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authorEric Anholt <[email protected]>2011-05-05 19:01:25 -0700
committerEric Anholt <[email protected]>2011-07-11 09:27:26 -0700
commit35d5d5df72a2747262e00e521e650c8974d6c64d (patch)
tree879becf2abe302aa00be031b9c0f158431c31e89 /src/mesa/drivers/dri/intel
parentbe8551220cc32736165e081bafb2fa0a45a39993 (diff)
intel: Make our context structure be a ralloc context.
This will let me hang cached compiler structs off of the context without having to worry about cleaning them up at destroy time. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 292b7b034ee..2ba13632569 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -56,7 +56,7 @@
#include "drirenderbuffer.h"
#include "utils.h"
-
+#include "../glsl/ralloc.h"
#ifndef INTEL_DEBUG
int INTEL_DEBUG = (0);
@@ -924,7 +924,7 @@ intelDestroyContext(__DRIcontext * driContextPriv)
_math_matrix_dtr(&intel->ViewportMatrix);
- FREE(intel);
+ ralloc_free(intel);
driContextPriv->driverPrivate = NULL;
}
}