diff options
author | Eric Anholt <[email protected]> | 2012-08-26 15:29:12 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-08-28 11:43:04 -0700 |
commit | 67e9ae856355be532455c1cf1211d59b3a4c5992 (patch) | |
tree | 93ec803a9a79e7485d6a33a0f97ca810b01d22b9 /src/mesa/drivers/dri/intel | |
parent | 993c52d0be5bdf0e30e64ab4c6e1347c5dcb8e3b (diff) |
i965: Disable the swrast context setup on GL 3.1 core.
I've reviewed the code, and the swrast callsites remaining are all in
drawpixels/copypixels/bitmap/accum, or _swrast_BlitFramebuffer that shouldn't
be hit. A piglit run with the context setup disabled on legacy GL and GLES2
showed regressions only in the copypixels and drawpixels tests.
If the context type is forced, this reduces the shader_runner maximum heap
size for glsl-algebraic-add-add-1.shader_test from 15,137,496b to 4,165,376b.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 39 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_span.c | 6 |
2 files changed, 31 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 233172f1aef..25334da33f7 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -500,7 +500,8 @@ intelInvalidateState(struct gl_context * ctx, GLuint new_state) { struct intel_context *intel = intel_context(ctx); - _swrast_InvalidateState(ctx, new_state); + if (ctx->swrast_context) + _swrast_InvalidateState(ctx, new_state); _vbo_InvalidateState(ctx, new_state); intel->NewGLState |= new_state; @@ -696,15 +697,25 @@ intelInitContext(struct intel_context *intel, ctx->Const.MaxRenderbufferSize = 2048; } - /* Initialize the software rasterizer and helper modules. */ - _swrast_CreateContext(ctx); + /* Initialize the software rasterizer and helper modules. + * + * As of GL 3.1 core, the gen4+ driver doesn't need the swrast context for + * software fallbacks (which we have to support on legacy GL to do weird + * glDrawPixels(), glBitmap(), and other functions). + */ + if (intel->gen <= 3 || api != API_OPENGL_CORE) { + _swrast_CreateContext(ctx); + } + _vbo_CreateContext(ctx); - _tnl_CreateContext(ctx); - _swsetup_CreateContext(ctx); - - /* Configure swrast to match hardware characteristics: */ - _swrast_allow_pixel_fog(ctx, false); - _swrast_allow_vertex_fog(ctx, true); + if (ctx->swrast_context) { + _tnl_CreateContext(ctx); + _swsetup_CreateContext(ctx); + + /* Configure swrast to match hardware characteristics: */ + _swrast_allow_pixel_fog(ctx, false); + _swrast_allow_vertex_fog(ctx, true); + } _mesa_meta_init(ctx); @@ -782,6 +793,7 @@ intelDestroyContext(__DRIcontext * driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; + struct gl_context *ctx = &intel->ctx; assert(intel); /* should never be null */ if (intel) { @@ -797,11 +809,14 @@ intelDestroyContext(__DRIcontext * driContextPriv) intel->vtbl.destroy(intel); - _swsetup_DestroyContext(&intel->ctx); - _tnl_DestroyContext(&intel->ctx); + if (ctx->swrast_context) { + _swsetup_DestroyContext(&intel->ctx); + _tnl_DestroyContext(&intel->ctx); + } _vbo_DestroyContext(&intel->ctx); - _swrast_DestroyContext(&intel->ctx); + if (ctx->swrast_context) + _swrast_DestroyContext(&intel->ctx); intel->Fallback = 0x0; /* don't call _swrast_Flush later */ intel_batchbuffer_free(intel); diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 475c01d4758..d7eaa41241e 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -169,8 +169,10 @@ void intelInitSpanFuncs(struct gl_context * ctx) { struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - swdd->SpanRenderStart = intelSpanRenderStart; - swdd->SpanRenderFinish = intelSpanRenderFinish; + if (swdd) { + swdd->SpanRenderStart = intelSpanRenderStart; + swdd->SpanRenderFinish = intelSpanRenderFinish; + } } void |