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author | Kenneth Graunke <[email protected]> | 2015-06-29 21:58:47 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2015-07-09 17:06:16 -0700 |
commit | 0163c99e8f6959b5d6c7a937a322127cfdf9315f (patch) | |
tree | 55c933fd1210a26ee0aa50625e0ff41025503ad9 /src/mesa/drivers/dri/i965/brw_context.h | |
parent | 308c0bf74307af0f3385cdcbb00aa0534ec3e5da (diff) |
i965/vec4: Plumb log_data through so the backend_shader field gets set.
Jason plumbed this through a while back in the FS backend, but
apparently we were just passing NULL in the vec4 backend.
This patch passes brw in as intended.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
0 files changed, 0 insertions, 0 deletions