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authorPaul Berry <[email protected]>2013-03-22 12:39:40 -0700
committerPaul Berry <[email protected]>2013-04-11 09:25:24 -0700
commitdeffbbed4e0f24e05fe5314ee7ccd47e4826f9ba (patch)
tree6be395cd405553158cee7244cf16eb19ba6807e6 /src/mesa/drivers/dri/i965/brw_vs.h
parentb29613371c316e9273ebe29ba37fb2f04c2ed58d (diff)
i965: Generalize computation of VUE map in preparation for GS.
This patch modifies the arguments to brw_compute_vue_map() so that they no longer bake in the assumption that we are generating a VUE map for vertex shader outputs. It also makes the function non-static so that we can re-use it for geometry shader outputs. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vs.h')
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