diff options
author | Kenneth Graunke <[email protected]> | 2014-07-31 01:26:30 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-01-04 21:31:40 -0800 |
commit | 546425726387ffceb71989e08028c386d21dedfd (patch) | |
tree | 09560f9f52495d7eec57f71f1c2d62277cd1b0ff /src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | |
parent | f3ad1804eb83399cbb59a21427b4a9677193ea23 (diff) |
i965: Micro-optimize swizzle_to_scs() and make it inlinable.
brw_swizzle_to_scs has been showing up in my CPU profiling, which is
rather silly - it's a tiny amount of code. It really should be inlined,
and can easily be implemented with fewer instructions.
The enum translation is as follows:
SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
0 1 2 3 4 5
4 5 6 7 0 1
SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
which is simply (swizzle + 4) & 7.
Haswell needs extra textureGather workarounds to remap GREEN to BLUE,
but Broadwell and later do not.
This patch replicates swizzle_to_scs in gen7_wm_surface_state.c and
gen8_surface_state.c, since the Gen8+ code can be simplified to a mere
two instructions. Both copies can be marked static for easy inlining.
v2: Put the commit message in the code as comments (requested by
Jason Ekstrand). Also fix a typo.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen7_wm_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 40 |
1 files changed, 18 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index c257cb79c30..e2c347a51ee 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -39,27 +39,23 @@ /** * Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+ - * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED) + * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are + * + * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE + * 0 1 2 3 4 5 + * 4 5 6 7 0 1 + * SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE + * + * which is simply adding 4 then modding by 8 (or anding with 7). + * + * We then may need to apply workarounds for textureGather hardware bugs. */ -unsigned -brw_swizzle_to_scs(GLenum swizzle, bool need_green_to_blue) +static unsigned +swizzle_to_scs(GLenum swizzle, bool need_green_to_blue) { - switch (swizzle) { - case SWIZZLE_X: - return HSW_SCS_RED; - case SWIZZLE_Y: - return need_green_to_blue ? HSW_SCS_BLUE : HSW_SCS_GREEN; - case SWIZZLE_Z: - return HSW_SCS_BLUE; - case SWIZZLE_W: - return HSW_SCS_ALPHA; - case SWIZZLE_ZERO: - return HSW_SCS_ZERO; - case SWIZZLE_ONE: - return HSW_SCS_ONE; - } + unsigned scs = (swizzle + 4) & 7; - unreachable("Should not get here: invalid swizzle mode"); + return (need_green_to_blue && scs == HSW_SCS_GREEN) ? HSW_SCS_BLUE : scs; } uint32_t @@ -353,10 +349,10 @@ gen7_update_texture_surface(struct gl_context *ctx, const bool need_scs_green_to_blue = for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT_LD; surf[7] |= - SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 0), need_scs_green_to_blue), GEN7_SURFACE_SCS_R) | - SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 1), need_scs_green_to_blue), GEN7_SURFACE_SCS_G) | - SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 2), need_scs_green_to_blue), GEN7_SURFACE_SCS_B) | - SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 3), need_scs_green_to_blue), GEN7_SURFACE_SCS_A); + SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0), need_scs_green_to_blue), GEN7_SURFACE_SCS_R) | + SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1), need_scs_green_to_blue), GEN7_SURFACE_SCS_G) | + SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2), need_scs_green_to_blue), GEN7_SURFACE_SCS_B) | + SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3), need_scs_green_to_blue), GEN7_SURFACE_SCS_A); } if (mt->mcs_mt) { |