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authorDave Airlie <[email protected]>2008-08-24 17:59:10 +1000
committerDave Airlie <[email protected]>2008-08-24 17:59:10 +1000
commitf75843a517bd188639e6866db2a7b04de3524e16 (patch)
tree24ab6d6f9d35b58047ceb91eb3c7282a70e89607 /src/mesa/drivers/dri/i915
parent7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a (diff)
Revert "Revert "Merge branch 'drm-gem'""
This reverts commit 7c81124d7c4a4d1da9f48cbf7e82ab1a3a970a7a.
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r--src/mesa/drivers/dri/i915/Makefile7
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c3
-rw-r--r--src/mesa/drivers/dri/i915/i830_reg.h8
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c28
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c3
-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h118
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c40
l---------src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c1
-rw-r--r--src/mesa/drivers/dri/i915/intel_pixel_read.c13
-rw-r--r--src/mesa/drivers/dri/i915/intel_render.c13
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c237
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.h14
12 files changed, 224 insertions, 261 deletions
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index bdd3b852603..fd77980ebf8 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -30,8 +30,8 @@ DRIVER_SOURCES = \
intel_pixel.c \
intel_pixel_bitmap.c \
intel_pixel_copy.c \
- intel_pixel_read.c \
intel_pixel_draw.c \
+ intel_pixel_read.c \
intel_buffers.c \
intel_blit.c \
i915_tex.c \
@@ -52,12 +52,10 @@ DRIVER_SOURCES = \
intel_state.c \
intel_tris.c \
intel_fbo.c \
- intel_depthstencil.c \
- intel_bufmgr_ttm.c
+ intel_depthstencil.c
C_SOURCES = \
$(COMMON_SOURCES) \
- $(COMMON_BM_SOURCES) \
$(DRIVER_SOURCES)
ASM_SOURCES =
@@ -69,6 +67,7 @@ DRIVER_DEFINES = -I../intel -I../intel/server -DI915 \
include ../Makefile.template
intel_decode.o: ../intel/intel_decode.c
+
intel_tex_layout.o: ../intel/intel_tex_layout.c
symlinks:
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 16c8a8d24f1..116b52511f5 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -81,6 +81,9 @@ i830CreateContext(const __GLcontextModes * mesaVis,
_tnl_destroy_pipeline(ctx);
_tnl_install_pipeline(ctx, intel_pipeline);
+ if (intel->no_rast)
+ FALLBACK(intel, INTEL_FALLBACK_USER, 1);
+
intel->ctx.Const.MaxTextureUnits = I830_TEX_UNITS;
intel->ctx.Const.MaxTextureImageUnits = I830_TEX_UNITS;
intel->ctx.Const.MaxTextureCoordUnits = I830_TEX_UNITS;
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index 41280bca7ce..d210c2d08e4 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -494,10 +494,6 @@
#define VFT1_TEX0_FMT(x) (x)
#define VFT1_TEX0_MASK 3
#define VFT1_TEX1_SHIFT 2
-#define TEXCOORDFMT_2D 0
-#define TEXCOORDFMT_3D 1
-#define TEXCOORDFMT_4D 2
-#define TEXCOORDFMT_1D 3
/*New stuff picked up along the way */
@@ -635,8 +631,4 @@
#define ENABLE_TEX_STREAM_MAP_IDX (1<<3)
#define TEX_STREAM_MAP_IDX(x) (x)
-
-#define MI_FLUSH ((0<<29)|(4<<23))
-#define FLUSH_MAP_CACHE (1<<0)
-
#endif
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index c5a85fe0352..40a50ff772f 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -31,6 +31,7 @@
#include "i830_reg.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
+#include "intel_tris.h"
#include "tnl/t_context.h"
#include "tnl/t_vertex.h"
@@ -419,10 +420,12 @@ i830_emit_state(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
struct i830_hw_state *state = i830->current;
- int i, ret, count;
+ int i, count;
GLuint dirty;
GET_CURRENT_CONTEXT(ctx);
BATCH_LOCALS;
+ dri_bo *aper_array[3 + I830_TEX_UNITS];
+ int aper_count;
/* We don't hold the lock at this point, so want to make sure that
* there won't be a buffer wrap between the state emits and the primitive
@@ -435,26 +438,28 @@ i830_emit_state(struct intel_context *intel)
* Set the space as LOOP_CLIPRECTS now, since that's what our primitives
* will be emitted under.
