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authorJordan Justen <[email protected]>2017-11-07 02:11:28 -0800
committerTimothy Arceri <[email protected]>2017-12-08 16:59:25 +1100
commitc1ff99fd70cd2ceb2cac4723e4fd5efc93834746 (patch)
tree5bb90d50b14659149a3b2d467e1857af0349a61e /src/mesa/drivers/dri/i965/meson.build
parent50c09a648f6d389cdc1657a0ccf54cf263aa8aa6 (diff)
main: Clear shader program data whenever ProgramBinary is called
The GL_ARB_get_program_binary extension spec says: "If ProgramBinary fails to load a binary, no error is generated, but any information about a previous link or load of that program object is lost." v2: * Re-initialize shProg->data after clear. (Jordan) (Required after 6a72eba755fea15a0d97abb913a6315d9d32e274) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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