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authorAbdiel Janulgue <[email protected]>2012-12-07 13:40:35 +0200
committerChad Versace <[email protected]>2013-02-01 11:58:12 -0800
commit163b35e416349c0f079aa6a92eb0bade2cabf5bc (patch)
tree761d76894d3b307b40ad737e44953efb84a20641 /src/mesa/drivers/dri/intel
parent7014df0d1da97b655014eb783fa9f34c78a93631 (diff)
intel: add pixel offset calculator for miptree levels
Add helper to calculate fine-grained x and y adjustment pixels to an image within a miptree level for tiled regions. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Chad Versace <[email protected]> Signed-off-by: Abdiel Janulgue <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h6
2 files changed, 21 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 05f5a4d657a..31abdad7207 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -687,6 +687,21 @@ intel_miptree_get_image_offset(struct intel_mipmap_tree *mt,
*y = mt->level[level].slice[slice].y_offset;
}
+void
+intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
+ GLuint level, GLuint slice,
+ uint32_t *tile_x,
+ uint32_t *tile_y)
+{
+ struct intel_region *region = mt->region;
+ uint32_t mask_x, mask_y;
+
+ intel_region_get_tile_masks(region, &mask_x, &mask_y, false);
+
+ *tile_x = mt->level[level].slice[slice].x_offset & mask_x;
+ *tile_y = mt->level[level].slice[slice].y_offset & mask_y;
+}
+
static void
intel_miptree_copy_slice(struct intel_context *intel,
struct intel_mipmap_tree *dst_mt,
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index a8f27d96a58..27540bc182f 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -467,6 +467,12 @@ void
intel_miptree_get_dimensions_for_image(struct gl_texture_image *image,
int *width, int *height, int *depth);
+void
+intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt,
+ GLuint level, GLuint slice,
+ uint32_t *tile_x,
+ uint32_t *tile_y);
+
void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
GLuint level,
GLuint x, GLuint y,