,9 +153,6 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb)
intel_unpair_depth_stencil(ctx, irb);
}
- if (irb->span_cache != NULL)
- _mesa_free(irb->span_cache);
-
if (intel && irb->region) {
intel_region_release(&irb->region);
}
@@ -212,14 +209,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- rb->_ActualFormat = GL_RGB8;
- rb->DataType = GL_UNSIGNED_BYTE;
- rb->RedBits = 8;
- rb->GreenBits = 8;
- rb->BlueBits = 8;
- rb->AlphaBits = 0;
- cpp = 4;
- break;
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
@@ -305,6 +294,9 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
rb->Width = width;
rb->Height = height;
+ /* This sets the Get/PutRow/Value functions */
+ intel_set_span_functions(&irb->Base);
+
return GL_TRUE;
}
}
@@ -374,6 +366,7 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb,
intel_region_reference(&rb->region, region);
intel_region_release(&old);
+ rb->pfMap = region->map;
rb->pfPitch = region->pitch;
}
@@ -453,6 +446,8 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.Delete = intel_delete_renderbuffer;
irb->Base.AllocStorage = intel_alloc_window_storage;
irb->Base.GetPointer = intel_get_pointer;
+ /* This sets the Get/PutRow/Value functions */
+ intel_set_span_functions(&irb->Base);
return irb;
}
@@ -524,7 +519,7 @@ intel_framebuffer_renderbuffer(GLcontext * ctx,
static GLboolean
intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
- struct gl_texture_image *texImage)
+ struct gl_texture_image *texImage)
{
if (texImage->TexFormat == &_mesa_texformat_argb8888) {
irb->Base._ActualFormat = GL_RGBA8;
@@ -563,6 +558,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
irb->Base.Delete = intel_delete_renderbuffer;
irb->Base.AllocStorage = intel_nop_alloc_storage;
+ intel_set_span_functions(&irb->Base);
irb->RenderToTexture = GL_TRUE;
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 9d15582d78c..c90c84b48c2 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -28,9 +28,9 @@
#ifndef INTEL_FBO_H
#define INTEL_FBO_H
-#include "intel_screen.h"
struct intel_context;
+struct intel_region;
/**
* Intel framebuffer, derived from gl_framebuffer.
@@ -70,6 +70,7 @@ struct intel_renderbuffer
{
struct gl_renderbuffer Base;
struct intel_region *region;
+ void *pfMap; /* possibly paged flipped map pointer */
GLuint pfPitch; /* possibly paged flipped pitch */
GLboolean RenderToTexture; /* RTT? */
@@ -79,9 +80,6 @@ struct intel_renderbuffer
GLuint pf_pending; /**< sequence number of pending flip */
GLuint vbl_pending; /**< vblank sequence number of pending flip */
-
- uint8_t *span_cache;
- unsigned long span_cache_offset;
};
extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer
diff --git a/src/mesa/drivers/dri/intel/intel_ioctl.c b/src/mesa/drivers/dri/intel/intel_ioctl.c
index 58c81766cdd..f4566ba89c4 100644
--- a/src/mesa/drivers/dri/intel/intel_ioctl.c
+++ b/src/mesa/drivers/dri/intel/intel_ioctl.c
@@ -30,8 +30,6 @@
#include <unistd.h>
#include <errno.h>
#include <sched.h>
-#include <sys/types.h>
-#include <sys/ioctl.h>
#include "mtypes.h"
#include "context.h"
@@ -45,7 +43,7 @@
#include "drm.h"
#include "i915_drm.h"
-#include "intel_bufmgr.h"
+#include "intel_bufmgr_ttm.h"
#define FILE_DEBUG_FLAG DEBUG_IOCTL
@@ -106,7 +104,7 @@ intelWaitIrq(struct intel_context *intel, int seq)
}
-int
+void
intel_batch_ioctl(struct intel_context *intel,
GLuint start_offset,
GLuint used,
@@ -115,7 +113,7 @@ intel_batch_ioctl(struct intel_context *intel,
struct drm_i915_batchbuffer batch;
if (intel->no_hw)
- return 0;
+ return;
assert(intel->locked);
assert(used);
@@ -144,42 +142,82 @@ intel_batch_ioctl(struct intel_context *intel,
if (drmCommandWrite(intel->driFd, DRM_I915_BATCHBUFFER, &batch,
sizeof(batch))) {
fprintf(stderr, "DRM_I915_BATCHBUFFER: %d\n", -errno);
- return -errno;
+ UNLOCK_HARDWARE(intel);
+ exit(1);
}
-
- return 0;
}
-int
+#ifdef TTM_API
+void
intel_exec_ioctl(struct intel_context *intel,
GLuint used,
GLboolean ignore_cliprects, GLboolean allow_unlock,
- struct drm_i915_gem_execbuffer *execbuf)
+ void *start, GLuint count, dri_fence **fence)
{
+ struct drm_i915_execbuffer execbuf;
+ dri_fence *fo;
int ret;
assert(intel->locked);
assert(used);
if (intel->no_hw)
- return 0;
+ return;
+
+ if (*fence) {
+ dri_fence_unreference(*fence);
+ }
- execbuf->batch_start_offset = 0;
- execbuf->batch_len = used;
- execbuf->cliprects_ptr = (uintptr_t)intel->pClipRects;
- execbuf->num_cliprects = ignore_cliprects ? 0 : intel->numClipRects;
- execbuf->DR1 = 0;
- execbuf->DR4 = ((((GLuint) intel->drawX) & 0xffff) |
- (((GLuint) intel->drawY) << 16));
+ memset(&execbuf, 0, sizeof(execbuf));
+
+ execbuf.num_buffers = count;
+ execbuf.batch.used = used;
+ execbuf.batch.cliprects = intel->pClipRects;
+ execbuf.batch.num_cliprects = ignore_cliprects ? 0 : intel->numClipRects;
+ execbuf.batch.DR1 = 0;
+ execbuf.batch.DR4 = ((((GLuint) intel->drawX) & 0xffff) |
+ (((GLuint) intel->drawY) << 16));
+
+ execbuf.ops_list = (unsigned long)start; // TODO
+ execbuf.fence_arg.flags = DRM_FENCE_FLAG_SHAREABLE | DRM_I915_FENCE_FLAG_FLUSHED;
do {
- ret = ioctl(intel->driFd, DRM_IOCTL_I915_GEM_EXECBUFFER, execbuf);
+ ret = drmCommandWriteRead(intel->driFd, DRM_I915_EXECBUFFER, &execbuf,
+ sizeof(execbuf));
} while (ret == -EAGAIN);
if (ret != 0) {
- fprintf(stderr, "DRM_I915_GEM_EXECBUFFER: %d\n", -errno);
- return -errno;
+ fprintf(stderr, "DRM_I915_EXECBUFFER: %d\n", -errno);
+ UNLOCK_HARDWARE(intel);
+ exit(1);
}
- return 0;
+ if (execbuf.fence_arg.error != 0) {
+
+ /*
+ * Fence creation has failed, but the GPU has been
+ * idled by the kernel. Safe to continue.
