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authorKristian Høgsberg Kristensen <[email protected]>2015-10-05 14:22:23 -0700
committerKristian Høgsberg Kristensen <[email protected]>2015-10-08 12:14:44 -0700
commit4f33700f5ab6e69072318622651ea81639845ae9 (patch)
treec80e96ebd07e627ee996c186975aa9378a367302 /src/mesa/drivers/dri/i965/Makefile.sources
parent99ca2256c1b8414efd27864bd56f6c95cac55731 (diff)
i965: Move brw_link_shader() and friends to new file brw_link.cpp
We want to use the rest of brw_shader.cpp with the rest of the compiler without pulling in the GLSL linking code. Reviewed-by: Topi Pohjolainen <[email protected]> Signed-off-by: Kristian Høgsberg Kristensen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/Makefile.sources')
-rw-r--r--src/mesa/drivers/dri/i965/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index 6f97f735add..7e1586ffbbd 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -73,6 +73,7 @@ i965_FILES = \
brw_ir_allocator.h \
brw_ir_fs.h \
brw_ir_vec4.h \
+ brw_link.cpp \
brw_lower_texture_gradients.cpp \
brw_lower_unnormalized_offset.cpp \
brw_meta_fast_clear.c \