diff options
author | Ian Romanick <[email protected]> | 2011-01-25 10:41:20 -0800 |
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committer | Ian Romanick <[email protected]> | 2011-03-29 13:21:08 -0700 |
commit | 89d81ab16c05818b290ed735c1343d3abde449bf (patch) | |
tree | 256104ebb7bdcc721ff0d70178047acb8c83ed21 /src/mesa/drivers/dri/i965 | |
parent | 92e412e788931ad464125113a64eec8a8223cda3 (diff) |
glsl: Calcluate Mesa state slots in front-end instead of back-end
This should be the last bit of infrastructure changes before
generating GLSL IR for assembly shaders.
This commit leaves some odd code formatting in ir_to_mesa and brw_fs.
This was done to minimize whitespace changes / reindentation in some
loops. The following commit will restore formatting sanity.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 37 |
1 files changed, 6 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index bdf05230032..cf05fb4ee86 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -399,41 +399,16 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type) void fs_visitor::setup_builtin_uniform_values(ir_variable *ir) { - const struct gl_builtin_uniform_desc *statevar = NULL; - - for (unsigned int i = 0; _mesa_builtin_uniform_desc[i].name; i++) { - statevar = &_mesa_builtin_uniform_desc[i]; - if (strcmp(ir->name, _mesa_builtin_uniform_desc[i].name) == 0) - break; - } - - if (!statevar->name) { - fail("Failed to find builtin uniform `%s'\n", ir->name); - return; - } - - int array_count; - if (ir->type->is_array()) { - array_count = ir->type->length; - } else { - array_count = 1; - } - - for (int a = 0; a < array_count; a++) { - for (unsigned int i = 0; i < statevar->num_elements; i++) { - struct gl_builtin_uniform_element *element = &statevar->elements[i]; - int tokens[STATE_LENGTH]; - - memcpy(tokens, element->tokens, sizeof(element->tokens)); - if (ir->type->is_array()) { - tokens[1] = a; - } + const ir_state_slot *const slots = ir->state_slots; + assert(ir->state_slots != NULL); + { + for (unsigned int i = 0; i < ir->num_state_slots; i++) { /* This state reference has already been setup by ir_to_mesa, * but we'll get the same index back here. */ int index = _mesa_add_state_reference(this->fp->Base.Parameters, - (gl_state_index *)tokens); + (gl_state_index *)slots[i].tokens); /* Add each of the unique swizzles of the element as a * parameter. This'll end up matching the expected layout of @@ -441,7 +416,7 @@ fs_visitor::setup_builtin_uniform_values(ir_variable *ir) */ int last_swiz = -1; for (unsigned int j = 0; j < 4; j++) { - int swiz = GET_SWZ(element->swizzle, j); + int swiz = GET_SWZ(slots[i].swizzle, j); if (swiz == last_swiz) break; last_swiz = swiz; |