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authorFrancisco Jerez <[email protected]>2016-05-18 13:52:25 -0700
committerFrancisco Jerez <[email protected]>2016-05-27 23:29:06 -0700
commit2d288cb9ea5b1b46eb4fe0061d694560bf54943f (patch)
treeb00e89cc3f4cb646f8f9f61d3bd6e9558f4f866e /src/mesa/drivers/dri/i965
parent7f10d3983b1ef1bafbbb694c29430556122f4536 (diff)
i965/fs: Implement SIMD32 register allocation support.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp13
3 files changed, 9 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index a8fb4864e6e..0844694694c 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -85,7 +85,7 @@ struct brw_compiler {
* appear in *classes.
*/
int aligned_pairs_class;
- } fs_reg_sets[2];
+ } fs_reg_sets[3];
void (*shader_debug_log)(void *, const char *str, ...) PRINTFLIKE(2, 3);
void (*shader_perf_log)(void *, const char *str, ...) PRINTFLIKE(2, 3);
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index f1afbd095ed..cfe9f023537 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -5803,7 +5803,7 @@ fs_visitor::allocate_registers(bool allow_spilling)
* SIMD8. There's probably actually some intermediate point where
* SIMD16 with a couple of spills is still better.
*/
- if (dispatch_width == 16 && min_dispatch_width <= 8) {
+ if (dispatch_width > min_dispatch_width) {
fail("Failure to register allocate. Reduce number of "
"live scalar values to avoid this.");
} else {
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index cd84dc22254..d5c54e0e02b 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -77,7 +77,7 @@ brw_alloc_reg_set(struct brw_compiler *compiler, int dispatch_width)
{
const struct brw_device_info *devinfo = compiler->devinfo;
int base_reg_count = BRW_MAX_GRF;
- int index = (dispatch_width / 8) - 1;
+ const int index = _mesa_logbase2(dispatch_width / 8);
if (dispatch_width > 8 && devinfo->gen >= 7) {
/* For IVB+, we don't need the PLN hacks or the even-reg alignment in
@@ -115,7 +115,7 @@ brw_alloc_reg_set(struct brw_compiler *compiler, int dispatch_width)
/* Compute the total number of registers across all classes. */
int ra_reg_count = 0;
for (int i = 0; i < class_count; i++) {
- if (devinfo->gen <= 5 && dispatch_width == 16) {
+ if (devinfo->gen <= 5 && dispatch_width >= 16) {
/* From the G45 PRM:
*
* In order to reduce the hardware complexity, the following
@@ -162,7 +162,7 @@ brw_alloc_reg_set(struct brw_compiler *compiler, int dispatch_width)
int pairs_reg_count = 0;
for (int i = 0; i < class_count; i++) {
int class_reg_count;
- if (devinfo->gen <= 5 && dispatch_width == 16) {
+ if (devinfo->gen <= 5 && dispatch_width >= 16) {
class_reg_count = (base_reg_count - (class_sizes[i] - 1)) / 2;
/* See comment below. The only difference here is that we are
@@ -208,7 +208,7 @@ brw_alloc_reg_set(struct brw_compiler *compiler, int dispatch_width)
pairs_reg_count = class_reg_count;
}
- if (devinfo->gen <= 5 && dispatch_width == 16) {
+ if (devinfo->gen <= 5 && dispatch_width >= 16) {
for (int j = 0; j < class_reg_count; j++) {
ra_class_add_reg(regs, classes[i], reg);
@@ -289,6 +289,7 @@ brw_fs_alloc_reg_sets(struct brw_compiler *compiler)
{
brw_alloc_reg_set(compiler, 8);
brw_alloc_reg_set(compiler, 16);
+ brw_alloc_reg_set(compiler, 32);
}
static int
@@ -443,7 +444,7 @@ fs_visitor::setup_payload_interference(struct ra_graph *g,
* The alternative would be to have per-physical-register classes, which
* would just be silly.
*/
- if (devinfo->gen <= 5 && dispatch_width == 16) {
+ if (devinfo->gen <= 5 && dispatch_width >= 16) {
/* We have to divide by 2 here because we only have even numbered
* registers. Some of the payload registers will be odd, but
* that's ok because their physical register numbers have already
@@ -538,7 +539,7 @@ fs_visitor::assign_regs(bool allow_spilling, bool spill_all)
int reg_width = dispatch_width / 8;
unsigned hw_reg_mapping[this->alloc.count];
int payload_node_count = ALIGN(this->first_non_payload_grf, reg_width);
- int rsi = reg_width - 1; /* Which compiler->fs_reg_sets[] to use */
+ int rsi = _mesa_logbase2(reg_width); /* Which compiler->fs_reg_sets[] to use */
calculate_live_intervals();
int node_count = this->alloc.count;