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authorJason Ekstrand <[email protected]>2016-07-22 14:24:06 -0700
committerJason Ekstrand <[email protected]>2016-08-17 14:46:22 -0700
commitd540864730f2cfa36366a47021554ac00b625b58 (patch)
tree0cefa05e5557f5e0a8b733fcdcead8c0f790d2d4 /src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp
parent8b02cd44d71563e193029c1cf3f4ddefbe309bb3 (diff)
i965/blorp: Stop using the miptree in state setup for tex/rt surfaces
This commit movies us from a miptree model to a surf+bo+offset model. In the GL driver, miptrees are almost always at the start of the bo so the offset is zero but we don't want to always make that assumption. In the sort term, gen6 stencil and HiZ will be at an offset but, in the long term, any Vulkan surface is liable to be at a non-zero offset. Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_gs_nir.cpp')
0 files changed, 0 insertions, 0 deletions