*/
- intel_batchbuffer_require_space(intel->batch, get_state_size(state) + 8,
+ intel_batchbuffer_require_space(intel->batch,
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
LOOP_CLIPRECTS);
count = 0;
again:
+ aper_count = 0;
dirty = get_dirty(state);
- ret = 0;
+ aper_array[aper_count++] = intel->batch->buf;
if (dirty & I830_UPLOAD_BUFFERS) {
- ret |= dri_bufmgr_check_aperture_space(state->draw_region->buffer);
- ret |= dri_bufmgr_check_aperture_space(state->depth_region->buffer);
+ aper_array[aper_count++] = state->draw_region->buffer;
+ aper_array[aper_count++] = state->depth_region->buffer;
}
-
+
for (i = 0; i < I830_TEX_UNITS; i++)
if (dirty & I830_UPLOAD_TEX(i)) {
if (state->tex_buffer[i]) {
- ret |= dri_bufmgr_check_aperture_space(state->tex_buffer[i]);
+ aper_array[aper_count++] = state->tex_buffer[i];
}
}
- if (ret) {
+ if (dri_bufmgr_check_aperture_space(aper_array, aper_count)) {
if (count == 0) {
count++;
intel_batchbuffer_flush(intel->batch);
@@ -490,14 +495,14 @@ i830_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
state->draw_region->draw_offset);
if (state->depth_region) {
OUT_BATCH(state->Buffer[I830_DESTREG_DBUFADDR0]);
OUT_BATCH(state->Buffer[I830_DESTREG_DBUFADDR1]);
OUT_RELOC(state->depth_region->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
state->depth_region->draw_offset);
}
@@ -524,7 +529,7 @@ i830_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ I915_GEM_DOMAIN_SAMPLER, 0,
state->tex_offset[i] | TM0S0_USE_FENCE);
}
else if (state == &i830->meta) {
@@ -717,4 +722,5 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
i830->intel.vtbl.note_unlock = i830_note_unlock;
+ i830->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index bd9f1d5f5dc..940b02513da 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -138,6 +138,9 @@ i915CreateContext(const __GLcontextModes * mesaVis,
_tnl_destroy_pipeline(ctx);
_tnl_install_pipeline(ctx, intel_pipeline);
+ if (intel->no_rast)
+ FALLBACK(intel, INTEL_FALLBACK_USER, 1);
+
ctx->Const.MaxTextureUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index b5585e70e79..8891e11c6fd 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -325,118 +325,6 @@
#define SCISSOR_RECT_0_YMAX(x) ((x)<<16)
#define SCISSOR_RECT_0_XMAX(x) (x)
-/* p189 */
-#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 ((0x3<<29)|(0x1d<<24)|(0x04<<16))
-#define I1_LOAD_S(n) (1<<(4+n))
-
-#define S0_VB_OFFSET_MASK 0xffffffc
-#define S0_AUTO_CACHE_INV_DISABLE (1<<0)
-
-#define S1_VERTEX_WIDTH_SHIFT 24
-#define S1_VERTEX_WIDTH_MASK (0x3f<<24)
-#define S1_VERTEX_PITCH_SHIFT 16
-#define S1_VERTEX_PITCH_MASK (0x3f<<16)
-
-#define TEXCOORDFMT_2D 0x0
-#define TEXCOORDFMT_3D 0x1
-#define TEXCOORDFMT_4D 0x2
-#define TEXCOORDFMT_1D 0x3
-#define TEXCOORDFMT_2D_16 0x4
-#define TEXCOORDFMT_4D_16 0x5
-#define TEXCOORDFMT_NOT_PRESENT 0xf
-#define S2_TEXCOORD_FMT0_MASK 0xf
-#define S2_TEXCOORD_FMT1_SHIFT 4
-#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4))
-#define S2_TEXCOORD_NONE (~0)
-
-/* S3 not interesting */
-
-#define S4_POINT_WIDTH_SHIFT 23
-#define S4_POINT_WIDTH_MASK (0x1ff<<23)
-#define S4_LINE_WIDTH_SHIFT 19
-#define S4_LINE_WIDTH_ONE (0x2<<19)
-#define S4_LINE_WIDTH_MASK (0xf<<19)
-#define S4_FLATSHADE_ALPHA (1<<18)
-#define S4_FLATSHADE_FOG (1<<17)
-#define S4_FLATSHADE_SPECULAR (1<<16)
-#define S4_FLATSHADE_COLOR (1<<15)
-#define S4_CULLMODE_BOTH (0<<13)
-#define S4_CULLMODE_NONE (1<<13)
-#define S4_CULLMODE_CW (2<<13)
-#define S4_CULLMODE_CCW (3<<13)
-#define S4_CULLMODE_MASK (3<<13)
-#define S4_VFMT_POINT_WIDTH (1<<12)
-#define S4_VFMT_SPEC_FOG (1<<11)
-#define S4_VFMT_COLOR (1<<10)