+ */
+
+ *fence = NULL;
+ return;
+ }
+
+ fo = intel_ttm_fence_create_from_arg(intel->bufmgr, "fence buffers",
+ &execbuf.fence_arg);
+ if (!fo) {
+ fprintf(stderr, "failed to fence handle: %08x\n", execbuf.fence_arg.handle);
+ UNLOCK_HARDWARE(intel);
+ exit(1);
+ }
+ *fence = fo;
+}
+#else
+void
+intel_exec_ioctl(struct intel_context *intel,
+ GLuint used,
+ GLboolean ignore_cliprects, GLboolean allow_unlock,
+ void *start, GLuint count, dri_fence **fence)
+{
}
+#endif
diff --git a/src/mesa/drivers/dri/intel/intel_ioctl.h b/src/mesa/drivers/dri/intel/intel_ioctl.h
index 526e38358cc..8674aef723d 100644
--- a/src/mesa/drivers/dri/intel/intel_ioctl.h
+++ b/src/mesa/drivers/dri/intel/intel_ioctl.h
@@ -33,14 +33,14 @@
void intelWaitIrq( struct intel_context *intel, int seq );
int intelEmitIrqLocked( struct intel_context *intel );
-int intel_batch_ioctl(struct intel_context *intel,
- GLuint start_offset,
+void intel_batch_ioctl( struct intel_context *intel,
+ GLuint start_offset,
+ GLuint used,
+ GLboolean ignore_cliprects,
+ GLboolean allow_unlock );
+void intel_exec_ioctl(struct intel_context *intel,
GLuint used,
- GLboolean ignore_cliprects,
- GLboolean allow_unlock);
-int intel_exec_ioctl(struct intel_context *intel,
- GLuint used,
- GLboolean ignore_cliprects, GLboolean allow_unlock,
- struct drm_i915_gem_execbuffer *execbuf);
+ GLboolean ignore_cliprects, GLboolean allow_unlock,
+ void *start, GLuint count, dri_fence **fence);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 7e0d20e6810..81238acfe4e 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -43,7 +43,7 @@
#include "intel_buffer_objects.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
-#include "intel_reg.h"
+
#define FILE_DEBUG_FLAG DEBUG_PIXEL
@@ -293,7 +293,7 @@ do_blit_bitmap( GLcontext *ctx,
dst->pitch,
dst->buffer,
0,
- dst->tiling,
+ dst->tiled,
rect.x1 + px,
rect.y2 - (py + h),
w, h,
@@ -301,8 +301,9 @@ do_blit_bitmap( GLcontext *ctx,
}
}
}
+ out:
+ intel_batchbuffer_flush(intel->batch);
}
-out:
UNLOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 3093ccf7c65..45f72bac522 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -229,7 +229,7 @@ do_texture_copypixels(GLcontext * ctx,
out:
intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
@@ -337,16 +337,18 @@ do_blit_copypixels(GLcontext * ctx,
continue;
intelEmitCopyBlit(intel, dst->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- dst->pitch, dst->buffer, 0, dst->tiling,
+ src->pitch, src->buffer, 0, src->tiled,
+ dst->pitch, dst->buffer, 0, dst->tiled,
clip_x + delta_x, clip_y + delta_y, /* srcx, srcy */
clip_x, clip_y, /* dstx, dsty */
clip_w, clip_h,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY);
}
+
+ out:
+ intel_batchbuffer_flush(intel->batch);
}
-out:
UNLOCK_HARDWARE(intel);
DBG("%s: success\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 5675084da52..34813d2aa0d 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -81,8 +81,7 @@ do_texture_drawpixels(GLcontext * ctx,
else {
/* PBO only for now:
*/
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - not PBO\n", __FUNCTION__);
+/* _mesa_printf("%s - not PBO\n", __FUNCTION__); */
return GL_FALSE;
}
@@ -181,7 +180,7 @@ do_texture_drawpixels(GLcontext * ctx,
srcx, srcx + width, srcy + height, srcy);
out:
intel->vtbl.leave_meta_state(intel);
- intel_batchbuffer_emit_mi_flush(intel->batch);
+ intel_batchbuffer_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
return GL_TRUE;
@@ -219,6 +218,7 @@ do_blit_drawpixels(GLcontext * ctx,
struct intel_buffer_object *src = intel_buffer_object(unpack->BufferObj);
GLuint src_offset;
GLuint rowLength;
+ dri_fence *fence = NULL;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
@@ -314,7 +314,7 @@ do_blit_drawpixels(GLcontext * ctx,
intelEmitCopyBlit(intel,
dest->cpp,
rowLength, src_buffer, src_offset, GL_FALSE,
- dest->pitch, dest->buffer, 0, dest->tiling,
+ dest->pitch, dest->buffer, 0, dest->tiled,
rect.x1 - dest_rect.x1,
rect.y2 - dest_rect.y2,
rect.x1,
@@ -322,9 +322,17 @@ do_blit_drawpixels(GLcontext * ctx,
ctx->Color.ColorLogicOpEnabled ?
ctx->Color.LogicOp : GL_COPY);
}
+ intel_batchbuffer_flush(intel->batch);
+ fence = intel->batch->last_fence;
+ dri_fence_reference(fence);
}
UNLOCK_HARDWARE(intel);
+ if (fence) {
+ dri_fence_wait(fence);
+ dri_fence_unreference(fence);
+ }
+
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - DONE\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 96af7e1a030..37629c07e2f 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -31,140 +31,11 @@
#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23)
-#define MI_FLUSH (CMD_MI | (4 << 23))
-#define FLUSH_MAP_CACHE (1 << 0)
-#define INHIBIT_FLUSH_RENDER_CACHE (1 << 2)
-
/* Stalls command execution waiting for the given events to have occurred. */
#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23))
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2)
-/* p189 */
-#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16))
-#define I1_LOAD_S(n) (1<<(4+n))
-
-/** @{
- * 915 definitions
- */
-#define S0_VB_OFFSET_MASK 0xffffffc
-#define S0_AUTO_CACHE_INV_DISABLE (1<<0)
-/** @} */
-
-/** @{
- * 830 definitions
- */
-#define S0_VB_OFFSET_MASK_830 0xffffff8
-#define S0_VB_PITCH_SHIFT_830 1
-#define S0_VB_ENABLE_830 0
-/** @} */
-
-#define S1_VERTEX_WIDTH_SHIFT 24
-#define S1_VERTEX_WIDTH_MASK (0x3f<<24)
-#define S1_VERTEX_PITCH_SHIFT 16
-#define S1_VERTEX_PITCH_MASK (0x3f<<16)
-
-#define TEXCOORDFMT_2D 0x0
-#define TEXCOORDFMT_3D 0x1
-#define TEXCOORDFMT_4D 0x2
-#define TEXCOORDFMT_1D 0x3
-#define TEXCOORDFMT_2D_16 0x4
-#define TEXCOORDFMT_4D_16 0x5
-#define TEXCOORDFMT_NOT_PRESENT 0xf
-#define S2_TEXCOORD_FMT0_MASK 0xf
-#define S2_TEXCOORD_FMT1_SHIFT 4
-#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4))
-#define S2_TEXCOORD_NONE (~0)
-#define S2_TEX_COUNT_SHIFT_830 12
-#define S2_VERTEX_0_WIDTH_SHIFT_830 0
-#define S2_VERTEX_1_WIDTH_SHIFT_830 6
-/* S3 not interesting */
-
-#define S4_POINT_WIDTH_SHIFT 23
-#define S4_POINT_WIDTH_MASK (0x1ff<<23)
-#define S4_LINE_WIDTH_SHIFT 19
-#define S4_LINE_WIDTH_ONE (0x2<<19)
-#define S4_LINE_WIDTH_MASK (0xf<<19)
-#define S4_FLATSHADE_ALPHA (1<<18)
-#define S4_FLATSHADE_FOG (1<<17)
-#define S4_FLATSHADE_SPECULAR (1<<16)
-#define S4_FLATSHADE_COLOR (1<<15)
-#define S4_CULLMODE_BOTH (0<<13)
-#define S4_CULLMODE_NONE (1<<13)
-#define S4_CULLMODE_CW (2<<13)
-#define S4_CULLMODE_CCW (3<<13)
-#define S4_CULLMODE_MASK (3<<13)
-#define S4_VFMT_POINT_WIDTH (1<<12)
-#define S4_VFMT_SPEC_FOG (1<<11)
-#define S4_VFMT_COLOR (1<<10)
-#define S4_VFMT_DEPTH_OFFSET (1<<9)
-#define S4_VFMT_XYZ (1<<6)
-#define S4_VFMT_XYZW (2<<6)
-#define S4_VFMT_XY (3<<6)
