summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_wm.h
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2010-11-11 09:09:38 -0800
committerEric Anholt <[email protected]>2010-12-06 00:14:23 -0800
commit5ba517baa22b05d594b8839ac06fe45b81c1d09f (patch)
tree30bbe2cc87e52b63595ae50732b5afd2568aa6c1 /src/mesa/drivers/dri/i965/brw_wm.h
parent245662f3083795e272fe9ef5d4cbeb6d048cf0e5 (diff)
i965: Nuke brw_wm_glsl.c.
It was only used for gen6 fragment programs (not GLSL shaders) at this point, and it was clearly unsuited to the task -- missing opcodes, corrupted texturing, and assertion failures hit various applications of all sorts. It was easier to patch up the non-glsl for remaining gen6 changes than to make brw_wm_glsl.c complete. Bug #30530
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index d34566a4bd6..937b0edd70a 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -313,8 +313,6 @@ void brw_wm_print_program( struct brw_wm_compile *c,
void brw_wm_lookup_iz(struct intel_context *intel,
struct brw_wm_compile *c);
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
/* brw_wm_emit.c */