diff options
author | Marek Olšák <[email protected]> | 2014-08-03 04:31:56 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-08-11 21:53:57 +0200 |
commit | 002211f9eea258acc253528024ee104aa1fcd90d (patch) | |
tree | de9c794cf0313358ae483a5701e167404d22b550 /src/mesa/drivers/dri/i915 | |
parent | 5c69173907e72a0978af5028db336f051ce733b0 (diff) |
mesa: move ShaderCompilerOptions into gl_constants
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_context.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 7f438961a99..8811e8d4e6d 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -253,10 +253,10 @@ i915CreateContext(int api, /* FINISHME: Are there other options that should be enabled for software * FINISHME: vertex shaders? */ - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true; struct gl_shader_compiler_options *const fs_options = - & ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; + & ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; fs_options->MaxIfDepth = 0; fs_options->EmitNoNoise = true; fs_options->EmitNoPow = true; |