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authorAlejandro PiƱeiro <[email protected]>2015-05-23 23:42:58 +0200
committerJason Ekstrand <[email protected]>2015-08-03 09:40:50 -0700
commit0d43d27df742ad95a086580bae2ee08a0bc00e69 (patch)
tree2e9a850d617897aa874a76aa4f167fafd63f43ce /src/mesa/drivers/dri/i965/brw_ir_vec4.h
parentc15eea2afa7a295992cde949b8e2a5d4552f6290 (diff)
i965/vec4: Add a new dst_reg constructor accepting a brw_reg_type
This is useful for the upcoming texture support in NIR->vec4 pass, as we found several cases where the brw_type is available, but not the glsl_type. Without this new constructor, the alternative would be: dst_reg reg(MRF, <reg>) reg.type = <brw_type> reg.writemask = <mask> Adding a new constructor makes code easier to read. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_ir_vec4.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_ir_vec4.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_ir_vec4.h b/src/mesa/drivers/dri/i965/brw_ir_vec4.h
index fceacae0e51..966a410a15d 100644
--- a/src/mesa/drivers/dri/i965/brw_ir_vec4.h
+++ b/src/mesa/drivers/dri/i965/brw_ir_vec4.h
@@ -113,6 +113,8 @@ public:
dst_reg(register_file file, int reg);
dst_reg(register_file file, int reg, const glsl_type *type,
unsigned writemask);
+ dst_reg(register_file file, int reg, brw_reg_type type,
+ unsigned writemask);
dst_reg(struct brw_reg reg);
dst_reg(class vec4_visitor *v, const struct glsl_type *type);