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authorBen Widawsky <[email protected]>2015-12-30 09:47:17 -0800
committerBen Widawsky <[email protected]>2016-01-13 16:41:04 -0800
commitf4ab7340ca72f6b61fe6e3e0995360546d2d6287 (patch)
tree4bbf35a8eba4852b33143c82777666d25c6463ae /src/mesa/drivers/dri/i965/brw_context.c
parent138a7dc826baeb7451e748d47e508a639bad76c9 (diff)
i965: Remove unused hw_must_use_separate_stencil
I spotted this while looking for what needs updating in future platforms. I'm too lazy to go through the git logs, but it was probably missed by Jason when all the brw refactoring happened. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 4298252c9b7..9ba33396d36 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -812,7 +812,7 @@ brwCreateContext(gl_api api,
brw->needs_unlit_centroid_workaround =
devinfo->needs_unlit_centroid_workaround;
- brw->must_use_separate_stencil = screen->hw_must_use_separate_stencil;
+ brw->must_use_separate_stencil = devinfo->must_use_separate_stencil;
brw->has_swizzling = screen->hw_has_swizzling;
brw->vs.base.stage = MESA_SHADER_VERTEX;