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authorKristian Høgsberg <[email protected]>2014-10-27 23:36:31 -0700
committerKristian Høgsberg <[email protected]>2014-12-10 12:29:23 -0800
commit7ff457b93028d1884c7952080edd919008edf141 (patch)
tree6b86dfbe11310850479655c811e0b3a0d412b0ee /src/mesa/drivers/dri/i965/brw_fs.h
parent8b6a797d743be38396fcaf4a2f7fb01d3bcd9ba3 (diff)
i965: Clean up fs_visitor::run and rename to run_fs
Now that fs_visitor::run is back to being only fragment shader compilation, we can clean up a few stage == MESA_SHADER_FRAGMENT conditions and rename it to run_fs. Signed-off-by: Kristian Høgsberg <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 84a0b101e5b..58bb3ae1ce0 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -414,7 +414,7 @@ public:
const fs_reg &varying_offset,
uint32_t const_offset);
- bool run();
+ bool run_fs();
bool run_vs();
void optimize();
void allocate_registers();