-#define S4_VFMT_DEPTH_OFFSET (1<<9)
-#define S4_VFMT_XYZ (1<<6)
-#define S4_VFMT_XYZW (2<<6)
-#define S4_VFMT_XY (3<<6)
-#define S4_VFMT_XYW (4<<6)
-#define S4_VFMT_XYZW_MASK (7<<6)
-#define S4_FORCE_DEFAULT_DIFFUSE (1<<5)
-#define S4_FORCE_DEFAULT_SPECULAR (1<<4)
-#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3)
-#define S4_VFMT_FOG_PARAM (1<<2)
-#define S4_SPRITE_POINT_ENABLE (1<<1)
-#define S4_LINE_ANTIALIAS_ENABLE (1<<0)
-
-#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \
- S4_VFMT_SPEC_FOG | \
- S4_VFMT_COLOR | \
- S4_VFMT_DEPTH_OFFSET | \
- S4_VFMT_XYZW_MASK | \
- S4_VFMT_FOG_PARAM)
-
-
-#define S5_WRITEDISABLE_ALPHA (1<<31)
-#define S5_WRITEDISABLE_RED (1<<30)
-#define S5_WRITEDISABLE_GREEN (1<<29)
-#define S5_WRITEDISABLE_BLUE (1<<28)
-#define S5_WRITEDISABLE_MASK (0xf<<28)
-#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27)
-#define S5_LAST_PIXEL_ENABLE (1<<26)
-#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25)
-#define S5_FOG_ENABLE (1<<24)
-#define S5_STENCIL_REF_SHIFT 16
-#define S5_STENCIL_REF_MASK (0xff<<16)
-#define S5_STENCIL_TEST_FUNC_SHIFT 13
-#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13)
-#define S5_STENCIL_FAIL_SHIFT 10
-#define S5_STENCIL_FAIL_MASK (0x7<<10)
-#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7
-#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7)
-#define S5_STENCIL_PASS_Z_PASS_SHIFT 4
-#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4)
-#define S5_STENCIL_WRITE_ENABLE (1<<3)
-#define S5_STENCIL_TEST_ENABLE (1<<2)
-#define S5_COLOR_DITHER_ENABLE (1<<1)
-#define S5_LOGICOP_ENABLE (1<<0)
-
-
-#define S6_ALPHA_TEST_ENABLE (1<<31)
-#define S6_ALPHA_TEST_FUNC_SHIFT 28
-#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28)
-#define S6_ALPHA_REF_SHIFT 20
-#define S6_ALPHA_REF_MASK (0xff<<20)
-#define S6_DEPTH_TEST_ENABLE (1<<19)
-#define S6_DEPTH_TEST_FUNC_SHIFT 16
-#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16)
-#define S6_CBUF_BLEND_ENABLE (1<<15)
-#define S6_CBUF_BLEND_FUNC_SHIFT 12
-#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12)
-#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8
-#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8)
-#define S6_CBUF_DST_BLEND_FACT_SHIFT 4
-#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4)
-#define S6_DEPTH_WRITE_ENABLE (1<<3)
-#define S6_COLOR_WRITE_ENABLE (1<<2)
-#define S6_TRISTRIP_PV_SHIFT 0
-#define S6_TRISTRIP_PV_MASK (0x3<<0)
-
-#define S7_DEPTH_OFFSET_CONST_MASK ~0
-
-
/* Helper macros for blend factors
*/
#define DST_BLND_FACT(f) ((f)<<S6_CBUF_DST_BLEND_FACT_SHIFT)
@@ -855,10 +743,4 @@
#define _3DSTATE_DEFAULT_DIFFUSE ((0x3<<29)|(0x1d<<24)|(0x99<<16))
#define _3DSTATE_DEFAULT_SPECULAR ((0x3<<29)|(0x1d<<24)|(0x9a<<16))
-
-#define MI_FLUSH ((0<<29)|(4<<23))
-#define FLUSH_MAP_CACHE (1<<0)
-#define INHIBIT_FLUSH_RENDER_CACHE (1<<2)
-
-
#endif
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 135bfaa265d..19f2206285d 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -39,6 +39,7 @@
#include "intel_batchbuffer.h"
#include "intel_tex.h"
#include "intel_regions.h"
+#include "intel_tris.h"
#include "i915_reg.h"
#include "i915_context.h"
@@ -296,9 +297,9 @@ i915_emit_state(struct intel_context *intel)
{
struct i915_context *i915 = i915_context(&intel->ctx);
struct i915_hw_state *state = i915->current;
- int i;
- int ret, count;
+ int i, count, aper_count;
GLuint dirty;
+ dri_bo *aper_array[3 + I915_TEX_UNITS];
GET_CURRENT_CONTEXT(ctx);
BATCH_LOCALS;
@@ -313,28 +314,32 @@ i915_emit_state(struct intel_context *intel)
* Set the space as LOOP_CLIPRECTS now, since that's what our primitives
* will be emitted under.
