diff options
author | Eric Anholt <[email protected]> | 2009-12-16 15:50:40 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2009-12-22 14:20:27 -0800 |
commit | f67748038935e609aa85450b20d550b4813c9429 (patch) | |
tree | 34895335381f089cce20314342cd790d17e7b9f3 /src/mesa/drivers/dri/i915 | |
parent | cb3810dd19760797e699c47929f655b829c4d339 (diff) |
intel: Replace some gen3 IS_* checks with context structure usage.
Shaves 400 bytes or so from i915_dri.so.
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_vtbl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tris.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index ba6be9796e1..9f7635a9538 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -611,7 +611,7 @@ i915_state_draw_region(struct intel_context *intel, * the value of this bit, the pipeline needs to be MI_FLUSHed. And it * can only be set when a depth buffer is already defined. */ - if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z && + if (intel->is_945 && intel->use_early_z && depth_region->tiling != I915_TILING_NONE) value |= CLASSIC_EARLY_DEPTH; diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 8a3ab39bc28..63c5ae96dc7 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -221,7 +221,7 @@ void intel_flush_prim(struct intel_context *intel) intel->prim.count = 0; offset = intel->prim.start_offset; intel->prim.start_offset = intel->prim.current_offset; - if (!IS_9XX(intel->intelScreen->deviceID)) + if (!intel->gen >= 3) intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128); intel->prim.flush = NULL; @@ -251,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel) intel->vertex_size * 4); #endif - if (IS_9XX(intel->intelScreen->deviceID)) { + if (intel->gen >= 3) { BEGIN_BATCH(5, LOOP_CLIPRECTS); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); |