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authorNicolai Hähnle <[email protected]>2016-01-12 09:29:18 -0500
committerNicolai Hähnle <[email protected]>2016-01-14 09:41:24 -0500
commite976860638c6fb9f69b9cf3a82acaba55c08e274 (patch)
treef8a11602169358e460a607781b7c843606fbe7a8 /src/mesa/drivers/dri/i965/brw_shader.cpp
parent321140d563730b210e6390c5b73c09fdcf9649af (diff)
gallium/radeon: do not reallocate user memory buffers
The whole point of AMD_pinned_memory is that applications don't have to map buffers via OpenGL - but they're still allowed to, so make sure we don't break the link between buffer object and user memory unless explicitly instructed to. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
0 files changed, 0 insertions, 0 deletions