diff options
author | Eric Anholt <[email protected]> | 2013-10-16 11:51:22 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-10-30 17:51:19 -0700 |
commit | 8dfc9f038ee3f6a57f0a3f3cc641b0866a6111b7 (patch) | |
tree | f895ceb519a9cd4eafe2e9e621ebb316fd222a73 /src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | |
parent | 6032261682388ced64bd33328a5025f561927a38 (diff) |
i965/fs: Use the gen7 scratch read opcode when possible.
This avoids a lot of message setup we had to do otherwise. Improves
GLB2.7 performance with register spilling force enabled by 1.6442% +/-
0.553218% (n=4).
v2: Use BRW_PREDICATE_NONE, improve a comment (by Paul).
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp index d975423086c..d9e80d07f48 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp @@ -542,14 +542,22 @@ fs_visitor::emit_unspill(fs_inst *inst, fs_reg dst, uint32_t spill_offset, int count) { for (int i = 0; i < count; i++) { + /* The gen7 descriptor-based offset is 12 bits of HWORD units. */ + bool gen7_read = brw->gen >= 7 && spill_offset < (1 << 12) * REG_SIZE; + fs_inst *unspill_inst = - new(mem_ctx) fs_inst(SHADER_OPCODE_GEN4_SCRATCH_READ, dst); + new(mem_ctx) fs_inst(gen7_read ? + SHADER_OPCODE_GEN7_SCRATCH_READ : + SHADER_OPCODE_GEN4_SCRATCH_READ, + dst); unspill_inst->offset = spill_offset; unspill_inst->ir = inst->ir; unspill_inst->annotation = inst->annotation; - unspill_inst->base_mrf = 14; - unspill_inst->mlen = 1; /* header contains offset */ + if (!gen7_read) { + unspill_inst->base_mrf = 14; + unspill_inst->mlen = 1; /* header contains offset */ + } inst->insert_before(unspill_inst); dst.reg_offset++; @@ -617,6 +625,7 @@ fs_visitor::choose_spill_reg(struct ra_graph *g) break; case SHADER_OPCODE_GEN4_SCRATCH_READ: + case SHADER_OPCODE_GEN7_SCRATCH_READ: if (inst->dst.file == GRF) no_spill[inst->dst.reg] = true; break; |