diff options
author | Connor Abbott <[email protected]> | 2014-07-31 18:57:20 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2014-08-13 11:43:05 -0700 |
commit | 9a0b52e7c1c0d7668e1acd7bb806432bb449a9c7 (patch) | |
tree | 0700c2e5e02864cd055f4c91827106b21940e49d /src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp | |
parent | d72d67832bd7a5f2aa0c402333a7de6804ad35ef (diff) |
ra: cleanup the public API
Previously, there were 3 entrypoints into parts of the actual allocator,
and an API called ra_allocate_no_spills() that called all 3. Nobody
would ever want to call any of the 3 entrypoints by themselves, so
everybody just used ra_allocate_no_spills(). So just make them static
functions, and while we're at it rename ra_allocate_no_spills() to
ra_allocate() since there's no equivalent "with spills," because the
backend is supposed to handle spilling.
Signed-off-by: Connor Abbott <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp index 1caf5ab22f6..ddab342ddc7 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp @@ -207,7 +207,7 @@ vec4_visitor::reg_allocate() setup_payload_interference(g, first_payload_node, node_count); - if (!ra_allocate_no_spills(g)) { + if (!ra_allocate(g)) { /* Failed to allocate registers. Spill a reg, and the caller will * loop back into here to try again. */ |