*/
- intel_batchbuffer_require_space(intel->batch, get_state_size(state) + 8,
+ intel_batchbuffer_require_space(intel->batch,
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
LOOP_CLIPRECTS);
count = 0;
again:
+ aper_count = 0;
dirty = get_dirty(state);
- ret = 0;
+ aper_array[aper_count++] = intel->batch->buf;
if (dirty & I915_UPLOAD_BUFFERS) {
- ret |= dri_bufmgr_check_aperture_space(state->draw_region->buffer);
- if (state->depth_region)
- ret |= dri_bufmgr_check_aperture_space(state->depth_region->buffer);
+ aper_array[aper_count++] = state->draw_region->buffer;
+ if (state->depth_region)
+ aper_array[aper_count++] = state->depth_region->buffer;
}
if (dirty & I915_UPLOAD_TEX_ALL) {
- for (i = 0; i < I915_TEX_UNITS; i++)
- if (dirty & I915_UPLOAD_TEX(i)) {
- if (state->tex_buffer[i]) {
- ret |= dri_bufmgr_check_aperture_space(state->tex_buffer[i]);
- }
- }
+ for (i = 0; i < I915_TEX_UNITS; i++) {
+ if (dirty & I915_UPLOAD_TEX(i)) {
+ if (state->tex_buffer[i]) {
+ aper_array[aper_count++] = state->tex_buffer[i];
+ }
+ }
+ }
}
- if (ret) {
+
+ if (dri_bufmgr_check_aperture_space(aper_array, aper_count)) {
if (count == 0) {
count++;
intel_batchbuffer_flush(intel->batch);
@@ -377,14 +382,14 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]);
OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]);
OUT_RELOC(state->draw_region->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
state->draw_region->draw_offset);
if (state->depth_region) {
OUT_BATCH(state->Buffer[I915_DESTREG_DBUFADDR0]);
OUT_BATCH(state->Buffer[I915_DESTREG_DBUFADDR1]);
OUT_RELOC(state->depth_region->buffer,
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
state->depth_region->draw_offset);
}
@@ -427,7 +432,7 @@ i915_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
- DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ,
+ I915_GEM_DOMAIN_SAMPLER, 0,
state->tex_offset[i]);
}
else if (state == &i915->meta) {
@@ -629,4 +634,5 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.flush_cmd = i915_flush_cmd;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.note_unlock = i915_note_unlock;
+ i915->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c
deleted file mode 120000
index e9df5c62794..00000000000
--- a/src/mesa/drivers/dri/i915/intel_bufmgr_ttm.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_bufmgr_ttm.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_read.c b/src/mesa/drivers/dri/i915/intel_pixel_read.c
index 2e31656e984..d009590a4bc 100644
--- a/src/mesa/drivers/dri/i915/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_read.c
@@ -173,7 +173,6 @@ do_blit_readpixels(GLcontext * ctx,
struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
GLuint dst_offset;
GLuint rowLength;
- dri_fence *fence = NULL;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
@@ -264,7 +263,7 @@ do_blit_readpixels(GLcontext * ctx,
intelEmitCopyBlit(intel,
src->cpp,
- src->pitch, src->buffer, 0, src->tiled,
+ src->pitch, src->buffer, 0, src->tiling,
rowLength, dst_buffer, dst_offset, GL_FALSE,
rect.x1,
rect.y1,
@@ -273,19 +272,9 @@ do_blit_readpixels(GLcontext * ctx,
rect.x2 - rect.x1, rect.y2 - rect.y1,
GL_COPY);
}
-
- intel_batchbuffer_flush(intel->batch);
- fence = intel->batch->last_fence;
- dri_fence_reference(fence);
-
}
UNLOCK_HARDWARE(intel);
- if (fence) {
- dri_fence_wait(fence);
- dri_fence_unreference(fence);
- }
-
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s - DONE\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c
index 5e6500cfa1b..838d450378c 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -67,7 +67,7 @@
#define HAVE_ELTS 0
