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authorMathias Fröhlich <[email protected]>2016-05-22 14:10:19 +0200
committerMathias Fröhlich <[email protected]>2016-06-16 05:50:53 +0200
commit6749d77c690d2254b8ed3f16a653c41565ebab49 (patch)
treec45d66aecd061b1b2047650a97c86a5b4e7e87f2 /src/mesa/drivers/dri/i915
parent291f00fa12a35ad2bcaa8f81309fa06b9cab6802 (diff)
mesa: Rename CoordReplaceBits back to CoordReplace.
It used to be called like that and fits better with 80 columns. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 4c4bb090590..39abe1b293d 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -657,7 +657,7 @@ i915_update_sprite_point_enable(struct gl_context *ctx)
/* _NEW_POINT */
if (ctx->Point.PointSprite)
- coord_replace_bits = ctx->Point.CoordReplaceBits;
+ coord_replace_bits = ctx->Point.CoordReplace;
GLuint tex_coord_unit_bits =
(GLuint)((inputsRead & VARYING_BITS_TEX_ANY) >> VARYING_SLOT_TEX0);