-#define S4_VFMT_XYW (4<<6)
-#define S4_VFMT_XYZW_MASK (7<<6)
-#define S4_FORCE_DEFAULT_DIFFUSE (1<<5)
-#define S4_FORCE_DEFAULT_SPECULAR (1<<4)
-#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3)
-#define S4_VFMT_FOG_PARAM (1<<2)
-#define S4_SPRITE_POINT_ENABLE (1<<1)
-#define S4_LINE_ANTIALIAS_ENABLE (1<<0)
-
-#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \
- S4_VFMT_SPEC_FOG | \
- S4_VFMT_COLOR | \
- S4_VFMT_DEPTH_OFFSET | \
- S4_VFMT_XYZW_MASK | \
- S4_VFMT_FOG_PARAM)
-
-
-#define S5_WRITEDISABLE_ALPHA (1<<31)
-#define S5_WRITEDISABLE_RED (1<<30)
-#define S5_WRITEDISABLE_GREEN (1<<29)
-#define S5_WRITEDISABLE_BLUE (1<<28)
-#define S5_WRITEDISABLE_MASK (0xf<<28)
-#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27)
-#define S5_LAST_PIXEL_ENABLE (1<<26)
-#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25)
-#define S5_FOG_ENABLE (1<<24)
-#define S5_STENCIL_REF_SHIFT 16
-#define S5_STENCIL_REF_MASK (0xff<<16)
-#define S5_STENCIL_TEST_FUNC_SHIFT 13
-#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13)
-#define S5_STENCIL_FAIL_SHIFT 10
-#define S5_STENCIL_FAIL_MASK (0x7<<10)
-#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7
-#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7)
-#define S5_STENCIL_PASS_Z_PASS_SHIFT 4
-#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4)
-#define S5_STENCIL_WRITE_ENABLE (1<<3)
-#define S5_STENCIL_TEST_ENABLE (1<<2)
-#define S5_COLOR_DITHER_ENABLE (1<<1)
-#define S5_LOGICOP_ENABLE (1<<0)
-
-
-#define S6_ALPHA_TEST_ENABLE (1<<31)
-#define S6_ALPHA_TEST_FUNC_SHIFT 28
-#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28)
-#define S6_ALPHA_REF_SHIFT 20
-#define S6_ALPHA_REF_MASK (0xff<<20)
-#define S6_DEPTH_TEST_ENABLE (1<<19)
-#define S6_DEPTH_TEST_FUNC_SHIFT 16
-#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16)
-#define S6_CBUF_BLEND_ENABLE (1<<15)
-#define S6_CBUF_BLEND_FUNC_SHIFT 12
-#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12)
-#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8
-#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8)
-#define S6_CBUF_DST_BLEND_FACT_SHIFT 4
-#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4)
-#define S6_DEPTH_WRITE_ENABLE (1<<3)
-#define S6_COLOR_WRITE_ENABLE (1<<2)
-#define S6_TRISTRIP_PV_SHIFT 0
-#define S6_TRISTRIP_PV_MASK (0x3<<0)
-
-#define S7_DEPTH_OFFSET_CONST_MASK ~0
-
/* Primitive dispatch on 830-945 */
#define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
#define PRIM_INDIRECT (1<<23)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index ddfdce38356..35ab46afeac 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -39,17 +39,13 @@
* last moment.
*/
-#include <sys/ioctl.h>
-#include <errno.h>
-
#include "intel_context.h"
#include "intel_regions.h"
#include "intel_blit.h"
#include "intel_buffer_objects.h"
#include "dri_bufmgr.h"
-#include "intel_bufmgr.h"
+#include "intel_bufmgr_ttm.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_REGION
@@ -80,34 +76,10 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region)
}
}
-static int
-intel_set_region_tiling_gem(struct intel_context *intel,
- struct intel_region *region,
- uint32_t bo_handle)
-{
- struct drm_i915_gem_get_tiling get_tiling;
- int ret;
-
- memset(&get_tiling, 0, sizeof(get_tiling));
-
- get_tiling.handle = bo_handle;
- ret = ioctl(intel->driFd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling);
- if (ret != 0) {
- fprintf(stderr, "Failed to get tiling state for region: %s\n",
- strerror(errno));
- return ret;
- }
-
- region->tiling = get_tiling.tiling_mode;
- region->bit_6_swizzle = get_tiling.swizzle_mode;
-
- return 0;
-}
-
static struct intel_region *
intel_region_alloc_internal(struct intel_context *intel,
GLuint cpp, GLuint pitch, GLuint height,
- dri_bo *buffer)
+ GLuint tiled, dri_bo *buffer)
{
struct intel_region *region;
@@ -121,12 +93,9 @@ intel_region_alloc_internal(struct intel_context *intel,
region->pitch = pitch;
region->height = height; /* needed? */
region->refcount = 1;
+ region->tiled = tiled;
region->buffer = buffer;
- /* Default to no tiling */
- region->tiling = I915_TILING_NONE;
- region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
-
return region;
}
@@ -137,28 +106,25 @@ intel_region_alloc(struct intel_context *intel,
dri_bo *buffer;
buffer = dri_bo_alloc(intel->bufmgr, "region",
- pitch * cpp * height, 64);
+ pitch * cpp * height, 64,
+ DRM_BO_FLAG_MEM_LOCAL |
+ DRM_BO_FLAG_CACHED |
+ DRM_BO_FLAG_CACHED_MAPPED);
- return intel_region_alloc_internal(intel, cpp, pitch, height, buffer);
+ return intel_region_alloc_internal(intel, cpp, pitch, height, 0, buffer);
}
struct intel_region *
intel_region_alloc_for_handle(struct intel_context *intel,
GLuint cpp, GLuint pitch, GLuint height,
- GLuint handle)
+ GLuint tiled, GLuint handle)
{
- struct intel_region *region;
dri_bo *buffer;
- buffer = intel_bo_gem_create_from_name(intel->bufmgr, "dri2 region", handle);
+ buffer = intel_ttm_bo_create_from_handle(intel->bufmgr, "region", handle);
- region = intel_region_alloc_internal(intel, cpp, pitch, height, buffer);
- if (region == NULL)
- return region;
-
- intel_set_region_tiling_gem(intel, region, handle);
-
- return region;
+ return intel_region_alloc_internal(intel,
+ cpp, pitch, height, tiled, buffer);
}
void
@@ -172,34 +138,26 @@ intel_region_reference(struct intel_region **dst, struct intel_region *src)
}
void
-intel_region_release(struct intel_region **region_handle)
+intel_region_release(struct intel_region **region)
{
- struct intel_region *region = *region_handle;
-
- if (region == NULL)
+ if (!*region)
return;
- DBG("%s %d\n", __FUNCTION__, region->refcount - 1);
-
- ASSERT(region->refcount > 0);
- region->refcount--;
+ DBG("%s %d\n", __FUNCTION__, (*region)->refcount - 1);
- if (region->refcount == 0) {
- assert(region->map_refcount == 0);
+ ASSERT((*region)->refcount > 0);
+ (*region)->refcount--;
- if (region->pbo)
- region->pbo->region = NULL;
- region->pbo = NULL;
- dri_bo_unreference(region->buffer);
-
- if (region->classic_map != NULL) {
- drmUnmap(region->classic_map,
- region->pitch * region->cpp * region->height);
- }
+ if ((*region)->refcount == 0) {
+ assert((*region)->map_refcount == 0);
- free(region);
+ if ((*region)->pbo)
+ (*region)->pbo->region = NULL;
+ (*region)->pbo = NULL;
+ dri_bo_unreference((*region)->buffer);
+ free(*region);
}
- *region_handle = NULL;
+ *region = NULL;
}
/*
@@ -314,8 +272,8 @@ intel_region_copy(struct intel_context *intel,
intelEmitCopyBlit(intel,
dst->cpp,
- src->pitch, src->buffer, src_offset, src->tiling,
- dst->pitch, dst->buffer, dst_offset, dst->tiling,
+ src->pitch, src->buffer, src_offset, src->tiled,
