summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_link.cpp
diff options
context:
space:
mode:
authorTimothy Arceri <[email protected]>2016-10-27 12:22:36 +1100
committerTimothy Arceri <[email protected]>2016-11-11 20:39:09 +1100
commit00620782c92100d77c660f9783504c6d80fa1d58 (patch)
tree058796f2713353df6bee4e77958786ea5f938587 /src/mesa/drivers/dri/i965/brw_link.cpp
parente86fc2c2856d8fde27fe061703f3c1e0abd585a5 (diff)
i965: use nir_shader_gather_info() over do_set_program_inouts()
This takes us one step closer to being able to drop the GLSL IR optimisation passes during linking in favour of the NIR passes. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_link.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_link.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index f75b384d673..12db8d46497 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -233,8 +233,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
process_glsl_ir(brw, shProg, shader);
- do_set_program_inouts(shader->ir, prog, shader->Stage);
-
_mesa_copy_linked_program_data(shProg, shader);
/* Make a pass over the IR to add state references for any built-in