diff options
author | Jason Ekstrand <[email protected]> | 2016-06-27 18:34:02 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-08-17 14:46:22 -0700 |
commit | 56746d04d59f711d5ace0b86f2b2da96bd337ea1 (patch) | |
tree | 35b7bab2f2f1157c40f3ae801f86d577ea22d681 /src/mesa/drivers/dri/i965/brw_blorp.h | |
parent | 1495b6315ebe6c8bfe04641a5d45983004a2e8ba (diff) |
i965/blorp: Remove unused fields from blorp_surface_info
The only reason why we need layer or level is that we need the z-offset for
3-D surfaces. Let's just have the one field for that.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_blorp.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h index 706d53e55c6..076d26dba1a 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.h +++ b/src/mesa/drivers/dri/i965/brw_blorp.h @@ -81,22 +81,6 @@ struct brw_blorp_surface_info /* Z offset into a 3-D texture or slice of a 2-D array texture. */ uint32_t z_offset; - /** - * The miplevel to use. - */ - uint32_t level; - - /** - * The 2D layer within the miplevel. Combined, level and layer define the - * 2D miptree slice to use. - * - * Note: if mt is a 2D multisample array texture on Gen7+ using - * INTEL_MSAA_LAYOUT_UMS or INTEL_MSAA_LAYOUT_CMS, layer is the physical - * layer holding sample 0. So, for example, if mt->num_samples == 4, then - * logical layer n corresponds to layer == 4*n. - */ - uint32_t layer; - uint32_t bo_offset; uint32_t tile_x_sa, tile_y_sa; }; |