-static GLuint hw_prim[GL_POLYGON + 1] = {
+static uint32_t hw_prim[GL_POLYGON + 1] = {
0,
PRIM3D_LINELIST,
PRIM3D_LINESTRIP,
@@ -114,7 +114,7 @@ intelDmaPrimitive(struct intel_context *intel, GLenum prim)
fprintf(stderr, "%s %s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(prim));
INTEL_FIREVERTICES(intel);
intel->vtbl.reduced_primitive_state(intel, reduced_prim[prim]);
- intelStartInlinePrimitive(intel, hw_prim[prim], LOOP_CLIPRECTS);
+ intel_set_prim(intel, hw_prim[prim]);
}
@@ -126,12 +126,11 @@ do { \
#define FLUSH() INTEL_FIREVERTICES(intel)
-#define GET_SUBSEQUENT_VB_MAX_VERTS() \
- ((intel->batch->size - 1500) / (intel->vertex_size*4))
-#define GET_CURRENT_VB_MAX_VERTS() GET_SUBSEQUENT_VB_MAX_VERTS()
+#define GET_SUBSEQUENT_VB_MAX_VERTS() (INTEL_VB_SIZE / (intel->vertex_size * 4))
+#define GET_CURRENT_VB_MAX_VERTS() \
+ ((INTEL_VB_SIZE - intel->prim.current_offset) / (intel->vertex_size * 4))
-#define ALLOC_VERTS( nr ) \
- intelExtendInlinePrimitive( intel, (nr) * intel->vertex_size )
+#define ALLOC_VERTS(nr) intel_get_prim_space(intel, nr)
#define EMIT_VERTS( ctx, j, nr, buf ) \
_tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf )
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index bbb4e0f3cda..5f4b852212a 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -25,6 +25,12 @@
*
**************************************************************************/
+/** @file intel_tris.c
+ *
+ * This file contains functions for managing the vertex buffer and emitting
+ * primitives into it.
+ */
+
#include "glheader.h"
#include "context.h"
#include "macros.h"
@@ -47,111 +53,185 @@
#include "intel_reg.h"
#include "intel_span.h"
#include "intel_tex.h"
+#include "intel_chipset.h"
+#include "i830_context.h"
+#include "i830_reg.h"
static void intelRenderPrimitive(GLcontext * ctx, GLenum prim);
static void intelRasterPrimitive(GLcontext * ctx, GLenum rprim,
GLuint hwprim);
-/*
- */
-static void
-intel_flush_inline_primitive(struct intel_context *intel)
+/** Sets the primitive type for a primitive sequence, flushing as needed. */
+void intel_set_prim(struct intel_context *intel, uint32_t prim)
{
- GLuint used = intel->batch->ptr - intel->prim.start_ptr;
-
- assert(intel->prim.primitive != ~0);
+ if (prim != intel->prim.primitive) {
+ INTEL_FIREVERTICES(intel);
+ intel->prim.primitive = prim;
+ }
+}
-/* _mesa_printf("/\n"); */
+/** Returns mapped VB space for the given number of vertices */
+uint32_t *intel_get_prim_space(struct intel_context *intel, unsigned int count)
+{
+ uint32_t *addr;
+
+ /* Check for space in the existing VB */
+ if (intel->prim.vb_bo == NULL ||
+ (intel->prim.current_offset +
+ count * intel->vertex_size * 4) > INTEL_VB_SIZE ||
+ (intel->prim.count + count) >= (1 << 16)) {
+ /* Flush existing prim if any */
+ INTEL_FIREVERTICES(intel);
- if (used < 8)
- goto do_discard;
+ intel_finish_vb(intel);
- *(int *) intel->prim.start_ptr = (_3DPRIMITIVE |
- intel->prim.primitive | (used / 4 - 2));
+ /* Start a new VB */
+ if (intel->prim.vb == NULL)
+ intel->prim.vb = malloc(INTEL_VB_SIZE);
+ intel->prim.vb_bo = dri_bo_alloc(intel->bufmgr, "vb",
+ INTEL_VB_SIZE, 4);
+ intel->prim.start_offset = 0;
+ intel->prim.current_offset = 0;
+ }
- goto finished;
+ intel->prim.flush = intel_flush_prim;
- do_discard:
- intel->batch->ptr -= used;
+ addr = (uint32_t *)(intel->prim.vb + intel->prim.current_offset);
+ intel->prim.current_offset += intel->vertex_size * 4 * count;
+ intel->prim.count += count;
- finished:
- intel->prim.primitive = ~0;
- intel->prim.start_ptr = 0;
- intel->prim.flush = 0;
+ return addr;
}
-
-/* Emit a primitive referencing vertices in a vertex buffer.
