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authorJason Ekstrand <[email protected]>2015-10-08 17:09:54 -0700
committerJason Ekstrand <[email protected]>2015-10-19 08:47:03 -0700
commit6980372010ad5929c0b4b0a0370d281cbd6f8b2e (patch)
treef9199c4e5a5481db70e324b374abddf198f9a27a /src/mesa/drivers/dri/i965/brw_context.c
parent4467344c829f1dccdf74e27bef2c5fda72552be6 (diff)
i965: Move the entire compiler API into a single file
At this point, the compiler API has been substantially simplified. In the spirit of Kristian's making a compiler library, this commit makes a single header file that contains, more-or-less, the entire compiler API. There's still a bit of cleanup to do particularly in the area of geometry shaders. However, this gets us much closer to having a separate compiler. Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 6b2bbd21703..3b125448e14 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -51,7 +51,7 @@
#include "brw_context.h"
#include "brw_defines.h"
-#include "brw_shader.h"
+#include "brw_compiler.h"
#include "brw_draw.h"
#include "brw_state.h"