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authorIan Romanick <[email protected]>2013-06-27 18:20:31 -0700
committerKenneth Graunke <[email protected]>2013-06-28 13:35:22 -0700
commit70966570f3e4275dc15b5a94c70698f6aef64150 (patch)
treededc9f6d2519159d1375f73ebfe1ccb7d5b38fef /src/mesa/drivers/dri/i915
parente6ec425d6eeac95f466174267b2c18c0bffca3f0 (diff)
mesa: GL_ARB_shading_language_100 is not optional
This extension just provides some of the most basic software framework for GLSL. Without GL_ARB_vertex_shader or GL_ARB_fragment_shader, applications still cannot use GLSL. There's no value in conditionalizing support for this extension. NOTE: This has the side effect of enabling the extension in the radeon, r200, and nouveau drivers. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r--src/mesa/drivers/dri/i915/intel_extensions.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_extensions.c b/src/mesa/drivers/dri/i915/intel_extensions.c
index 53a9ea4a43b..74b304a23c4 100644
--- a/src/mesa/drivers/dri/i915/intel_extensions.c
+++ b/src/mesa/drivers/dri/i915/intel_extensions.c
@@ -51,7 +51,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_internalformat_query = true;
ctx->Extensions.ARB_map_buffer_range = true;
ctx->Extensions.ARB_point_sprite = true;
- ctx->Extensions.ARB_shading_language_100 = true;
ctx->Extensions.ARB_sync = true;
ctx->Extensions.ARB_texture_border_clamp = true;
ctx->Extensions.ARB_texture_cube_map = true;