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authorKenneth Graunke <[email protected]>2012-11-20 19:26:52 -0800
committerKenneth Graunke <[email protected]>2012-11-26 19:52:34 -0800
commit9136723214136a95a3c915d580943c888cd99503 (patch)
tree24b2cbb1660f810212a0bf3d0ccefe6e3afdb4dc /src/mesa/drivers/dri/i965/brw_shader.h
parentea681a0d64ecde3a2e729fe3b71d3f3fe4cedff0 (diff)
i965/fs: Move struct brw_compile (p) entirely inside fs_generator.
The brw_compile structure contains the brw_instruction store and the brw_eu_emit.c state tracking fields. These are only useful for the final assembly generation pass; the earlier compilation stages doesn't need them. This also means that the code generator for future hardware won't have access to the brw_compile structure, which is extremely desirable because it prevents accidental generation of Gen4-7 code. v2: rzalloc p, as suggested by Eric. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index 0abc6671134..46fe570364f 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -41,7 +41,6 @@ public:
struct brw_context *brw;
struct intel_context *intel;
struct gl_context *ctx;
- struct brw_compile *p;
struct brw_shader *shader;
struct gl_shader_program *prog;