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authorEric Anholt <[email protected]>2008-05-02 14:11:19 -0700
committerEric Anholt <[email protected]>2008-05-02 14:11:19 -0700
commiteb10cdc838fc31ea2cf59f556f6f7d8b072f5bae (patch)
tree828e7a4bc08bb1565f2f9f0b0669e8f458ac80d1 /src/mesa/drivers/dri/intel/intel_context.h
parent89bba44e969f15bf20da6d700c493237b095a588 (diff)
[intel] Fix build for GEM. TTM is now disabled, and fencing is gone.
Fencing was used in two places: ensuring that we didn't get too many frames ahead of ourselves, and glFinish. glFinish will be satisfied by waiting on buffers like we would do for CPU access on them. The "don't get too far ahead" is now the responsibility of the execution manager (kernel).
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_context.h')
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 1348b0adcf0..35ef22aa270 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -174,9 +174,6 @@ struct intel_context
*/
GLboolean ttm;
- dri_fence *last_swap_fence;
- dri_fence *first_swap_fence;
-
struct intel_batchbuffer *batch;
GLboolean no_batch_wrap;
unsigned batch_id;