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authorGary Wong <[email protected]>2008-10-28 15:03:14 -0400
committerGary Wong <[email protected]>2008-10-28 15:03:14 -0400
commite92a457ac0030e48f5260dc2ac00ca283be7d7ad (patch)
treee15c80534d588d291b5065b060e0b2c62c30c6d7 /src/mesa/drivers/dri/i965
parent98fcdf3f49aea14b4dd4f4b83c956f8a117020c9 (diff)
i965: Allocate temporaries contiguously with other regs in fragment shaders.
This is required for threads to be spawned with correctly sized GRF register blocks.
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c8
2 files changed, 7 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 297617ee2dc..b39b2714ecd 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -246,7 +246,9 @@ struct brw_wm_compile {
struct brw_reg stack;
struct brw_reg emit_mask_reg;
GLuint reg_index;
+ GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
+ GLuint tmp_max;
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index 4d5e11f4b6f..b8a6b7b2339 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -47,13 +47,16 @@ static int get_scalar_dst_index(struct prog_instruction *inst)
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
- reg = brw_vec8_grf(c->tmp_index--, 0);
+ if(c->tmp_index == c->tmp_max)
+ c->tmp_regs[ c->tmp_max++ ] = c->reg_index++;
+
+ reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
return reg;
}
static void release_tmps(struct brw_wm_compile *c)
{
- c->tmp_index = 127;
+ c->tmp_index = 0;
}
static struct brw_reg
@@ -1368,7 +1371,6 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
{
brw_wm_pass_fp(c);
- c->tmp_index = 127;
brw_wm_emit_glsl(brw, c);
c->prog_data.total_grf = c->reg_index;
c->prog_data.total_scratch = 0;