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authorEric Anholt <[email protected]>2009-08-04 14:13:27 -0700
committerEric Anholt <[email protected]>2009-09-04 14:12:36 -0700
commit3d6c73513c5918a3f833ebf402803946b78828b8 (patch)
tree164f56395b721b24521ba3ff697e1ebb7e04e365 /src/mesa/drivers/dri/i965
parent83e6c67363d77d89ab4b6e2e202c8634d582c907 (diff)
i965: Emit conditional code updates as required for GLSL VS if statements.
Previously, we'd be branching based on whatever condition code happened to be laying around. (cherry picked from commit 7007f8b352763af89805f287153cb7972bff0523)
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index b95079a5d13..4887cdea5b2 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -1448,6 +1448,19 @@ void brw_vs_emit(struct brw_vs_compile *c )
"unknown");
}
+ /* Set the predication update on the last instruction of the native
+ * instruction sequence.
+ *
+ * This would be problematic if it was set on a math instruction,
+ * but that shouldn't be the case with the current GLSL compiler.
+ */
+ if (inst->CondUpdate) {
+ struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1];
+
+ assert(hw_insn->header.destreg__conditionalmod == 0);
+ hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ;
+ }
+
if ((inst->DstReg.File == PROGRAM_OUTPUT)
&& (inst->DstReg.Index != VERT_RESULT_HPOS)
&& c->output_regs[inst->DstReg.Index].used_in_src) {