summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_shader.cpp
diff options
context:
space:
mode:
authorTimothy Arceri <[email protected]>2016-10-25 21:55:17 +1100
committerTimothy Arceri <[email protected]>2016-11-11 20:39:09 +1100
commite36f0878cf391c2ae4a12f7fed22c64b9d215100 (patch)
tree4243e777b49f99fb85e5627b74fc4a0b727ac79c /src/mesa/drivers/dri/i965/brw_shader.cpp
parent00620782c92100d77c660f9783504c6d80fa1d58 (diff)
i965: update gl_PrimitiveIDIn to be a system variable
Now that we have switched to using nir_shader_gather_info() we can remove the hacks and just use the system variable. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index cd893b16419..61bc868db9e 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -1355,8 +1355,7 @@ brw_compile_tes(const struct brw_compiler *compiler,
nir->info->patch_inputs_read = key->patch_inputs_read;
struct brw_vue_map input_vue_map;
- brw_compute_tess_vue_map(&input_vue_map,
- nir->info->inputs_read & ~VARYING_BIT_PRIMITIVE_ID,
+ brw_compute_tess_vue_map(&input_vue_map, nir->info->inputs_read,
nir->info->patch_inputs_read);
nir = brw_nir_apply_sampler_key(nir, devinfo, &key->tex, is_scalar);