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authorKenneth Graunke <[email protected]>2014-07-31 01:26:30 -0700
committerKenneth Graunke <[email protected]>2015-01-04 21:31:40 -0800
commit546425726387ffceb71989e08028c386d21dedfd (patch)
tree09560f9f52495d7eec57f71f1c2d62277cd1b0ff /src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
parentf3ad1804eb83399cbb59a21427b4a9677193ea23 (diff)
i965: Micro-optimize swizzle_to_scs() and make it inlinable.
brw_swizzle_to_scs has been showing up in my CPU profiling, which is rather silly - it's a tiny amount of code. It really should be inlined, and can easily be implemented with fewer instructions. The enum translation is as follows: SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE 0 1 2 3 4 5 4 5 6 7 0 1 SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE which is simply (swizzle + 4) & 7. Haswell needs extra textureGather workarounds to remap GREEN to BLUE, but Broadwell and later do not. This patch replicates swizzle_to_scs in gen7_wm_surface_state.c and gen8_surface_state.c, since the Gen8+ code can be simplified to a mere two instructions. Both copies can be marked static for easy inlining. v2: Put the commit message in the code as comments (requested by Jason Ekstrand). Also fix a typo. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen7_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c40
1 files changed, 18 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index c257cb79c30..e2c347a51ee 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -39,27 +39,23 @@
/**
* Convert an swizzle enumeration (i.e. SWIZZLE_X) to one of the Gen7.5+
- * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED)
+ * "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
+ *
+ * SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
+ * 0 1 2 3 4 5
+ * 4 5 6 7 0 1
+ * SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
+ *
+ * which is simply adding 4 then modding by 8 (or anding with 7).
+ *
+ * We then may need to apply workarounds for textureGather hardware bugs.
*/
-unsigned
-brw_swizzle_to_scs(GLenum swizzle, bool need_green_to_blue)
+static unsigned
+swizzle_to_scs(GLenum swizzle, bool need_green_to_blue)
{
- switch (swizzle) {
- case SWIZZLE_X:
- return HSW_SCS_RED;
- case SWIZZLE_Y:
- return need_green_to_blue ? HSW_SCS_BLUE : HSW_SCS_GREEN;
- case SWIZZLE_Z:
- return HSW_SCS_BLUE;
- case SWIZZLE_W:
- return HSW_SCS_ALPHA;
- case SWIZZLE_ZERO:
- return HSW_SCS_ZERO;
- case SWIZZLE_ONE:
- return HSW_SCS_ONE;
- }
+ unsigned scs = (swizzle + 4) & 7;
- unreachable("Should not get here: invalid swizzle mode");
+ return (need_green_to_blue && scs == HSW_SCS_GREEN) ? HSW_SCS_BLUE : scs;
}
uint32_t
@@ -353,10 +349,10 @@ gen7_update_texture_surface(struct gl_context *ctx,
const bool need_scs_green_to_blue = for_gather && tex_format == BRW_SURFACEFORMAT_R32G32_FLOAT_LD;
surf[7] |=
- SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 0), need_scs_green_to_blue), GEN7_SURFACE_SCS_R) |
- SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 1), need_scs_green_to_blue), GEN7_SURFACE_SCS_G) |
- SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 2), need_scs_green_to_blue), GEN7_SURFACE_SCS_B) |
- SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 3), need_scs_green_to_blue), GEN7_SURFACE_SCS_A);
+ SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 0), need_scs_green_to_blue), GEN7_SURFACE_SCS_R) |
+ SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 1), need_scs_green_to_blue), GEN7_SURFACE_SCS_G) |
+ SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 2), need_scs_green_to_blue), GEN7_SURFACE_SCS_B) |
+ SET_FIELD(swizzle_to_scs(GET_SWZ(swizzle, 3), need_scs_green_to_blue), GEN7_SURFACE_SCS_A);
}
if (mt->mcs_mt) {