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author | Eric Anholt <[email protected]> | 2013-04-22 11:07:59 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-05-06 14:33:43 -0700 |
commit | 5b190d19d326369a5c43fbdd1f19d9c8d112da40 (patch) | |
tree | b8ab9245f0df79e44076b6a2910239113579f205 /src/mesa/drivers/dri/i965/brw_reg.h | |
parent | 749a92786d378ee55cf9ebbbe8596c217fbae0f9 (diff) |
intel: Simplify renderbuffer-for-texture width setup.
We're looking for the logical width of our level, which is what
image->Width2/Height2 is. The previous code relied on MSAA textures being
only level 0.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_reg.h')
0 files changed, 0 insertions, 0 deletions