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authorKenneth Graunke <[email protected]>2014-10-28 17:27:39 -0700
committerKenneth Graunke <[email protected]>2014-10-29 12:38:56 -0700
commit62b07b934ecce1f370f3566ad3613341ff86aba1 (patch)
tree32d24a815405571caf98e2a8d2f670b69bf7539a /src/mesa/drivers/dri/i965/Makefile.sources
parent02f8f90cc2261167ea025cbb69f8856c33444007 (diff)
i965: Rename brw_vec4_gs.[ch] to brw_gs.[ch].
These source files support actual geometry shaders, so using "gs" for the name makes a lot of sense. We're going to be adding SIMD8 geometry shader support as well, at which point "vec4_gs" will be a misnomer. Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jason Ekstrand <[email protected]> Acked-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/Makefile.sources')
-rw-r--r--src/mesa/drivers/dri/i965/Makefile.sources2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index 9f29551256c..711aabe462a 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -67,6 +67,7 @@ i965_FILES = \
brw_fs_sel_peephole.cpp \
brw_fs_vector_splitting.cpp \
brw_fs_visitor.cpp \
+ brw_gs.c \
brw_gs_state.c \
brw_gs_surface_state.c \
brw_interpolation_map.c \
@@ -102,7 +103,6 @@ i965_FILES = \
brw_vec4_copy_propagation.cpp \
brw_vec4_cse.cpp \
brw_vec4_generator.cpp \
- brw_vec4_gs.c \
brw_vec4_gs_visitor.cpp \
brw_vec4_live_variables.cpp \
brw_vec4_reg_allocate.cpp \