+ dst->pitch, dst->buffer, dst_offset, dst->tiled,
srcx, srcy, dstx, dsty, width, height,
GL_COPY);
}
@@ -345,7 +303,7 @@ intel_region_fill(struct intel_context *intel,
intelEmitFillBlit(intel,
dst->cpp,
- dst->pitch, dst->buffer, dst_offset, dst->tiling,
+ dst->pitch, dst->buffer, dst_offset, dst->tiled,
dstx, dsty, width, height, color);
}
@@ -397,7 +355,10 @@ intel_region_release_pbo(struct intel_context *intel,
region->buffer = dri_bo_alloc(intel->bufmgr, "region",
region->pitch * region->cpp * region->height,
- 64);
+ 64,
+ DRM_BO_FLAG_MEM_LOCAL |
+ DRM_BO_FLAG_CACHED |
+ DRM_BO_FLAG_CACHED_MAPPED);
}
/* Break the COW tie to the pbo. Both the pbo and the region end up
@@ -421,19 +382,23 @@ intel_region_cow(struct intel_context *intel, struct intel_region *region)
/* Now blit from the texture buffer to the new buffer:
*/
+ intel_batchbuffer_flush(intel->batch);
+
was_locked = intel->locked;
- if (!was_locked)
+ if (intel->locked)
LOCK_HARDWARE(intel);
intelEmitCopyBlit(intel,
region->cpp,
- region->pitch, region->buffer, 0, region->tiling,
- region->pitch, pbo->buffer, 0, region->tiling,
+ region->pitch, region->buffer, 0, region->tiled,
+ region->pitch, pbo->buffer, 0, region->tiled,
0, 0, 0, 0,
region->pitch, region->height,
GL_COPY);
- if (!was_locked)
+ intel_batchbuffer_flush(intel->batch);
+
+ if (was_locked)
UNLOCK_HARDWARE(intel);
}
@@ -458,7 +423,6 @@ intel_recreate_static(struct intel_context *intel,
intelRegion *region_desc)
{
intelScreenPrivate *intelScreen = intel->intelScreen;
- int ret;
if (region == NULL) {
region = calloc(sizeof(*region), 1);
@@ -471,45 +435,21 @@ intel_recreate_static(struct intel_context *intel,
region->cpp = intel->ctx.Visual.rgbBits / 8;
region->pitch = intelScreen->pitch;
region->height = intelScreen->height; /* needed? */
+ region->tiled = region_desc->tiled;
if (intel->ttm) {
assert(region_desc->bo_handle != -1);
- region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
- name,
- region_desc->bo_handle);
-
- intel_set_region_tiling_gem(intel, region, region_desc->bo_handle);
+ region->buffer = intel_ttm_bo_create_from_handle(intel->bufmgr,
+ name,
+ region_desc->bo_handle);
} else {
- ret = drmMap(intel->driFd, region_desc->handle,
- region->pitch * region->cpp * region->height,
- &region->classic_map);
- if (ret != 0) {
- fprintf(stderr, "Failed to drmMap %s buffer\n", name);
- free(region);
- return NULL;
- }
-
- region->buffer = intel_bo_fake_alloc_static(intel->bufmgr,
- name,
- region_desc->offset,
- region->pitch * region->cpp *
- region->height,
- region->classic_map);
-
- /* The sarea just gives us a boolean for whether it's tiled or not,
- * instead of which tiling mode it is. Guess.
- */
- if (region_desc->tiled) {
- if (IS_965(intel->intelScreen->deviceID) &&
- region_desc == &intelScreen->depth)
- region->tiling = I915_TILING_Y;
- else
- region->tiling = I915_TILING_X;
- } else {
- region->tiling = I915_TILING_NONE;
- }
-
- region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
+ region->buffer = dri_bo_alloc_static(intel->bufmgr,
+ name,
+ region_desc->offset,
+ intelScreen->pitch *
+ intelScreen->height,
+ region_desc->map,
+ DRM_BO_FLAG_MEM_TT);
}
assert(region->buffer != NULL);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index e5f19fbb452..229f79aeba7 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -28,12 +28,6 @@
#ifndef INTEL_REGIONS_H
#define INTEL_REGIONS_H
-/** @file intel_regions.h
- *
- * Structure definitions and prototypes for intel_region handling, which is
- * the basic structure for rectangular collections of pixels stored in a dri_bo.
- */
-
#include "mtypes.h"
#include "dri_bufmgr.h"
@@ -59,9 +53,8 @@ struct intel_region
GLuint map_refcount; /**< Reference count for mapping */
GLuint draw_offset; /**< Offset of drawing address within the region */
- uint32_t tiling; /**< Which tiling mode the region is in */
- uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */
- drmAddress classic_map; /**< drmMap of the region when not in GEM mode */
+ GLboolean tiled; /**< True if the region is X or Y-tiled. Used on 965. */
+
struct intel_buffer_object *pbo; /* zero-copy uploads */
};
@@ -76,7 +69,7 @@ struct intel_region *intel_region_alloc(struct intel_context *intel,
struct intel_region *
intel_region_alloc_for_handle(struct intel_context *intel,
GLuint cpp, GLuint pitch, GLuint height,
- unsigned int handle);
+ GLuint tiled, unsigned int handle);
void intel_region_reference(struct intel_region **dst,
struct intel_region *src);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 9ed89906d5c..5dded4b1673 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -49,7 +49,7 @@
#include "i830_dri.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
-#include "intel_bufmgr.h"
+#include "intel_bufmgr_ttm.h"
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -59,7 +59,7 @@ PUBLIC const char __driConfigOptions[] =
/* Options correspond to DRI_CONF_BO_REUSE_DISABLED,
* DRI_CONF_BO_REUSE_ALL
*/
- DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 1, "0:1")
+ DRI_CONF_OPT_BEGIN_V(bo_reuse, enum, 0, "0:1")
DRI_CONF_DESC_BEGIN(en, "Buffer object reuse")
DRI_CONF_ENUM(0, "Disable buffer object reuse")
DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
@@ -90,6 +90,51 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
{
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
+ if (intelScreen->front.handle) {
+ if (drmMap(sPriv->fd,
+ intelScreen->front.handle,
+ intelScreen->front.size,
+ (drmAddress *) & intelScreen->front.map) != 0) {
+ _mesa_problem(NULL, "drmMap(frontbuffer) failed!");
+ return GL_FALSE;
+ }
+ }
+ else {
+ _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!");
+ }
+
+ if (0)
+ _mesa_printf("Back 0x%08x ", intelScreen->back.handle);
+ if (drmMap(sPriv->fd,
+ intelScreen->back.handle,
+ intelScreen->back.size,
+ (drmAddress *) & intelScreen->back.map) != 0) {
+ intelUnmapScreenRegions(intelScreen);
+ return GL_FALSE;
+ }
+
+ if (intelScreen->third.handle) {
+ if (0)
+ _mesa_printf("Third 0x%08x ", intelScreen->third.handle);
+ if (drmMap(sPriv->fd,
+ intelScreen->third.handle,
+ intelScreen->third.size,
+ (drmAddress *) & intelScreen->third.map) != 0) {
+ intelUnmapScreenRegions(intelScreen);
+ return GL_FALSE;
+ }
+ }
+
+ if (0)
+ _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle);
+ if (drmMap(sPriv->fd,
+ intelScreen->depth.handle,
+ intelScreen->depth.size,
+ (drmAddress *) & intelScreen->depth.map) != 0) {
+ intelUnmapScreenRegions(intelScreen);
+ return GL_FALSE;
+ }
+
if (0)
_mesa_printf("TEX 0x%08x ", intelScreen->tex.handle);
if (intelScreen->tex.size != 0) {
@@ -102,15 +147,50 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv)
}
}
+ if (0)
+ printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n",
+ intelScreen->front.map,
+ intelScreen->back.map, intelScreen->third.map,
+ intelScreen->depth.map, intelScreen->tex.map);
return GL_TRUE;
}
void
intelUnmapScreenRegions(intelScreenPrivate * intelScreen)
{
+#define REALLY_UNMAP 1
+ if (intelScreen->front.map) {
+#if REALLY_UNMAP
+ if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0)
+ printf("drmUnmap front failed!\n");
+#endif
+ intelScreen->front.map = NULL;
+ }
+ if (intelScreen->back.map) {
+#if REALLY_UNMAP
+ if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0)
+ printf("drmUnmap back failed!\n");
+#endif
+ intelScreen->back.map = NULL;
+ }
+ if (intelScreen->third.map) {
+#if REALLY_UNMAP
+ if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0)
+ printf("drmUnmap third failed!\n");
+#endif
+ intelScreen->third.map = NULL;
+ }
+ if (intelScreen->depth.map) {
+#if REALLY_UNMAP
+ drmUnmap(intelScreen->depth.map, intelScreen->depth.size);
+ intelScreen->depth.map = NULL;
+#endif
+ }
if (intelScreen->tex.map) {
+#if REALLY_UNMAP
drmUnmap(intelScreen->tex.map, intelScreen->tex.size);
intelScreen->tex.map = NULL;
+#endif
}
}
@@ -141,16 +221,16 @@ intelPrintSAREA(const struct drm_i915_sarea * sarea)
sarea->height);
fprintf(stderr, "SAREA: pitch: %d\n", sarea->pitch);
fprintf(stderr,
- "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
+ "SAREA: front offset: 0x%08x size: 0x%x handle: 0x%x\n",
sarea->front_offset, sarea->front_size,
- (unsigned) sarea->front_handle, sarea->front_tiled);
+ (unsigned) sarea->front_handle);
fprintf(stderr,
- "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
+ "SAREA: back offset: 0x%08x size: 0x%x handle: 0x%x\n",
sarea->back_offset, sarea->back_size,
- (unsigned) sarea->back_handle, sarea->back_tiled);
- fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x tiled: %d\n",
+ (unsigned) sarea->back_handle);
+ fprintf(stderr, "SAREA: depth offset: 0x%08x size: 0x%x handle: 0x%x\n",
sarea->depth_offset, sarea->depth_size,
- (unsigned) sarea->depth_handle, sarea->depth_tiled);
+ (unsigned) sarea->depth_handle);
fprintf(stderr, "SAREA: tex offset: 0x%08x size: 0x%x handle: 0x%x\n",
sarea->tex_offset, sarea->tex_size, (unsigned) sarea->tex_handle);
}
@@ -254,6 +334,8 @@ intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv,
* attached. */
}
+#define BUFFER_FLAG_TILED 0x0100
+
/**
* DRI2 entrypoint
*/
@@ -266,6 +348,7 @@ intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
struct intel_renderbuffer *rb;
struct intel_region *region;
struct intel_context *intel = pcp->driverPrivate;
+ GLuint tiled;
switch (ba->buffer.attachment) {
case DRI_DRAWABLE_BUFFER_FRONT_LEFT:
@@ -299,9 +382,10 @@ intelHandleBufferAttach(__DRIdrawablePrivate *dPriv,
return;
#endif
+ tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0;
region = intel_region_alloc_for_handle(intel, ba->buffer.cpp,
ba->buffer.pitch / ba->buffer.cpp,
- dPriv->h,
+ dPriv->h, tiled,
ba->buffer.handle);
intel_renderbuffer_set_region(rb, region);
@@ -446,13 +530,14 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
/* setup the hardware-based renderbuffers */
- intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
- _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
- &intel_fb->color_rb[0]->Base);
+ {
+ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
+ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
+ &intel_fb->color_rb[0]->Base);
+ }
if (mesaVis->doubleBufferMode) {
- intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
-
+ intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT,
&intel_fb->color_rb[1]->Base);
@@ -484,7 +569,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
else if (mesaVis->depthBits == 16) {
/* just 16-bit depth buffer, no hw stencil */
struct intel_renderbuffer *depthRb
- = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
+ = intel_create_renderbuffer(GL_DEPTH_COMPONENT16);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base);
}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index 9a73b139517..e62b2d7c89a 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -74,8 +74,6 @@ typedef struct
int irq_active;
int allow_batchbuffer;
- int ttm;
-
/**
* Configuration cache with default values for all contexts
*/
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index edede3a74b4..742b1b87350 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -39,224 +39,6 @@
#include "swrast/swrast.h"
-static void
-intel_set_span_functions(struct intel_context *intel,
- struct gl_renderbuffer *rb);
-
-#define SPAN_CACHE_SIZE 4096
-
-static void
-get_span_cache(struct intel_renderbuffer *irb, uint32_t offset)
-{
- if (irb->span_cache == NULL) {
- irb->span_cache = _mesa_malloc(SPAN_CACHE_SIZE);
- irb->span_cache_offset = -1;
- }
-
- if ((offset & ~(SPAN_CACHE_SIZE - 1)) != irb->span_cache_offset) {
- irb->span_cache_offset = offset & ~(SPAN_CACHE_SIZE - 1);
- dri_bo_get_subdata(irb->region->buffer, irb->span_cache_offset,
- SPAN_CACHE_SIZE, irb->span_cache);
- }
-}
-
-static void
-clear_span_cache(struct intel_renderbuffer *irb)
-{
- irb->span_cache_offset = -1;
-}
-
-static uint32_t
-pread_32(struct intel_renderbuffer *irb, uint32_t offset)
-{
- get_span_cache(irb, offset);
-
- return *(uint32_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1)));
-}
-
-static uint32_t
-pread_xrgb8888(struct intel_renderbuffer *irb, uint32_t offset)
-{
- get_span_cache(irb, offset);
-
- return *(uint32_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1))) |
- 0xff000000;
-}
-
-static uint16_t
-pread_16(struct intel_renderbuffer *irb, uint32_t offset)
-{
- get_span_cache(irb, offset);
-
- return *(uint16_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1)));
-}
-
-static uint8_t
-pread_8(struct intel_renderbuffer *irb, uint32_t offset)
-{
- get_span_cache(irb, offset);
-
- return *(uint8_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1)));
-}
-
-static void
-pwrite_32(struct intel_renderbuffer *irb, uint32_t offset, uint32_t val)
-{
- clear_span_cache(irb);
-
- dri_bo_subdata(irb->region->buffer, offset, 4, &val);
-}
-
-static void
-pwrite_xrgb8888(struct intel_renderbuffer *irb, uint32_t offset, uint32_t val)
-{
- clear_span_cache(irb);
-
- dri_bo_subdata(irb->region->buffer, offset, 3, &val);
-}
-
-static void
-pwrite_16(struct intel_renderbuffer *irb, uint32_t offset, uint16_t val)
-{
- clear_span_cache(irb);
-
- dri_bo_subdata(irb->region->buffer, offset, 2, &val);
-}
-
-static void
-pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val)
-{
- clear_span_cache(irb);
-
- dri_bo_subdata(irb->region->buffer, offset, 1, &val);
-}
-
