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authorEric Anholt <[email protected]>2011-11-08 18:07:15 -0800
committerEric Anholt <[email protected]>2011-11-11 08:27:54 -0800
commit9472f6677672ac89d6addba025b33287670da9e9 (patch)
tree95de585252bc12a879b77fe14c65929d73b703f9 /src/mesa/drivers/dri/i965/brw_structs.h
parent919c53e87a1f6f5322bc1f1486bb3e6b954b00d5 (diff)
i965: Replace a should-never-happen fallback with asserts where it matters.
We only allow 16 vec4s of attributes in our GLSL/ARB_vp programs, and 1 more element will get used for gl_VertexID/gl_InstanceID. So it should never have been possible to hit this fallback, unless there was another bug. If you do hit this, you're probably using gl_VertexID and falling back to swrast won't work for you anyway. This also updates the limits for gen6+. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_structs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 85f83187f11..aef56958c66 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -881,8 +881,6 @@ struct brw_vertex_element_state
} ve1;
};
-#define BRW_VEP_MAX 18
-
struct brw_urb_immediate {
GLuint opcode:4;
GLuint offset:6;