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authorEric Anholt <[email protected]>2012-07-04 10:52:31 -0700
committerChad Versace <[email protected]>2012-07-17 08:17:38 -0700
commit433ff3e16e8e090fd3a1bf427e61f3e5971a5740 (patch)
tree27d996bafc0a147edebda24987b37b810fe6cab5 /src/mesa/drivers/dri/intel/intel_fbo.c
parentbf484024b944a452e9022a1098313663e0028b29 (diff)
intel: Add a function for creating a private window system buffer.
Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_fbo.c')
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index b86df6ccba2..f9fdc361de6 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -228,8 +228,6 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
rb->NumSamples = quantize_num_samples(intel, rb->NumSamples);
- ASSERT(rb->Name != 0);
-
switch (internalFormat) {
default:
/* Use the same format-choice logic as for textures.
@@ -428,6 +426,23 @@ intel_create_renderbuffer(gl_format format)
}
/**
+ * Private window-system buffers (as opposed to ones shared with the display
+ * server created with intel_create_renderbuffer()) are most similar in their
+ * handling to user-created renderbuffers, but they have a resize handler that
+ * may be called at intel_update_renderbuffers() time.
+ */
+struct intel_renderbuffer *
+intel_create_private_renderbuffer(gl_format format)
+{
+ struct intel_renderbuffer *irb;
+
+ irb = intel_create_renderbuffer(format);
+ irb->Base.Base.AllocStorage = intel_alloc_renderbuffer_storage;
+
+ return irb;
+}
+
+/**
* Create a new renderbuffer object.
* Typically called via glBindRenderbufferEXT().
*/