diff options
author | Eric Anholt <[email protected]> | 2008-06-20 15:00:44 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2008-06-23 14:45:13 -0700 |
commit | 62d66caeba786f01f6159c980fda79606afe4c61 (patch) | |
tree | 89a987bbc47ee133a8dc532bcff446ad327f31ff /src/mesa/drivers/dri/intel | |
parent | 0da9bc6a69fbd287f2e87ca9f868cb4ccc47735a (diff) |
i915: Convert to using VBs instead of inline prims.
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.h | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_reg.h | 125 |
2 files changed, 137 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 579883437fc..1aa9c3d7117 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -182,9 +182,19 @@ struct intel_context struct { GLuint id; - GLuint primitive; - GLubyte *start_ptr; + uint32_t primitive; /**< Current hardware primitive type */ void (*flush) (struct intel_context *); + dri_bo *vb_bo; + unsigned int start_offset; /**< Byte offset of primitive sequence */ + unsigned int current_offset; /**< Byte offset of next vertex */ + unsigned int count; /**< Number of vertices in current primitive */ + /** + * Signals when a new VB should be started, regardless of remaining + * space. + * + * Used to avoid rewriting a VB that's being rendered from. + */ + GLboolean needs_new_vb; } prim; GLuint stats_wm; diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index c12ccf4ae18..96af7e1a030 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -40,6 +40,131 @@ #define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) #define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) +/* p189 */ +#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D | (0x1d<<24) | (0x04<<16)) +#define I1_LOAD_S(n) (1<<(4+n)) + +/** @{ + * 915 definitions + */ +#define S0_VB_OFFSET_MASK 0xffffffc +#define S0_AUTO_CACHE_INV_DISABLE (1<<0) +/** @} */ + +/** @{ + * 830 definitions + */ +#define S0_VB_OFFSET_MASK_830 0xffffff8 +#define S0_VB_PITCH_SHIFT_830 1 +#define S0_VB_ENABLE_830 0 +/** @} */ + +#define S1_VERTEX_WIDTH_SHIFT 24 +#define S1_VERTEX_WIDTH_MASK (0x3f<<24) +#define S1_VERTEX_PITCH_SHIFT 16 +#define S1_VERTEX_PITCH_MASK (0x3f<<16) + +#define TEXCOORDFMT_2D 0x0 +#define TEXCOORDFMT_3D 0x1 +#define TEXCOORDFMT_4D 0x2 +#define TEXCOORDFMT_1D 0x3 +#define TEXCOORDFMT_2D_16 0x4 +#define TEXCOORDFMT_4D_16 0x5 +#define TEXCOORDFMT_NOT_PRESENT 0xf +#define S2_TEXCOORD_FMT0_MASK 0xf +#define S2_TEXCOORD_FMT1_SHIFT 4 +#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4)) +#define S2_TEXCOORD_NONE (~0) +#define S2_TEX_COUNT_SHIFT_830 12 +#define S2_VERTEX_0_WIDTH_SHIFT_830 0 +#define S2_VERTEX_1_WIDTH_SHIFT_830 6 +/* S3 not interesting */ + +#define S4_POINT_WIDTH_SHIFT 23 +#define S4_POINT_WIDTH_MASK (0x1ff<<23) +#define S4_LINE_WIDTH_SHIFT 19 +#define S4_LINE_WIDTH_ONE (0x2<<19) +#define S4_LINE_WIDTH_MASK (0xf<<19) +#define S4_FLATSHADE_ALPHA (1<<18) +#define S4_FLATSHADE_FOG (1<<17) +#define S4_FLATSHADE_SPECULAR (1<<16) +#define S4_FLATSHADE_COLOR (1<<15) +#define S4_CULLMODE_BOTH (0<<13) +#define S4_CULLMODE_NONE (1<<13) +#define S4_CULLMODE_CW (2<<13) +#define S4_CULLMODE_CCW (3<<13) +#define S4_CULLMODE_MASK (3<<13) +#define S4_VFMT_POINT_WIDTH (1<<12) +#define S4_VFMT_SPEC_FOG (1<<11) +#define S4_VFMT_COLOR (1<<10) +#define S4_VFMT_DEPTH_OFFSET (1<<9) +#define S4_VFMT_XYZ (1<<6) +#define S4_VFMT_XYZW (2<<6) +#define S4_VFMT_XY (3<<6) +#define S4_VFMT_XYW (4<<6) +#define S4_VFMT_XYZW_MASK (7<<6) +#define S4_FORCE_DEFAULT_DIFFUSE (1<<5) +#define S4_FORCE_DEFAULT_SPECULAR (1<<4) +#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3) +#define S4_VFMT_FOG_PARAM (1<<2) +#define S4_SPRITE_POINT_ENABLE (1<<1) +#define S4_LINE_ANTIALIAS_ENABLE (1<<0) + +#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ + S4_VFMT_SPEC_FOG | \ + S4_VFMT_COLOR | \ + S4_VFMT_DEPTH_OFFSET | \ + S4_VFMT_XYZW_MASK | \ + S4_VFMT_FOG_PARAM) + + +#define S5_WRITEDISABLE_ALPHA (1<<31) +#define S5_WRITEDISABLE_RED (1<<30) +#define S5_WRITEDISABLE_GREEN (1<<29) +#define S5_WRITEDISABLE_BLUE (1<<28) +#define S5_WRITEDISABLE_MASK (0xf<<28) +#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27) +#define S5_LAST_PIXEL_ENABLE (1<<26) +#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25) +#define S5_FOG_ENABLE (1<<24) +#define S5_STENCIL_REF_SHIFT 16 +#define S5_STENCIL_REF_MASK (0xff<<16) +#define S5_STENCIL_TEST_FUNC_SHIFT 13 +#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13) +#define S5_STENCIL_FAIL_SHIFT 10 +#define S5_STENCIL_FAIL_MASK (0x7<<10) +#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7 +#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7) +#define S5_STENCIL_PASS_Z_PASS_SHIFT 4 +#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4) +#define S5_STENCIL_WRITE_ENABLE (1<<3) +#define S5_STENCIL_TEST_ENABLE (1<<2) +#define S5_COLOR_DITHER_ENABLE (1<<1) +#define S5_LOGICOP_ENABLE (1<<0) + + +#define S6_ALPHA_TEST_ENABLE (1<<31) +#define S6_ALPHA_TEST_FUNC_SHIFT 28 +#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28) +#define S6_ALPHA_REF_SHIFT 20 +#define S6_ALPHA_REF_MASK (0xff<<20) +#define S6_DEPTH_TEST_ENABLE (1<<19) +#define S6_DEPTH_TEST_FUNC_SHIFT 16 +#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16) +#define S6_CBUF_BLEND_ENABLE (1<<15) +#define S6_CBUF_BLEND_FUNC_SHIFT 12 +#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12) +#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8 +#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8) +#define S6_CBUF_DST_BLEND_FACT_SHIFT 4 +#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4) +#define S6_DEPTH_WRITE_ENABLE (1<<3) +#define S6_COLOR_WRITE_ENABLE (1<<2) +#define S6_TRISTRIP_PV_SHIFT 0 +#define S6_TRISTRIP_PV_MASK (0x3<<0) + +#define S7_DEPTH_OFFSET_CONST_MASK ~0 + /* Primitive dispatch on 830-945 */ #define _3DPRIMITIVE (CMD_3D | (0x1f << 24)) #define PRIM_INDIRECT (1<<23) |