diff options
author | Paul Berry <[email protected]> | 2013-03-20 10:15:52 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-24 10:55:28 -0700 |
commit | 0a0deb92d9e25067ac4b89cbbd8f8f8f3b4d05db (patch) | |
tree | 9796edd0acd7b2a9d7710efe35b5d556eb58da76 /src/mesa/drivers/dri/i965/brw_wm.h | |
parent | bf9bfe838eba116cb63dac9a8998da475e1bd98b (diff) |
i965/fs: Rename vp_outputs_written to input_slots_valid.
With the introduction of geometry shaders, fragment inputs will no
longer come exclusively from the vertex shader; sometimes they come
from the geometry shader. So the name "vp_outputs_written" will
become a misnomer. This patch renames vp_outputs_written to
input_slots_valid, to reflect the true meaning of the bitfield from
the fragment shader's point of view: it indicates which of the
possible input slots contain valid data that was written by the
previous shader stage.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 8eb71de97e5..f43d42c4b10 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -70,7 +70,7 @@ struct brw_wm_prog_key { GLbitfield64 proj_attrib_mask; /**< one bit per fragment program attribute */ GLushort drawable_height; - GLbitfield64 vp_outputs_written; + GLbitfield64 input_slots_valid; GLuint program_string_id:32; struct brw_sampler_prog_key_data tex; |