diff options
author | Paul Berry <[email protected]> | 2013-02-16 09:49:11 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-04-11 09:25:24 -0700 |
commit | 09cd6e06d2c7a54ca6eb8d3102822efa78e01a9c (patch) | |
tree | 7eeaeae8072d0d373ddf031137e235b8115181c9 /src/mesa/drivers/dri/i965/brw_vs.h | |
parent | deffbbed4e0f24e05fe5314ee7ccd47e4826f9ba (diff) |
i965/vs: Remove brw_vs_prog_data pointer from brw_vs_compile.
In patches that follow, we'll be splitting structs brw_vs_prog_data
and brw_vs_compile into a vec4-generic base struct and a VS-specific
derived struct (this will allow the vec4-generic code to be re-used
for geometry shaders). Having brw_vs_compile point to
brw_vs_prog_data makes it difficult to do this cleanly.
Fortunately most of the functions that use brw_vs_compile (those in
the vec4_visitor class) already have access to brw_vs_prog_data
through a separate pointer (vec4_visitor::prog_data). So all we have
to do is use that pointer consistently, and plumb prog_data through
the few remaining functions that need access to it.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vs.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vs.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index caa8f7c145e..d0f98053e62 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -105,7 +105,6 @@ struct brw_vs_prog_key { struct brw_vs_compile { struct brw_vs_prog_key key; - struct brw_vs_prog_data prog_data; struct brw_vertex_program *vp; @@ -115,6 +114,7 @@ struct brw_vs_compile { const unsigned *brw_vs_emit(struct brw_context *brw, struct gl_shader_program *prog, struct brw_vs_compile *c, + struct brw_vs_prog_data *prog_data, void *mem_ctx, unsigned *program_size); bool brw_vs_precompile(struct gl_context *ctx, struct gl_shader_program *prog); |