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authorKenneth Graunke <[email protected]>2016-04-08 18:49:22 -0700
committerKenneth Graunke <[email protected]>2016-04-25 11:45:15 -0700
commit4e2d22c5a723f8a52ede916d170f4aa9a4f96fbb (patch)
tree985b46044a4f6fa0a4adad8f648ea308064961e8 /src/mesa/drivers/dri/i965/brw_shader.cpp
parent501bedffa650c7d340d8f716736f6333c1317b34 (diff)
i965: Mark URB reads as volatile.
They can be affected by URB writes. In the upcoming scalar TCS backend, this prevents read-modify-write cycles from being broken by CSE removing reads. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index b3aade125d7..d9e654c4d4f 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -961,6 +961,9 @@ backend_instruction::is_volatile() const
case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
case SHADER_OPCODE_TYPED_SURFACE_READ:
case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
+ case SHADER_OPCODE_URB_READ_SIMD8:
+ case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
+ case VEC4_OPCODE_URB_READ:
return true;
default:
return false;