diff options
author | Eric Anholt <[email protected]> | 2008-07-11 14:16:36 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2008-07-11 18:58:19 -0700 |
commit | 2e841880cfc1006a2818d4a8bfefd21136dc39a9 (patch) | |
tree | dcf549eedb3c5dee6165876b7f0394365005b414 /src/mesa/drivers/dri/intel/intel_screen.c | |
parent | def6e4f420feed4a07402a8da84e7822f6ddba99 (diff) |
drm-gem: Use new GEM ioctls for tiling state, and support new swizzle modes.
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_screen.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_screen.c | 133 |
1 files changed, 11 insertions, 122 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 9e4f48fbd77..36dce171c62 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -69,20 +69,13 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) DRI_CONF_ALLOW_LARGE_TEXTURES(2) - DRI_CONF_OPT_BEGIN_V(swizzle_mode, enum, 0, "0:2") - DRI_CONF_DESC_BEGIN(en, "Tiling swizzle mode for software fallbacks") - DRI_CONF_ENUM(0, "No swizzling") - DRI_CONF_ENUM(1, "addr[6] = addr[6] ^ addr[9]") - DRI_CONF_ENUM(2, "addr[6] = addr[6] ^ addr[9] ^ addr[10]") - DRI_CONF_DESC_END - DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_SECTION_DEBUG DRI_CONF_NO_RAST(false) DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 7; +const GLuint __driNConfigOptions = 6; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; @@ -97,51 +90,6 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) { intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; - if (intelScreen->front.handle) { - if (drmMap(sPriv->fd, - intelScreen->front.handle, - intelScreen->front.size, - (drmAddress *) & intelScreen->front.map) != 0) { - _mesa_problem(NULL, "drmMap(frontbuffer) failed!"); - return GL_FALSE; - } - } - else { - _mesa_warning(NULL, "no front buffer handle in intelMapScreenRegions!"); - } - - if (0) - _mesa_printf("Back 0x%08x ", intelScreen->back.handle); - if (drmMap(sPriv->fd, - intelScreen->back.handle, - intelScreen->back.size, - (drmAddress *) & intelScreen->back.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - - if (intelScreen->third.handle) { - if (0) - _mesa_printf("Third 0x%08x ", intelScreen->third.handle); - if (drmMap(sPriv->fd, - intelScreen->third.handle, - intelScreen->third.size, - (drmAddress *) & intelScreen->third.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } - - if (0) - _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); - if (drmMap(sPriv->fd, - intelScreen->depth.handle, - intelScreen->depth.size, - (drmAddress *) & intelScreen->depth.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - if (0) _mesa_printf("TEX 0x%08x ", intelScreen->tex.handle); if (intelScreen->tex.size != 0) { @@ -154,50 +102,15 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) } } - if (0) - printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n", - intelScreen->front.map, - intelScreen->back.map, intelScreen->third.map, - intelScreen->depth.map, intelScreen->tex.map); return GL_TRUE; } void intelUnmapScreenRegions(intelScreenPrivate * intelScreen) { -#define REALLY_UNMAP 1 - if (intelScreen->front.map) { -#if REALLY_UNMAP - if (drmUnmap(intelScreen->front.map, intelScreen->front.size) != 0) - printf("drmUnmap front failed!\n"); -#endif - intelScreen->front.map = NULL; - } - if (intelScreen->back.map) { -#if REALLY_UNMAP - if (drmUnmap(intelScreen->back.map, intelScreen->back.size) != 0) - printf("drmUnmap back failed!\n"); -#endif - intelScreen->back.map = NULL; - } - if (intelScreen->third.map) { -#if REALLY_UNMAP - if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0) - printf("drmUnmap third failed!\n"); -#endif - intelScreen->third.map = NULL; - } - if (intelScreen->depth.map) { -#if REALLY_UNMAP - drmUnmap(intelScreen->depth.map, intelScreen->depth.size); - intelScreen->depth.map = NULL; -#endif - } if (intelScreen->tex.map) { -#if REALLY_UNMAP drmUnmap(intelScreen->tex.map, intelScreen->tex.size); intelScreen->tex.map = NULL; -#endif } } @@ -341,8 +254,6 @@ intelHandleDrawableConfig(__DRIdrawablePrivate *dPriv, * attached. */ } -#define BUFFER_FLAG_TILED 0x0100 - /** * DRI2 entrypoint */ @@ -355,7 +266,6 @@ intelHandleBufferAttach(__DRIdrawablePrivate *dPriv, struct intel_renderbuffer *rb; struct intel_region *region; struct intel_context *intel = pcp->driverPrivate; - GLuint tiled; switch (ba->buffer.attachment) { case DRI_DRAWABLE_BUFFER_FRONT_LEFT: @@ -389,10 +299,9 @@ intelHandleBufferAttach(__DRIdrawablePrivate *dPriv, return; #endif - tiled = (ba->buffer.flags & BUFFER_FLAG_TILED) > 0; region = intel_region_alloc_for_handle(intel, ba->buffer.cpp, ba->buffer.pitch / ba->buffer.cpp, - dPriv->h, tiled, + dPriv->h, ba->buffer.handle); intel_renderbuffer_set_region(rb, region); @@ -528,7 +437,6 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); - enum tiling_mode tiling; struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); @@ -538,46 +446,29 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); /* setup the hardware-based renderbuffers */ - /* We get only a boolean value from the DDX for whether tiling is - * enabled, so we have to guess when it's Y and not X (965 depth). - */ - { - tiling = screen->front.tiled ? INTEL_TILE_X : INTEL_TILE_NONE; - intel_fb->color_rb[0] = intel_create_renderbuffer(screen, - rgbFormat, tiling); - _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, - &intel_fb->color_rb[0]->Base); - } + intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, + &intel_fb->color_rb[0]->Base); if (mesaVis->doubleBufferMode) { - tiling = screen->back.tiled ? INTEL_TILE_X : INTEL_TILE_NONE; - intel_fb->color_rb[1] = intel_create_renderbuffer(screen, - rgbFormat, tiling); + intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, &intel_fb->color_rb[1]->Base); if (screen->third.handle) { struct gl_renderbuffer *tmp_rb = NULL; - tiling = screen->third.tiled ? INTEL_TILE_X : INTEL_TILE_NONE; - intel_fb->color_rb[2] = intel_create_renderbuffer(screen, - rgbFormat, - tiling); + + intel_fb->color_rb[2] = intel_create_renderbuffer(rgbFormat); _mesa_reference_renderbuffer(&tmp_rb, &intel_fb->color_rb[2]->Base); } } -#ifdef I915 - tiling = screen->depth.tiled ? INTEL_TILE_X : INTEL_TILE_NONE; -#else - tiling = screen->depth.tiled ? INTEL_TILE_Y : INTEL_TILE_NONE; -#endif if (mesaVis->depthBits == 24) { if (mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(screen, - GL_DEPTH24_STENCIL8_EXT, tiling); + = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthStencilRb->Base); @@ -585,8 +476,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(screen, - GL_DEPTH_COMPONENT24, tiling); + = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -594,8 +484,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(screen, - GL_DEPTH_COMPONENT16, tiling); + = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } |