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authorEric Anholt <[email protected]>2013-04-22 11:07:59 -0700
committerEric Anholt <[email protected]>2013-05-06 14:33:43 -0700
commit5b190d19d326369a5c43fbdd1f19d9c8d112da40 (patch)
treeb8ab9245f0df79e44076b6a2910239113579f205 /src/mesa/drivers/dri/i965/intel_span.c
parent749a92786d378ee55cf9ebbbe8596c217fbae0f9 (diff)
intel: Simplify renderbuffer-for-texture width setup.
We're looking for the logical width of our level, which is what image->Width2/Height2 is. The previous code relied on MSAA textures being only level 0. Reviewed-by: Kenneth Graunke <[email protected]>
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