diff options
author | Ian Romanick <[email protected]> | 2011-04-15 19:14:36 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-04-21 17:33:32 -0700 |
commit | 8fc5ed18bc0d299a4495b28f02e63b1b75326bbc (patch) | |
tree | 03cd5be9304306441b2ac1fbb6a37a589fe47935 /src/mesa/drivers/dri/i915 | |
parent | 4d203a01e20dedcfaab09c18922e8ed9dcb39729 (diff) |
i915: Delete disabled try_pixel_fog paths
Reviewed-by: Eric Anholt <[email protected]>
Acked-by: Corbin Simpson <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_state.c | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 5c7c0c32d6a..05fc26f68f7 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -731,76 +731,21 @@ i915_update_fog(struct gl_context * ctx) struct i915_context *i915 = I915_CONTEXT(ctx); GLenum mode; GLboolean enabled; - GLboolean try_pixel_fog; GLuint dw; if (ctx->FragmentProgram._Current) { /* Pull in static fog state from program */ mode = GL_NONE; enabled = GL_FALSE; - try_pixel_fog = 0; } else { enabled = ctx->Fog.Enabled; mode = ctx->Fog.Mode; -#if 0 - /* XXX - DISABLED -- Need ortho fallback */ - try_pixel_fog = (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT - && ctx->Hint.Fog == GL_NICEST); -#else - try_pixel_fog = 0; -#endif } if (!enabled) { i915->vertex_fog = I915_FOG_NONE; } - else if (try_pixel_fog) { - I915_STATECHANGE(i915, I915_UPLOAD_FOG); - i915->state.Fog[I915_FOGREG_MODE1] &= ~FMC1_FOGFUNC_MASK; - i915->vertex_fog = I915_FOG_PIXEL; - - switch (mode) { - case GL_LINEAR: - if (ctx->Fog.End <= ctx->Fog.Start) { - /* XXX - this won't work with fragment programs. Need to - * either fallback or append fog instructions to end of - * program in the case of linear fog. - */ - printf("vertex fog!\n"); - i915->state.Fog[I915_FOGREG_MODE1] |= FMC1_FOGFUNC_VERTEX; - i915->vertex_fog = I915_FOG_VERTEX; - } - else { - GLfloat c2 = 1.0 / (ctx->Fog.End - ctx->Fog.Start); - GLfloat c1 = ctx->Fog.End * c2; - - i915->state.Fog[I915_FOGREG_MODE1] &= ~FMC1_C1_MASK; - i915->state.Fog[I915_FOGREG_MODE1] |= FMC1_FOGFUNC_PIXEL_LINEAR; - i915->state.Fog[I915_FOGREG_MODE1] |= - ((GLuint) (c1 * FMC1_C1_ONE)) & FMC1_C1_MASK; - - if (i915->state.Fog[I915_FOGREG_MODE1] & FMC1_FOGINDEX_Z) { - i915->state.Fog[I915_FOGREG_MODE2] - = (GLuint) (c2 * FMC2_C2_ONE); - } - else { - fi_type fi; - fi.f = c2; - i915->state.Fog[I915_FOGREG_MODE2] = fi.i; - } - } - break; - case GL_EXP: - i915->state.Fog[I915_FOGREG_MODE1] |= FMC1_FOGFUNC_PIXEL_EXP; - break; - case GL_EXP2: - i915->state.Fog[I915_FOGREG_MODE1] |= FMC1_FOGFUNC_PIXEL_EXP2; - break; - default: - break; - } - } else { /* if (i915->vertex_fog != I915_FOG_VERTEX) */ I915_STATECHANGE(i915, I915_UPLOAD_FOG); i915->state.Fog[I915_FOGREG_MODE1] &= ~FMC1_FOGFUNC_MASK; |