-static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,
- struct intel_context *intel,
- int x, int y)
-{
- x += intel->drawX;
- y += intel->drawY;
-
- return (y * irb->region->pitch + x) * irb->region->cpp;
-}
-
-/*
- * Deal with tiled surfaces
- */
-
-static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb,
- struct intel_context *intel,
- int x, int y)
-{
- int tile_stride;
- int xbyte;
- int x_tile_off, y_tile_off;
- int x_tile_number, y_tile_number;
- int tile_off, tile_base;
-
- tile_stride = (irb->pfPitch * irb->region->cpp) << 3;
-
- x += intel->drawX;
- y += intel->drawY;
-
- xbyte = x * irb->region->cpp;
-
- x_tile_off = xbyte & 0x1ff;
- y_tile_off = y & 7;
-
- x_tile_number = xbyte >> 9;
- y_tile_number = y >> 3;
-
- tile_off = (y_tile_off << 9) + x_tile_off;
-
- switch (irb->region->bit_6_swizzle) {
- case I915_BIT_6_SWIZZLE_NONE:
- break;
- case I915_BIT_6_SWIZZLE_9:
- tile_off ^= ((tile_off >> 3) & 64);
- break;
- case I915_BIT_6_SWIZZLE_9_10:
- tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64);
- break;
- case I915_BIT_6_SWIZZLE_9_11:
- tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 5) & 64);
- break;
- case I915_BIT_6_SWIZZLE_9_10_11:
- tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64) ^
- ((tile_off >> 5) & 64);
- break;
- default:
- fprintf(stderr, "Unknown tile swizzling mode %d\n",
- irb->region->bit_6_swizzle);
- exit(1);
- }
-
- tile_base = (x_tile_number << 12) + y_tile_number * tile_stride;
-
-#if 0
- printf("(%d,%d) -> %d + %d = %d (pitch = %d, tstride = %d)\n",
- x, y, tile_off, tile_base,
- tile_off + tile_base,
- irb->pfPitch, tile_stride);
-#endif
-
- return tile_base + tile_off;
-}
-
-static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
- struct intel_context *intel,
- int x, int y)
-{
- int tile_stride;
- int xbyte;
- int x_tile_off, y_tile_off;
- int x_tile_number, y_tile_number;
- int tile_off, tile_base;
-
- tile_stride = (irb->pfPitch * irb->region->cpp) << 5;
-
- x += intel->drawX;
- y += intel->drawY;
-
- xbyte = x * irb->region->cpp;
-
- x_tile_off = xbyte & 0x7f;
- y_tile_off = y & 0x1f;
-
- x_tile_number = xbyte >> 7;
- y_tile_number = y >> 5;
-
- tile_off = ((x_tile_off & ~0xf) << 5) + (y_tile_off << 4) +
- (x_tile_off & 0xf);
-
- switch (irb->region->bit_6_swizzle) {
- case I915_BIT_6_SWIZZLE_NONE:
- break;
- case I915_BIT_6_SWIZZLE_9:
- tile_off ^= ((tile_off >> 3) & 64);
- break;
- case I915_BIT_6_SWIZZLE_9_10:
- tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64);
- break;
- case I915_BIT_6_SWIZZLE_9_11:
- tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 5) & 64);
- break;
- case I915_BIT_6_SWIZZLE_9_10_11:
- tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64) ^
- ((tile_off >> 5) & 64);
- break;
- default:
- fprintf(stderr, "Unknown tile swizzling mode %d\n",
- irb->region->bit_6_swizzle);
- exit(1);
- }
-
- tile_base = (x_tile_number << 12) + y_tile_number * tile_stride;
-
- return tile_base + tile_off;
-}
-
/*
break intelWriteRGBASpan_ARGB8888
*/
@@ -269,7 +51,10 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = irb->RenderToTexture ? 1 : -1; \
const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \
+ GLubyte *buf = (GLubyte *) irb->pfMap \
+ + (intel->drawY * irb->pfPitch + intel->drawX) * irb->region->cpp;\
GLuint p; \
+ assert(irb->pfMap);\
(void) p;
/* XXX FBO: this is identical to the macro in spantmp2.h except we get
@@ -284,14 +69,12 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
int miny = intel->pClipRects[_nc].y1 - intel->drawY; \
int maxx = intel->pClipRects[_nc].x2 - intel->drawX; \
int maxy = intel->pClipRects[_nc].y2 - intel->drawY;
-
-#if 0
- }}
-#endif
+
+
+
#define Y_FLIP(_y) ((_y) * yScale + yBias)
-/* XXX with GEM, these need to tell the kernel */
#define HW_LOCK()
#define HW_UNLOCK()
@@ -303,8 +86,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel##x##_RGB565
#define TAG2(x,y) intel##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, no_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, no_tile_swizzle(irb, intel, X, Y), V)
+#define GET_PTR(X,Y) (buf + ((Y) * irb->pfPitch + (X)) * 2)
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
@@ -314,89 +96,17 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define TAG(x) intel##x##_ARGB8888
#define TAG2(x,y) intel##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, no_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, no_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit, xRGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel##x##_xRGB8888
-#define TAG2(x,y) intel##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, no_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-/* 16 bit RGB565 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel_XTile_##x##_RGB565
-#define TAG2(x,y) intel_XTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, x_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, x_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel_YTile_##x##_RGB565
-#define TAG2(x,y) intel_YTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, y_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, y_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit ARGB888 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_XTile_##x##_ARGB8888
-#define TAG2(x,y) intel_XTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, x_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, x_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_YTile_##x##_ARGB8888
-#define TAG2(x,y) intel_YTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, y_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, y_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit xRGB888 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_XTile_##x##_xRGB8888
-#define TAG2(x,y) intel_XTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, x_tile_swizzle(irb, intel, X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_YTile_##x##_xRGB8888
-#define TAG2(x,y) intel_YTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, y_tile_swizzle(irb, intel, X, Y), V)
+#define GET_PTR(X,Y) (buf + ((Y) * irb->pfPitch + (X)) * 4)
#include "spantmp2.h"
#define LOCAL_DEPTH_VARS \
struct intel_context *intel = intel_context(ctx); \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
+ const GLuint pitch = irb->pfPitch/***XXX region->pitch*/; /* in pixels */ \
const GLint yScale = irb->RenderToTexture ? 1 : -1; \
- const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1;
+ const GLint yBias = irb->RenderToTexture ? 0 : irb->Base.Height - 1; \
+ char *buf = (char *) irb->pfMap/*XXX use region->map*/ + \
+ (intel->drawY * pitch + intel->drawX) * irb->region->cpp;
