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authorPaul Berry <[email protected]>2012-04-29 21:41:42 -0700
committerPaul Berry <[email protected]>2012-05-15 15:09:23 -0700
commit19e9b24626c2b9d7abef054d57bb2a52106c545b (patch)
tree400b049b32a91ad064f94dadd38929f6a65b6768 /src/mesa/drivers/dri/i965/gen6_wm_state.c
parent506d70be21cd3469118de89297cba0c0f709c1ae (diff)
i965/gen6: Initial implementation of MSAA.
This patch enables MSAA for Gen6, by modifying intel_mipmap_tree to understand multisampled buffers, adapting the rendering pipeline setup to enable multisampled rendering, and adding multisample resolve operations to brw_blorp_blit.cpp. Some preparation work is also included for Gen7, but it is not yet enabled. MSAA support is still fairly preliminary. In particular, the following are not yet supported: - Fully general blits between MSAA and non-MSAA buffers. - Formats other than RGBA8, DEPTH24, and STENCIL8. - Centroid interpolation. - Coverage parameters (glSampleCoverage, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLE_COVERAGE_INVERT). Fixes piglit tests "EXT_framebuffer_multisample/accuracy" on i965/Gen6. v2: - In intel_alloc_renderbuffer_storage(), quantize the requested number of samples to the next higher sample count supported by the hardware. This ensures that a query of GL_SAMPLES will return the correct value. It also ensures that MSAA is fully disabled on Gen7 for now (since Gen7 MSAA support doesn't work yet). - When reading from a non-MSAA surface, ensure that s_is_zero is true so that we won't try to read from a nonexistent sample.
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen6_wm_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index fd1eca45049..28b3c2989c3 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -98,6 +98,11 @@ upload_wm_state(struct brw_context *brw)
const struct brw_fragment_program *fp =
brw_fragment_program_const(brw->fragment_program);
uint32_t dw2, dw4, dw5, dw6;
+ bool multisampled = false;
+
+ /* _NEW_BUFFERS */
+ if (ctx->DrawBuffer->_ColorDrawBuffers[0])
+ multisampled = ctx->DrawBuffer->_ColorDrawBuffers[0]->NumSamples > 0;
/* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params == 0) {
@@ -185,6 +190,13 @@ upload_wm_state(struct brw_context *brw)
dw6 |= _mesa_bitcount_64(brw->fragment_program->Base.InputsRead) <<
GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
+ if (multisampled) {
+ dw6 |= GEN6_WM_MSRAST_ON_PATTERN;
+ dw6 |= GEN6_WM_MSDISPMODE_PERPIXEL;
+ } else {
+ dw6 |= GEN6_WM_MSRAST_OFF_PIXEL;
+ dw6 |= GEN6_WM_MSDISPMODE_PERSAMPLE;
+ }
BEGIN_BATCH(9);
OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));