- */
-void
-intelStartInlinePrimitive(struct intel_context *intel,
- GLuint prim, GLuint batch_flags)
+/** Dispatches the accumulated primitive to the batchbuffer. */
+void intel_flush_prim(struct intel_context *intel)
{
BATCH_LOCALS;
+ dri_bo *aper_array[2];
+ dri_bo *vb_bo;
+
+ /* Must be called after an intel_start_prim. */
+ assert(intel->prim.primitive != ~0);
+
+ if (intel->prim.count == 0)
+ return;
+
+ /* Keep a reference on the BO as it may get finished as we start the
+ * batch emit.
+ */
+ vb_bo = intel->prim.vb_bo;
+ dri_bo_reference(vb_bo);
intel_wait_flips(intel);
intel->vtbl.emit_state(intel);
- intel->no_batch_wrap = GL_TRUE;
-
-/* _mesa_printf("%s *", __progname); */
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = vb_bo;
+ if (dri_bufmgr_check_aperture_space(aper_array, 2)) {
+ intel_batchbuffer_flush(intel->batch);
+ intel->vtbl.emit_state(intel);
+ }
- /* Emit a slot which will be filled with the inline primitive
- * command later.
+ /* Ensure that we don't start a new batch for the following emit, which
+ * depends on the state just emitted. emit_state should be making sure we
+ * have the space for this.
*/
- BEGIN_BATCH(2, batch_flags);
- OUT_BATCH(0);
+ intel->no_batch_wrap = GL_TRUE;
+ /* Check that we actually emitted the state into this batch, using the
+ * UPLOAD_CTX bit as the signal.
+ */
assert((intel->batch->dirty_state & (1<<1)) == 0);
- intel->prim.start_ptr = intel->batch->ptr;
- intel->prim.primitive = prim;
- intel->prim.flush = intel_flush_inline_primitive;
+#if 0
+ printf("emitting %d..%d=%d vertices size %d\n", intel->prim.start_offset,
+ intel->prim.current_offset, intel->prim.count,
+ intel->vertex_size * 4);
+#endif
- OUT_BATCH(0);
- ADVANCE_BATCH();
+ if (IS_9XX(intel->intelScreen->deviceID)) {
+ BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
+ I1_LOAD_S(0) | I1_LOAD_S(1) | 1);
+ assert((intel->prim.start_offset & !S0_VB_OFFSET_MASK) == 0);
+ OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0,
+ intel->prim.start_offset);
+ OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) |
+ (intel->vertex_size << S1_VERTEX_PITCH_SHIFT));
+
+ OUT_BATCH(_3DPRIMITIVE |
+ PRIM_INDIRECT |
+ PRIM_INDIRECT_SEQUENTIAL |
+ intel->prim.primitive |
+ intel->prim.count);
+ OUT_BATCH(0); /* Beginning vertex index */
+ ADVANCE_BATCH();
+ } else {
+ struct i830_context *i830 = i830_context(&intel->ctx);
+
+ BEGIN_BATCH(5, LOOP_CLIPRECTS);
+ OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
+ I1_LOAD_S(0) | I1_LOAD_S(2) | 1);
+ /* S0 */
+ assert((intel->prim.start_offset & !S0_VB_OFFSET_MASK_830) == 0);
+ OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0,
+ intel->prim.start_offset |
+ (intel->vertex_size << S0_VB_PITCH_SHIFT_830) |
+ S0_VB_ENABLE_830);
+ /* S1
+ * This is somewhat unfortunate -- VB width is tied up with
+ * vertex format data that we've already uploaded through
+ * _3DSTATE_VFT[01]_CMD. We may want to replace emits of VFT state with
+ * STATE_IMMEDIATE_1 like this to avoid duplication.