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
@@ -405,34 +115,15 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
** 16-bit depthbuffer functions.
**/
#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_16(irb, no_tile_swizzle(irb, intel, _x, _y), d)
-#define READ_DEPTH(d, _x, _y) \
- d = pread_16(irb, no_tile_swizzle(irb, intel, _x, _y))
-#define TAG(x) intel##x##_z16
-#include "depthtmp.h"
+#define WRITE_DEPTH( _x, _y, d ) \
+ ((GLushort *)buf)[(_x) + (_y) * pitch] = d;
-/**
- ** 16-bit x tile depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_16(irb, x_tile_swizzle(irb, intel, _x, _y), d)
-#define READ_DEPTH(d, _x, _y) \
- d = pread_16(irb, x_tile_swizzle(irb, intel, _x, _y))
-#define TAG(x) intel_XTile_##x##_z16
-#include "depthtmp.h"
+#define READ_DEPTH( d, _x, _y ) \
+ d = ((GLushort *)buf)[(_x) + (_y) * pitch];
-/**
- ** 16-bit y tile depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_16(irb, y_tile_swizzle(irb, intel, _x, _y), d)
-#define READ_DEPTH(d, _x, _y) \
- d = pread_16(irb, y_tile_swizzle(irb, intel, _x, _y))
-#define TAG(x) intel_YTile_##x##_z16
+
+#define TAG(x) intel##x##_z16
#include "depthtmp.h"
@@ -445,129 +136,38 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define VALUE_TYPE GLuint
/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, no_tile_swizzle(irb, intel, _x, _y), \
- ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, no_tile_swizzle(irb, intel, _x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
+#define WRITE_DEPTH( _x, _y, d ) { \
+ GLuint tmp = ((d) >> 8) | ((d) << 24); \
+ ((GLuint *)buf)[(_x) + (_y) * pitch] = tmp; \
}
-#define TAG(x) intel##x##_z24_s8
-#include "depthtmp.h"
-
-
-/**
- ** 24/8-bit x-tile interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, x_tile_swizzle(irb, intel, _x, _y), \
- ((d) >> 8) | ((d) << 24)) \
-
/* Change SZZZ -> ZZZS */
#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, x_tile_swizzle(irb, intel, _x, _y)); \
+ GLuint tmp = ((GLuint *)buf)[(_x) + (_y) * pitch]; \
d = (tmp << 8) | (tmp >> 24); \
}
-#define TAG(x) intel_XTile_##x##_z24_s8
-#include "depthtmp.h"
-
-/**
- ** 24/8-bit y-tile interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, y_tile_swizzle(irb, intel, _x, _y), \
- ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, y_tile_swizzle(irb, intel, _x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel_YTile_##x##_z24_s8
+#define TAG(x) intel##x##_z24_s8
#include "depthtmp.h"
/**
** 8-bit stencil function (XXX FBO: This is obsolete)
**/
-#define WRITE_STENCIL(_x, _y, d) \
- pwrite_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3, d)
+#define WRITE_STENCIL( _x, _y, d ) { \
+ GLuint tmp = ((GLuint *)buf)[(_x) + (_y) * pitch]; \
+ tmp &= 0xffffff; \
+ tmp |= ((d) << 24); \
+ ((GLuint *) buf)[(_x) + (_y) * pitch] = tmp; \
+}
-#define READ_STENCIL(d, _x, _y) \
- d = pread_8(irb, no_tile_swizzle(irb, intel, _x, _y) + 3);
+#define READ_STENCIL( d, _x, _y ) \
+ d = ((GLuint *)buf)[(_x) + (_y) * pitch] >> 24;
#define TAG(x) intel##x##_z24_s8
#include "stenciltmp.h"
-/**
- ** 8-bit x-tile stencil function (XXX FBO: This is obsolete)
- **/
-#define WRITE_STENCIL(_x, _y, d) \
- pwrite_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3, d)
-#define READ_STENCIL(d, _x, _y) \
- d = pread_8(irb, x_tile_swizzle(irb, intel, _x, _y) + 3);
-
-#define TAG(x) intel_XTile_##x##_z24_s8
-#include "stenciltmp.h"
-
-/**
- ** 8-bit y-tile stencil function (XXX FBO: This is obsolete)
- **/
-#define WRITE_STENCIL(_x, _y, d) \
- pwrite_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3, d)
-
-#define READ_STENCIL(d, _x, _y) \
- d = pread_8(irb, y_tile_swizzle(irb, intel, _x, _y) + 3)
-
-#define TAG(x) intel_YTile_##x##_z24_s8
-#include "stenciltmp.h"
-
-void
-intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
-{
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
-
- if (irb == NULL || irb->region == NULL)
- return;
-
- irb->pfPitch = irb->region->pitch;
-
- intel_set_span_functions(intel, rb);
-}
-
-void
-intel_renderbuffer_unmap(struct intel_context *intel,
- struct gl_renderbuffer *rb)
-{
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
-
- if (irb == NULL || irb->region == NULL)
- return;
-
- clear_span_cache(irb);
- irb->pfPitch = 0;
-
- rb->GetRow = NULL;
- rb->PutRow = NULL;
-}
/**
* Map or unmap all the renderbuffers which we may need during
@@ -586,13 +186,23 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
{
GLcontext *ctx = &intel->ctx;
GLuint i, j;
+ struct intel_renderbuffer *irb;
/* color draw buffers */
for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) {
- if (map)
- intel_renderbuffer_map(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]);
- else
- intel_renderbuffer_unmap(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]);
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[j];
+ irb = intel_renderbuffer(rb);
+ if (irb) {
+ /* this is a user-created intel_renderbuffer */
+ if (irb->region) {
+ if (map)
+ intel_region_map(intel, irb->region);
+ else
+ intel_region_unmap(intel, irb->region);
+ irb->pfMap = irb->region->map;
+ irb->pfPitch = irb->region->pitch;
+ }
+ }
}
/* check for render to textures */
@@ -615,28 +225,77 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
}
/* color read buffers */
- if (map)
- intel_renderbuffer_map(intel, ctx->ReadBuffer->_ColorReadBuffer);
- else
- intel_renderbuffer_unmap(intel, ctx->ReadBuffer->_ColorReadBuffer);
+ irb = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
+ if (irb && irb->region) {
+ if (map)
+ intel_region_map(intel, irb->region);
+ else
+ intel_region_unmap(intel, irb->region);
+ irb->pfMap = irb->region->map;
+ irb->pfPitch = irb->region->pitch;
+ }
+
+ /* Account for front/back color page flipping.
+ * The span routines use the pfMap and pfPitch fields which will
+ * swap the front/back region map/pitch if we're page flipped.
+ * Do this after mapping, above, so the map field is valid.
