diff options
author | Eric Anholt <[email protected]> | 2010-06-07 09:52:57 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2010-06-08 13:42:02 -0700 |
commit | 34474fa4119378ef9fbb9fb557cc19c0a1ca1f7e (patch) | |
tree | 0d0a246b981cc60fc70d6cf6103b05d0df045c23 /src/mesa/drivers/dri/i965/brw_context.h | |
parent | 22409756d4ed941f2ec6729ab0c312149749106f (diff) |
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
The slightly less mechanical change of converting the emit_reloc calls
will follow.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 79 |
1 files changed, 40 insertions, 39 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 500cd32aa90..14552fa2724 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -160,7 +160,7 @@ struct brw_state_flags { struct brw_vertex_program { struct gl_vertex_program program; GLuint id; - dri_bo *const_buffer; /** Program constant buffer/surface */ + drm_intel_bo *const_buffer; /** Program constant buffer/surface */ GLboolean use_const_buffer; }; @@ -172,7 +172,7 @@ struct brw_fragment_program { GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */ GLboolean use_const_buffer; - dri_bo *const_buffer; /** Program constant buffer/surface */ + drm_intel_bo *const_buffer; /** Program constant buffer/surface */ /** for debugging, which texture units are referenced */ GLbitfield tex_units_used; @@ -318,10 +318,10 @@ struct brw_cache_item { GLuint hash; GLuint key_size; /* for variable-sized keys */ const void *key; - dri_bo **reloc_bufs; + drm_intel_bo **reloc_bufs; GLuint nr_reloc_bufs; - dri_bo *bo; + drm_intel_bo *bo; struct brw_cache_item *next; }; @@ -339,7 +339,7 @@ struct brw_cache { /* Record of the last BOs chosen for each cache_id. Used to set * brw->state.dirty.cache when a new cache item is chosen. */ - dri_bo *last_bo[BRW_MAX_CACHE]; + drm_intel_bo *last_bo[BRW_MAX_CACHE]; }; @@ -406,7 +406,7 @@ struct brw_vertex_element { /** Offset of the first element within the buffer object */ unsigned int offset; /** Buffer object containing the uploaded vertex data */ - dri_bo *bo; + drm_intel_bo *bo; }; @@ -419,7 +419,7 @@ struct brw_query_object { struct gl_query_object Base; /** Last query BO associated with this query. */ - dri_bo *bo; + drm_intel_bo *bo; /** First index in bo with query data for this object. */ int first_index; /** Last index in bo with query data for this object. */ @@ -451,15 +451,16 @@ struct brw_context /** * List of buffers accumulated in brw_validate_state to receive - * dri_bo_check_aperture treatment before exec, so we can know if we - * should flush the batch and try again before emitting primitives. + * drm_intel_bo_check_aperture treatment before exec, so we can + * know if we should flush the batch and try again before + * emitting primitives. * * This can be a fixed number as we only have a limited number of * objects referenced from the batchbuffer in a primitive emit, * consisting of the vertex buffers, pipelined state pointers, * the CURBE, the depth buffer, and a query BO. */ - dri_bo *validated_bos[VERT_ATTRIB_MAX + 16]; + drm_intel_bo *validated_bos[VERT_ATTRIB_MAX + 16]; int validated_bo_count; } state; @@ -477,7 +478,7 @@ struct brw_context #define BRW_UPLOAD_INIT_SIZE (128*1024) struct { - dri_bo *bo; + drm_intel_bo *bo; GLuint offset; } upload; @@ -497,7 +498,7 @@ struct brw_context const struct _mesa_index_buffer *ib; /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */ - dri_bo *bo; + drm_intel_bo *bo; unsigned int offset; unsigned int size; /* Offset to index buffer index to use in CMD_3D_PRIM so that we can @@ -566,7 +567,7 @@ struct brw_context GLuint vs_size; GLuint total_size; - dri_bo *curbe_bo; + drm_intel_bo *curbe_bo; /** Offset within curbe_bo of space for current curbe entry */ GLuint curbe_offset; /** Offset within curbe_bo of space for next curbe entry */ @@ -580,12 +581,12 @@ struct brw_context struct brw_vs_prog_data *prog_data; int8_t *constant_map; /* variable array following prog_data */ - dri_bo *prog_bo; - dri_bo *state_bo; + drm_intel_bo *prog_bo; + drm_intel_bo *state_bo; /** Binding table of pointers to surf_bo entries */ - dri_bo *bind_bo; - dri_bo *surf_bo[BRW_VS_MAX_SURF]; + drm_intel_bo *bind_bo; + drm_intel_bo *surf_bo[BRW_VS_MAX_SURF]; GLuint nr_surfaces; } vs; @@ -593,25 +594,25 @@ struct brw_context struct brw_gs_prog_data *prog_data; GLboolean prog_active; - dri_bo *prog_bo; - dri_bo *state_bo; + drm_intel_bo *prog_bo; + drm_intel_bo *state_bo; } gs; struct { struct brw_clip_prog_data *prog_data; - dri_bo *prog_bo; - dri_bo *state_bo; - dri_bo *vp_bo; + drm_intel_bo *prog_bo; + drm_intel_bo *state_bo; + drm_intel_bo *vp_bo; } clip; struct { struct brw_sf_prog_data *prog_data; - dri_bo *prog_bo; - dri_bo *state_bo; - dri_bo *vp_bo; + drm_intel_bo *prog_bo; + drm_intel_bo *state_bo; + drm_intel_bo *vp_bo; } sf; struct { @@ -624,42 +625,42 @@ struct brw_context GLbitfield input_size_masks[4]; /** Array of surface default colors (texture border color) */ - dri_bo *sdc_bo[BRW_MAX_TEX_UNIT]; + drm_intel_bo *sdc_bo[BRW_MAX_TEX_UNIT]; GLuint render_surf; GLuint nr_surfaces; GLuint max_threads; - dri_bo *scratch_bo; + drm_intel_bo *scratch_bo; GLuint sampler_count; - dri_bo *sampler_bo; + drm_intel_bo *sampler_bo; /** Binding table of pointers to surf_bo entries */ - dri_bo *bind_bo; - dri_bo *surf_bo[BRW_WM_MAX_SURF]; + drm_intel_bo *bind_bo; + drm_intel_bo *surf_bo[BRW_WM_MAX_SURF]; - dri_bo *prog_bo; - dri_bo *state_bo; + drm_intel_bo *prog_bo; + drm_intel_bo *state_bo; } wm; struct { /* gen4 */ - dri_bo *prog_bo; - dri_bo *vp_bo; + drm_intel_bo *prog_bo; + drm_intel_bo *vp_bo; /* gen6 */ - dri_bo *blend_state_bo; - dri_bo *depth_stencil_state_bo; - dri_bo *color_calc_state_bo; + drm_intel_bo *blend_state_bo; + drm_intel_bo *depth_stencil_state_bo; + drm_intel_bo *color_calc_state_bo; - dri_bo *state_bo; + drm_intel_bo *state_bo; } cc; struct { struct brw_query_object *obj; - dri_bo *bo; + drm_intel_bo *bo; int index; GLboolean active; } query; |