+ */
+ OUT_BATCH((i830->state.Ctx[I830_CTXREG_VF] & VFT0_TEX_COUNT_MASK) >>
+ VFT0_TEX_COUNT_SHIFT << S2_TEX_COUNT_SHIFT_830 |
+ (i830->state.Ctx[I830_CTXREG_VF2] << 16) |
+ intel->vertex_size << S2_VERTEX_0_WIDTH_SHIFT_830);
+
+ OUT_BATCH(_3DPRIMITIVE |
+ PRIM_INDIRECT |
+ PRIM_INDIRECT_SEQUENTIAL |
+ intel->prim.primitive |
+ intel->prim.count);
+ OUT_BATCH(0); /* Beginning vertex index */
+ ADVANCE_BATCH();
+ }
intel->no_batch_wrap = GL_FALSE;
-/* _mesa_printf(">"); */
-}
-
-
-void
-intelWrapInlinePrimitive(struct intel_context *intel)
-{
- GLuint prim = intel->prim.primitive;
- enum cliprect_mode cliprect_mode = intel->batch->cliprect_mode;
+ intel->prim.flush = NULL;
+ intel->prim.start_offset = intel->prim.current_offset;
+ if (!IS_9XX(intel->intelScreen->deviceID))
+ intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
+ intel->prim.count = 0;
- intel_flush_inline_primitive(intel);
- intel_batchbuffer_flush(intel->batch);
- intelStartInlinePrimitive(intel, prim, cliprect_mode); /* ??? */
+ dri_bo_unreference(vb_bo);
}
-GLuint *
-intelExtendInlinePrimitive(struct intel_context *intel, GLuint dwords)
+/**
+ * Uploads the locally-accumulated VB into the buffer object.
+ *
+ * This avoids us thrashing the cachelines in and out as the buffer gets
+ * filled, dispatched, then reused as the hardware completes rendering from it,
+ * and also lets us clflush less if we dispatch with a partially-filled VB.
+ *
+ * This is called normally from get_space when we're finishing a BO, but also
+ * at batch flush time so that we don't try accessing the contents of a
+ * just-dispatched buffer.
+ */
+void intel_finish_vb(struct intel_context *intel)
{
- GLuint sz = dwords * sizeof(GLuint);
- GLuint *ptr;
-
- assert(intel->prim.flush == intel_flush_inline_primitive);
-
- if (intel_batchbuffer_space(intel->batch) < sz)
- intelWrapInlinePrimitive(intel);
-
-/* _mesa_printf("."); */
-
- intel->vtbl.assert_not_dirty(intel);
-
- ptr = (GLuint *) intel->batch->ptr;
- intel->batch->ptr += sz;
+ if (intel->prim.vb_bo == NULL)
+ return;
- return ptr;
+ dri_bo_subdata(intel->prim.vb_bo, 0, intel->prim.start_offset,
+ intel->prim.vb);
+ dri_bo_unreference(intel->prim.vb_bo);
+ intel->prim.vb_bo = NULL;
}
-
-
/***********************************************************************
* Emit primitives as inline vertices *
***********************************************************************/
@@ -182,7 +262,7 @@ intel_draw_quad(struct intel_context *intel,
intelVertexPtr v1, intelVertexPtr v2, intelVertexPtr v3)
{
GLuint vertsize = intel->vertex_size;
- GLuint *vb = intelExtendInlinePrimitive(intel, 6 * vertsize);
+ GLuint *vb = intel_get_prim_space(intel, 6);
int j;
COPY_DWORDS(j, vb, vertsize, v0);
@@ -210,7 +290,7 @@ intel_draw_triangle(struct intel_context *intel,
intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2)
{
GLuint vertsize = intel->vertex_size;
- GLuint *vb = intelExtendInlinePrimitive(intel, 3 * vertsize);
+ GLuint *vb = intel_get_prim_space(intel, 3);
int j;
COPY_DWORDS(j, vb, vertsize, v0);
@@ -224,7 +304,7 @@ intel_draw_line(struct intel_context *intel,
intelVertexPtr v0, intelVertexPtr v1)
{