+ */
+#if 0
+ if (map && ctx->DrawBuffer->Name == 0) {
+ struct intel_renderbuffer *irbFront
+ = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_FRONT_LEFT);
+ struct intel_renderbuffer *irbBack
+ = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_BACK_LEFT);
+ if (irbBack) {
+ /* double buffered */
+ if (intel->sarea->pf_current_page == 0) {
+ irbFront->pfMap = irbFront->region->map;
+ irbFront->pfPitch = irbFront->region->pitch;
+ irbBack->pfMap = irbBack->region->map;
+ irbBack->pfPitch = irbBack->region->pitch;
+ }
+ else {
+ irbFront->pfMap = irbBack->region->map;
+ irbFront->pfPitch = irbBack->region->pitch;
+ irbBack->pfMap = irbFront->region->map;
+ irbBack->pfPitch = irbFront->region->pitch;
+ }
+ }
+ }
+#endif
/* depth buffer (Note wrapper!) */
if (ctx->DrawBuffer->_DepthBuffer) {
- if (map)
- intel_renderbuffer_map(intel, ctx->DrawBuffer->_DepthBuffer->Wrapped);
- else
- intel_renderbuffer_unmap(intel,
- ctx->DrawBuffer->_DepthBuffer->Wrapped);
+ irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped);
+ if (irb && irb->region) {
+ if (map) {
+ intel_region_map(intel, irb->region);
+ irb->pfMap = irb->region->map;
+ irb->pfPitch = irb->region->pitch;
+ }
+ else {
+ intel_region_unmap(intel, irb->region);
+ irb->pfMap = irb->region->map;
+ irb->pfPitch = irb->region->pitch;
+ }
+ }
}
/* stencil buffer (Note wrapper!) */
if (ctx->DrawBuffer->_StencilBuffer) {
- if (map)
- intel_renderbuffer_map(intel,
- ctx->DrawBuffer->_StencilBuffer->Wrapped);
- else
- intel_renderbuffer_unmap(intel,
- ctx->DrawBuffer->_StencilBuffer->Wrapped);
+ irb = intel_renderbuffer(ctx->DrawBuffer->_StencilBuffer->Wrapped);
+ if (irb && irb->region) {
+ if (map) {
+ intel_region_map(intel, irb->region);
+ irb->pfMap = irb->region->map;
+ irb->pfPitch = irb->region->pitch;
+ }
+ else {
+ intel_region_unmap(intel, irb->region);
+ irb->pfMap = irb->region->map;
+ irb->pfPitch = irb->region->pitch;
+ }
+ }
}
}
@@ -654,9 +313,18 @@ intelSpanRenderStart(GLcontext * ctx)
struct intel_context *intel = intel_context(ctx);
GLuint i;
- intelFlush(&intel->ctx);
+ intelFinish(&intel->ctx);
LOCK_HARDWARE(intel);
+#if 0
+ /* Just map the framebuffer and all textures. Bufmgr code will
+ * take care of waiting on the necessary fences:
+ */
+ intel_region_map(intel, intel->front_region);
+ intel_region_map(intel, intel->back_region);
+ intel_region_map(intel, intel->depth_region);
+#endif
+
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
@@ -679,6 +347,14 @@ intelSpanRenderFinish(GLcontext * ctx)
_swrast_flush(ctx);
+ /* Now unmap the framebuffer:
+ */
+#if 0
+ intel_region_unmap(intel, intel->front_region);
+ intel_region_unmap(intel, intel->back_region);
+ intel_region_unmap(intel, intel->depth_region);
+#endif
+
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
@@ -705,108 +381,26 @@ intelInitSpanFuncs(GLcontext * ctx)
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
*/
-static void
-intel_set_span_functions(struct intel_context *intel,
- struct gl_renderbuffer *rb)
+void
+intel_set_span_functions(struct gl_renderbuffer *rb)
{
- struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- uint32_t tiling;
-
- /* If in GEM mode, we need to do the tile address swizzling ourselves,
- * instead of the fence registers handling it.
- */
- if (intel->ttm)
- tiling = irb->region->tiling;
- else
- tiling = I915_TILING_NONE;
-
if (rb->_ActualFormat == GL_RGB5) {
/* 565 RGB */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_RGB565(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_RGB565(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_RGB565(rb);
- break;
- }
- }
- else if (rb->_ActualFormat == GL_RGB8) {
- /* 8888 RGBx */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_xRGB8888(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_xRGB8888(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_xRGB8888(rb);
- break;
- }
+ intelInitPointers_RGB565(rb);
}
else if (rb->_ActualFormat == GL_RGBA8) {
/* 8888 RGBA */
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitPointers_ARGB8888(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitPointers_ARGB8888(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitPointers_ARGB8888(rb);
- break;
- }
+ intelInitPointers_ARGB8888(rb);
}
else if (rb->_ActualFormat == GL_DEPTH_COMPONENT16) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z16(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z16(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z16(rb);
- break;
- }
+ intelInitDepthPointers_z16(rb);
}
else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24 || /* XXX FBO remove */
rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitDepthPointers_z24_s8(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitDepthPointers_z24_s8(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitDepthPointers_z24_s8(rb);
- break;
- }
+ intelInitDepthPointers_z24_s8(rb);
}
- else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) {
- switch (tiling) {
- case I915_TILING_NONE:
- default:
- intelInitStencilPointers_z24_s8(rb);
- break;
- case I915_TILING_X:
- intel_XTile_InitStencilPointers_z24_s8(rb);
- break;
- case I915_TILING_Y:
- intel_YTile_InitStencilPointers_z24_s8(rb);
- break;
- }
+ else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { /* XXX FBO remove */
+ intelInitStencilPointers_z24_s8(rb);
}
else {
_mesa_problem(NULL,
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index acbeb4abe1c..5201f6d6c6e 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -32,9 +32,7 @@ extern void intelInitSpanFuncs(GLcontext * ctx);
extern void intelSpanRenderFinish(GLcontext * ctx);
extern void intelSpanRenderStart(GLcontext * ctx);
-void intel_renderbuffer_map(struct intel_context *intel,
- struct gl_renderbuffer *rb);
-void intel_renderbuffer_unmap(struct intel_context *intel,
- struct gl_renderbuffer *rb);
+
+extern void intel_set_span_functions(struct gl_renderbuffer *rb);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index d0ab464a1c8..1add7c6188c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -144,13 +144,15 @@ do_copy_texsubimage(struct intel_context *intel,
-src->pitch,
src->buffer,
src->height * src->pitch * src->cpp,
- src->tiling,
+ GL_FALSE,
intelImage->mt->pitch,
intelImage->mt->region->buffer,
image_offset,
- intelImage->mt->region->tiling,
+ intelImage->mt->region->tiled,
x, y + height, dstx, dsty, width, height,
GL_COPY); /* ? */
+
+ intel_batchbuffer_flush(intel->batch);
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index c11687a2cf6..f261034c18f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -238,6 +238,8 @@ try_pbo_upload(struct intel_context *intel,
dst_stride, dst_buffer, dst_offset, GL_FALSE,
0, 0, 0, 0, width, height,
GL_COPY);
+
+ intel_batchbuffer_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
@@ -398,26 +400,11 @@ intelTexImage(GLcontext * ctx,
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
- } else if (intelImage->base.Border == 0) {
- int comp_byte = 0;
-
- if (intelImage->base.IsCompressed) {
- comp_byte =
- intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat);
- }
-
- /* Didn't fit in the object miptree, but it's suitable for inclusion in
- * a miptree, so create one just for our level and store it in the image.
- * It'll get moved into the object miptree at validate time.
- */
- intelImage->mt = intel_miptree_create(intel, target, internalFormat,
- level, level,
- width, height, depth,
- intelImage->base.TexFormat->TexelBytes,
- comp_byte);
-
}
+ if (!intelImage->mt)
+ DBG("XXX: Image did not fit into tree - storing in local memory!\n");
+
/* PBO fastpaths:
*/
if (dims <= 2 &&
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 5763f4ae1f1..1b3aa89c051 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -125,10 +125,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
struct intel_texture_object *intelObj = intel_texture_object(tObj);
int comp_byte = 0;
int cpp;
+
GLuint face, i;
GLuint nr_faces = 0;
struct intel_texture_image *firstImage;
+ GLboolean need_flush = GL_FALSE;
+
/* We know/require this is true by now:
*/
assert(intelObj->base._Complete);
@@ -224,10 +227,21 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
*/
if (intelObj->mt != intelImage->mt) {
copy_image_data_to_tree(intel, intelObj, intelImage);
+ need_flush = GL_TRUE;
}
}
}
+#ifdef I915
+ /* XXX: what is this flush about?
+ * On 965, it causes a batch flush in the middle of the state relocation
+ * emits, which means that the eventual rendering doesn't have all of the
+ * required relocations in place.
+ */
+ if (need_flush)
+ intel_batchbuffer_flush(intel->batch);
+#endif
+
return GL_TRUE;
}