GLuint vertsize = intel->vertex_size;
- GLuint *vb = intelExtendInlinePrimitive(intel, 2 * vertsize);
+ GLuint *vb = intel_get_prim_space(intel, 2);
int j;
COPY_DWORDS(j, vb, vertsize, v0);
@@ -236,7 +316,7 @@ static void
intel_draw_point(struct intel_context *intel, intelVertexPtr v0)
{
GLuint vertsize = intel->vertex_size;
- GLuint *vb = intelExtendInlinePrimitive(intel, vertsize);
+ GLuint *vb = intel_get_prim_space(intel, 1);
int j;
/* Adjust for sub pixel position -- still required for conform. */
@@ -745,7 +825,7 @@ intelFastRenderClippedPoly(GLcontext * ctx, const GLuint * elts, GLuint n)
{
struct intel_context *intel = intel_context(ctx);
const GLuint vertsize = intel->vertex_size;
- GLuint *vb = intelExtendInlinePrimitive(intel, (n - 2) * 3 * vertsize);
+ GLuint *vb = intel_get_prim_space(intel, (n - 2) * 3);
GLubyte *vertptr = (GLubyte *) intel->verts;
const GLuint *start = (const GLuint *) V(elts[0]);
int i, j;
@@ -950,7 +1030,7 @@ intelRasterPrimitive(GLcontext * ctx, GLenum rprim, GLuint hwprim)
if (hwprim != intel->prim.primitive) {
INTEL_FIREVERTICES(intel);
- intelStartInlinePrimitive(intel, hwprim, LOOP_CLIPRECTS);
+ intel_set_prim(intel, hwprim);
}
}
@@ -1083,15 +1163,18 @@ intel_meta_draw_poly(struct intel_context *intel,
union fi *vb;
GLint i;
GLboolean was_locked = intel->locked;
+ unsigned int saved_vertex_size = intel->vertex_size;
if (!was_locked)
LOCK_HARDWARE(intel);
+ intel->vertex_size = 6;
+
/* All 3d primitives should be emitted with LOOP_CLIPRECTS,
* otherwise the drawing origin (DR4) might not be set correctly.
*/
- intelStartInlinePrimitive(intel, PRIM3D_TRIFAN, LOOP_CLIPRECTS);
- vb = (union fi *) intelExtendInlinePrimitive(intel, n * 6);
+ intel_set_prim(intel, PRIM3D_TRIFAN);
+ vb = (union fi *) intel_get_prim_space(intel, n);
for (i = 0; i < n; i++) {
vb[0].f = xy[i][0];
@@ -1105,6 +1188,8 @@ intel_meta_draw_poly(struct intel_context *intel,
INTEL_FIREVERTICES(intel);
+ intel->vertex_size = saved_vertex_size;
+
if (!was_locked)
UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/i915/intel_tris.h b/src/mesa/drivers/dri/i915/intel_tris.h
index 021e5c64500..0e08986221f 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.h
+++ b/src/mesa/drivers/dri/i915/intel_tris.h
@@ -30,7 +30,9 @@
#include "mtypes.h"
-
+#define INTEL_VB_SIZE (32 * 1024)
+/** 3 dwords of state_immediate and 2 of 3dprim, in intel_flush_prim */
+#define INTEL_PRIM_EMIT_SIZE (5 * 4)
#define _INTEL_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \
_DD_NEW_TRI_UNFILLED | \
@@ -44,11 +46,9 @@ extern void intelInitTriFuncs(GLcontext * ctx);
extern void intelChooseRenderState(GLcontext * ctx);
-extern void intelStartInlinePrimitive(struct intel_context *intel,
- GLuint prim, GLuint flags);
-extern void intelWrapInlinePrimitive(struct intel_context *intel);
-
-GLuint *intelExtendInlinePrimitive(struct intel_context *intel,
- GLuint dwords);
+void intel_set_prim(struct intel_context *intel, uint32_t prim);
+GLuint *intel_get_prim_space(struct intel_context *intel, unsigned int count);
+void intel_flush_prim(struct intel_context *intel);
+void intel_finish_vb(struct intel_context *intel);
#endif